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f_SetQuickBarSlot.c
49 lines (36 loc) · 1.85 KB
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f_SetQuickBarSlot.c
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/***************************************************************************
NWNXFuncs.cpp - Implementation of the CNWNXFuncs class.
Copyright (C) 2007 Doug Swarin (zac@intertex.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
***************************************************************************/
#include "NWNXFuncs.h"
void Func_SetQuickBarSlot(CGameObject *ob, char *value)
{
int slot, qb_type, qb_class, qb_id, qb_meta;
CNWSCreature *cre;
if (ob == NULL ||
(cre = ob->vtable->AsNWSCreature(ob)) == NULL ||
!cre->cre_is_pc ||
cre->cre_quickbar == NULL ||
sscanf(value, "%d %d %d %d %d", &slot, &qb_type, &qb_class, &qb_id, &qb_meta) != 5 ||
slot < 0 || slot >= 36 || qb_type != QUICKBAR_TYPE_SPELL) {
snprintf(value, strlen(value), "-1");
return;
}
cre->cre_quickbar[slot].qb_type = qb_type;
cre->cre_quickbar[slot].qb_class = qb_class;
cre->cre_quickbar[slot].qb_id = qb_id;
cre->cre_quickbar[slot].qb_metamagic = qb_meta;
nwn_UpdateQuickBar(cre);
}
/* vim: set sw=4: */