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This change seems to result in a bug. When I bump into Evelyn before the cut scene has started, she turns to me, but if I bump into her after the cutscene has ended, she does not turn to me. If I remove the call to Math.round, this problem doesn't occur.
The text was updated successfully, but these errors were encountered:
This change seems to result in a bug. When I bump into Evelyn before the cut scene has started, she turns to me, but if I bump into her after the cutscene has ended, she does not turn to me. If I remove the call to Math.round, this problem doesn't occur.
The text was updated successfully, but these errors were encountered: