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Remove the PlayerTimer class and run the player from TV::StartTV
This is a further natural (and now obvious) improvement following the threading changes in the player code. Instead of contriving playback events to trigger the next frame, just loop inside the main event loop in TV::StartTV and process other application events as needed. There are almost certainly other simplifications possible here - notably in the extensive use of timers; many of which can probably now be removed. Should almost certainly be a fix for #9223
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