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This this project is officially dead. Feel free to use what's done though.

Naive – haxenme component game engine. My first attempt at component based game architecture. Maybe I should call it Stupid instead. It's highly experimental and will change often while I incorporate new features.

TODO: game state representation or how do I switch from menu screen to level 1 then level 2 then maybe game over etc. TODO: passing data between states or scores