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Nearest Neighbour Scaling not working with Windows 10 Scaling #191
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Here's a workaround: Notes:
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I'll try to look into this. Maybe SDL_GetRendererOutputSize() will be of help in some way (see for example here). |
Ah, no, I was wrong, it does not look like something that an SDL call can fix. Calling one of the APIs directly (e.g. I made a pull request for the API in #192 |
I've merged the pull request. @i-hate-drm2, can you compile the source for yourself to try it? |
If I set my Windows 10 Display Scaling to 100%, the nearest neighbour scaling works perfectly.
But if I set it to any other value (I normally use 150%), the image starts to blur.
Here is a comparison: https://i.imgur.com/F3diLIj.png
On the left is SDLPoP with 100% scaling. On the right is SDLPoP with 125% scaling.
If you zoom in, you can see that the left is crisp, while the right is blurry.
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