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This class allows to convert samples from one format to another. Works with all format types, and all memory alignment. Move float conversion routines from AudioOutputUtils code. Backward compatibility with AudioOutputUtils is preserved
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/* | ||
* Class AudioConvert | ||
* Created by Jean-Yves Avenard on 10/06/13. | ||
* | ||
* Copyright (C) Bubblestuff Pty Ltd 2013 | ||
* | ||
* This program is free software; you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation; either version 2 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program; if not, write to the Free Software | ||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | ||
*/ | ||
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#ifndef __MythXCode__audioconvert__ | ||
#define __MythXCode__audioconvert__ | ||
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#include "mythexp.h" | ||
#include "audiooutputsettings.h" | ||
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class AudioConvertInternal; | ||
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class MPUBLIC AudioConvert | ||
{ | ||
public: | ||
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AudioConvert(AudioFormat in, AudioFormat out); | ||
virtual ~AudioConvert(); | ||
/** | ||
* Process | ||
* Parameters: | ||
* out : destination buffer where converted samples will be copied | ||
* in : source buffer | ||
* bytes: size in bytes of source buffer | ||
* | ||
* Return Value: size in bytes of samples converted or <= 0 if error | ||
*/ | ||
int Process(void* out, const void* in, int bytes); | ||
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bool operator==(AudioConvert& rhs) const | ||
{ return m_in == rhs.m_in && m_out == rhs.m_out; } | ||
bool operator!=(AudioConvert& rhs) const | ||
{ return m_in != m_out; } | ||
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// static utilities | ||
static int toFloat(AudioFormat format, void* out, const void* in, int bytes); | ||
static int fromFloat(AudioFormat format, void* out, const void* in, int bytes); | ||
static void MonoToStereo(void* dst, const void* src, int samples); | ||
static void DeinterleaveSamples(AudioFormat format, int channels, | ||
uint8_t* output, const uint8_t* input, | ||
int data_size); | ||
static void InterleaveSamples(AudioFormat format, int channels, | ||
uint8_t* output, const uint8_t* const* input, | ||
int data_size); | ||
static void InterleaveSamples(AudioFormat format, int channels, | ||
uint8_t* output, const uint8_t* input, | ||
int data_size); | ||
private: | ||
AudioConvertInternal* m_ctx; | ||
AudioFormat m_in, m_out; | ||
}; | ||
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#endif /* defined(__MythXCode__audioconvert__) */ |
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