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SalvaTFG

Trabajo de Final de Grado de Diseño y Desarrollo de Videojuegos

  1. Build and Run this scene as a standalone application.
  2. Click the Host button from the in-game UI to start this game as a Host.
  3. Return to Unity.
  4. Enter Play Mode.
  5. Click the LAN Client button from the in-game UI to connect to the Host as a Client.