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Issue with socket definitions #37
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Howdy @sinanata ! Previously there was a monolithic, poorly flexible approach where you'd declare sockets as entries within an array; now sockets are created as individual nodes and then "gathered" into a graph param object. I created a very basic blueprint example here (for 5.3, not sure it'll copy-paste as-is in 5.4 but I can do one in 5.4 if that's more helpful ^^) The plugin now comes with a few "preset" subgraphs that contains basic socket configurations, but those still need to be assembled (as seen in the example) for the custom graph to be built. One last note: socket do have a radius, if it looks like it doesn't work, use a greater radius value. On the other end, if the radius is too big and encompass too many neighbors, performance will tank. You need to do a bit of trial and error to find the sweet spot for your specific setup ;) There's still a massive lack on documentation around what edge types are (roaming/shared/complete etc), so stay tuned and feel free to start a discussion in the repo I'll make sure to answer there! |
This is exactly what I was looking for. Cheers from Istanbul. |
I couldn't get it to work; I'm probably making a mistake with attribute selection. How would you operate with this? |
Just like in the screenshot: |
I'll def go there. Thanks |
Thanks for the great effort. It's an insane open-source product. I'm just unable to locate this little guy over here. I tried using subgraphs as socket definitions, but they are not working.
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