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Handle decoded frame number of -1 more gracefully
Fixes #9699. The proposed fix in the ticket has been implemented. As the frameNumber can be -1, the type of lastDecodedFrameNumber must be signed. This is to fix a premature exit during transcoding, but it quite likely could rear its ugly head in other contexts too. A better permanent fix would be to treat the special case of frameNumber == -1 and deal with it specifically. Thanks to ghaushe for the find.
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