layout | title | author | date | weight | guide_parent | github_file | summary |
---|---|---|---|---|---|---|---|
guides |
UX/Usability testing |
Carter |
2018-05-30T17:44:23+12:00 |
4 |
testing |
content/guides/testing/article4.md |
If you are building a big project, you can first create a paper prototype or wireframe to show how each screen are connected, so people can visualize the project, get back some feedback.this is a great way to improve the visibility and user experience so the end product will enable user to find info quickly and . The key measure of success is reducing the number error and time spent on a certain. will discover early whenever you have serious disconnect with the users. |