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THANKS.rst

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Thanks

  • Valentin Haenel did a terrific work implementing the support for the Snappy compression, fixing typos and improving docs and the plotting script.
  • Thibault North, with ideas from Oscar Villellas, contributed a way to call Blosc from different threads in a safe way. Christopher Speller introduced contexts so that a global lock is not necessary anymore.
  • The CMake support was initially contributed by Thibault North, and Antonio Valentino and Mark Wiebe made great enhancements to it.
  • Christopher Speller also introduced the two new '_ctx' calls to avoid the use of the blosc_init() and blosc_destroy().
  • Jack Pappas contributed important portability enhancements, specially runtime and cross-platform detection of SSE2/AVX2 as well as high precision timers (HPET) for the benchmark program.
  • @littlezhou implemented the AVX2 version of shuffle routines.
  • Julian Taylor contributed a way to detect AVX2 in runtime and calling the appropriate routines only if the underlying hardware supports it.
  • Lucian Marc provided the support for ARM/NEON for the shuffle filter.
  • Jerome Kieffer contributed support for PowerPC/ALTIVEC for the shuffle/bitshuffle filter.
  • Alberto Sabater, for his great efforts on producing really nice Blosc2 docs, among other aspects.
  • Kiyo Masui for relicensing his bitshuffle project for allowing the inclusion of part of his code in Blosc.
  • Aleix Alcacer for his implementation of mutable super-chunks, multiple variable length metalayers and many other things.
  • Oscar Guiñón for the optimization of reading a (sparse) set of blocks of a chunk in parallel.
  • Nathan Moinvaziri for his outstanding work on the security side of the things via fuzzer testing.
  • Marta Iborra for her implementation of sparse storage for persistent super-chunks.