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[Task] Implementation of a "gacha" system #396

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No767 opened this issue Jul 27, 2023 · 1 comment
Open

[Task] Implementation of a "gacha" system #396

No767 opened this issue Jul 27, 2023 · 1 comment
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tasks When there is a task to do v2 Features for Kumiko v2

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@No767
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No767 commented Jul 27, 2023

Task Description

This gacha system is global, which means it's not controlled by the server. Ofc servers can create their local items to add, which will only globally affect it. But the idea is that these gacha items contains powerups or rare items. Which means that I pay a flat fee of 10 petals in order to get a chance of getting a 50% boost powerup on petals. And once you get it, it's stored into your inv. The more times you try, the more you increase your luck on getting the legendary item, and then from there, you can either save it or use it. they will expire tho.

You can pay more in order to increase your chances. it's just a counter that builds up

@No767 No767 self-assigned this Sep 9, 2023
@No767 No767 added tasks When there is a task to do v2 Features for Kumiko v2 labels Sep 9, 2023
@No767
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No767 commented Sep 12, 2023

This wont be added for v0. probably during v1 at the very least

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tasks When there is a task to do v2 Features for Kumiko v2
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