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In the current version of NT;RE, the enemy markers you see while holding the ghost scale upwards while closer to an enemy and downwards while away from an enemy. It should be the opposite. Also, the distance markers should be on the side, not at the bottom.
To Reproduce
Pick up ghost
Look at the enemy markers
Expected behavior
Far away enemies have a larger icon and close up enemies have smaller ones.
Actual behavior
The enemies close to you have huge markers and far away ones have smaller ones.
Operating System
Windows
Linux
Version/Distro
Windows 10
Machine's CPU
No response
Machine's GPU
No response
GPU's driver
No response
Build's compiler
No response
Additional context and Screenshots
Pictures for comparison, NT;RE at the top and current NT at the bottom. Also, I think the font for the "x M" marker isn't 1:1.
The text was updated successfully, but these errors were encountered:
kassibuss
added
bug
Something isn't working
VGUI
Relates to the HUD or menu system in Source. Not technically accurate as not all HUD stuff is VGUI.
labels
Jun 30, 2024
There doesn't seem to be any scaling of the markers in the original. In the original they do however fade in and out depending on the distance
the fade in-fade out might be just different backgrounds (one is dark other is light, makes it look like the one with the light background is faded out), unless you mean you tested at like 45m and the opacity was much much lower or sth
Build Info
Build datetime: 2024-06-29T16:37:06Z Git hash: 96f57be
Description
In the current version of NT;RE, the enemy markers you see while holding the ghost scale upwards while closer to an enemy and downwards while away from an enemy. It should be the opposite. Also, the distance markers should be on the side, not at the bottom.
To Reproduce
Expected behavior
Far away enemies have a larger icon and close up enemies have smaller ones.
Actual behavior
The enemies close to you have huge markers and far away ones have smaller ones.
Operating System
Version/Distro
Windows 10
Machine's CPU
No response
Machine's GPU
No response
GPU's driver
No response
Build's compiler
No response
Additional context and Screenshots
Pictures for comparison, NT;RE at the top and current NT at the bottom. Also, I think the font for the "x M" marker isn't 1:1.
![image](https://private-user-images.githubusercontent.com/81193965/344466100-65f754c0-8143-474e-b4e0-dfc6149813aa.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MjEwNjc4MzgsIm5iZiI6MTcyMTA2NzUzOCwicGF0aCI6Ii84MTE5Mzk2NS8zNDQ0NjYxMDAtNjVmNzU0YzAtODE0My00NzRlLWI0ZTAtZGZjNjE0OTgxM2FhLnBuZz9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNDA3MTUlMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjQwNzE1VDE4MTg1OFomWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPTI2NGJiM2FjNTI0OTAzYWUxYTFhZWRjMGE3ZWFiMTlhMjMzOTY0YzAyNTcwOWUwYjA3OGZjNTIyN2MxYTU5OGQmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0JmFjdG9yX2lkPTAma2V5X2lkPTAmcmVwb19pZD0wIn0.ZIRdKSxeUuPlELztZ-jX7JmECMz7hNsXTTRAY1e7tcU)
![20240630154853_1](https://private-user-images.githubusercontent.com/81193965/344466215-cf57517e-0a7f-488d-a29e-d59edaaeb4be.jpg?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MjEwNjc4MzgsIm5iZiI6MTcyMTA2NzUzOCwicGF0aCI6Ii84MTE5Mzk2NS8zNDQ0NjYyMTUtY2Y1NzUxN2UtMGE3Zi00ODhkLWEyOWUtZDU5ZWRhYWViNGJlLmpwZz9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNDA3MTUlMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjQwNzE1VDE4MTg1OFomWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPTVkZThiNjA2ODA3ZjQ5Y2RmNGMyNzgzYmQzNDg1NWViZjQ0MTU4MzdmZmI4YmUyNTYxZDllOGY0YWZkYTYwYTUmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0JmFjdG9yX2lkPTAma2V5X2lkPTAmcmVwb19pZD0wIn0.I6h1cKt0OPehk2aHuufNmiN-KlhJgJbUWk6KCLrUlQc)
The text was updated successfully, but these errors were encountered: