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Remove channel limitation in mythtranscode

Should fix #9414. I don't understand why this would have ever worked in the past. But if it did, it was just lucky. So we just push our luck further
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commit b9f2adc105a3ece49d7e3a8ed1be63bdf2f45a5d 1 parent 0a8ad2c
@jyavenard jyavenard authored
Showing with 2 additions and 5 deletions.
  1. +2 −5 mythtv/programs/mythtranscode/transcode.cpp
7 mythtv/programs/mythtranscode/transcode.cpp
@@ -59,13 +59,10 @@ class AudioReencodeBuffer : public AudioOutput
virtual void Reconfigure(const AudioSettings &settings)
- bytes_per_frame = channels *
- AudioOutputSettings::SampleSize(settings.format);
channels = settings.channels;
- if ((uint)settings.channels > 2)
- Error(QString("Invalid channel count %1").arg(channels));
+ bytes_per_frame = channels *
+ AudioOutputSettings::SampleSize(settings.format);
// dsprate is in 100 * frames/second

2 comments on commit b9f2adc


I'm not sure if there are other changes associated with this fix but a recent build from rpmfusion which includes this patch still results in slow audio on my system.


That fix never intended to fix playback ; only being able to record

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