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Refactor VideoOutputOpenGL to allow efficient subclassing and extend
OpenGLVideo to enable direct update of the output video textures via hardware decoders. This will be used by VAAPI in the short term (if I ever get it working properly) and probably VDPAU and VDA for 0.25. There are other potential issues such as deinterlacing of RGBA frames (generally a bad idea) but I'll deal with those as they arise. Refs #8593. Refs #8621 git-svn-id: http://svn.mythtv.org/svn/trunk@26098 7dbf422c-18fa-0310-86e9-fd20926502f2
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Mark Kendall
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Sep 3, 2010
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