/
particles.hpp
13167 lines (12651 loc) · 421 KB
/
particles.hpp
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#pragma once
#include <cstdint>
#include "!GlobalTypes.hpp"
// /////////////////////////////////////////////////////////////
// Binary: particles.dll
// Classes count: 0 (Allocated) | 441 (Unallocated)
// Enums count: 0 (Allocated) | 71 (Unallocated)
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class ParticleSetMethod_t : uint32_t
{
// MPropertyFriendlyName "Set Value"
PARTICLE_SET_REPLACE_VALUE = 0x0,
// MPropertyFriendlyName "Scale Initial Value"
PARTICLE_SET_SCALE_INITIAL_VALUE = 0x1,
// MPropertyFriendlyName "Add to Initial Value"
PARTICLE_SET_ADD_TO_INITIAL_VALUE = 0x2,
// MPropertyFriendlyName "Ramp Current Value at Input Rate Per Second"
PARTICLE_SET_RAMP_CURRENT_VALUE = 0x3,
// MPropertyFriendlyName "Scale Current Value Raw"
PARTICLE_SET_SCALE_CURRENT_VALUE = 0x4,
// MPropertyFriendlyName "Add to Current Value Raw"
PARTICLE_SET_ADD_TO_CURRENT_VALUE = 0x5,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class Detail2Combo_t : uint32_t
{
// MPropertyFriendlyName "Uninitialized"
DETAIL_2_COMBO_UNINITIALIZED = 0xffffffffffffffff,
// MPropertyFriendlyName "Off"
DETAIL_2_COMBO_OFF = 0x0,
// MPropertyFriendlyName "Add"
DETAIL_2_COMBO_ADD = 0x1,
// MPropertyFriendlyName "Add + Self Illum"
DETAIL_2_COMBO_ADD_SELF_ILLUM = 0x2,
// MPropertyFriendlyName "Mod2X"
DETAIL_2_COMBO_MOD2X = 0x3,
// MPropertyFriendlyName "Multiply"
DETAIL_2_COMBO_MUL = 0x4,
// MPropertyFriendlyName "Crossfade"
DETAIL_2_COMBO_CROSSFADE = 0x5,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class MissingParentInheritBehavior_t : uint32_t
{
// MPropertyFriendlyName "Do Nothing"
MISSING_PARENT_DO_NOTHING = 0xffffffffffffffff,
// MPropertyFriendlyName "Kill Particle"
MISSING_PARENT_KILL = 0x0,
// MPropertyFriendlyName "Use Next Parent Particle"
MISSING_PARENT_FIND_NEW = 0x1,
// MPropertyFriendlyName "Use New Particle at Same Index if Possible"
MISSING_PARENT_SAME_INDEX = 0x2,
};
// Registered binary: particles.dll (project 'particleslib')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class ParticleFloatBiasType_t : uint32_t
{
PF_BIAS_TYPE_INVALID = 0xffffffffffffffff,
PF_BIAS_TYPE_STANDARD = 0x0,
PF_BIAS_TYPE_GAIN = 0x1,
PF_BIAS_TYPE_EXPONENTIAL = 0x2,
PF_BIAS_TYPE_COUNT = 0x3,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ParticleTraceMissBehavior_t : uint32_t
{
// MPropertyFriendlyName "Do Nothing"
PARTICLE_TRACE_MISS_BEHAVIOR_NONE = 0x0,
// MPropertyFriendlyName "Kill Particle"
PARTICLE_TRACE_MISS_BEHAVIOR_KILL = 0x1,
// MPropertyFriendlyName "Place Particle at Trace End"
PARTICLE_TRACE_MISS_BEHAVIOR_TRACE_END = 0x2,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class PFuncVisualizationType_t : uint32_t
{
// MPropertyFriendlyName "Visualization Sphere Wireframe"
PFUNC_VISUALIZATION_SPHERE_WIREFRAME = 0x0,
// MPropertyFriendlyName "Visualization Sphere Solid"
PFUNC_VISUALIZATION_SPHERE_SOLID = 0x1,
// MPropertyFriendlyName "Visualization Box"
PFUNC_VISUALIZATION_BOX = 0x2,
// MPropertyFriendlyName "Visualization Ring"
PFUNC_VISUALIZATION_RING = 0x3,
// MPropertyFriendlyName "Visualization Plane"
PFUNC_VISUALIZATION_PLANE = 0x4,
// MPropertyFriendlyName "Visualization Line"
PFUNC_VISUALIZATION_LINE = 0x5,
// MPropertyFriendlyName "Visualization Cylinder"
PFUNC_VISUALIZATION_CYLINDER = 0x6,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class ParticleVRHandChoiceList_t : uint32_t
{
// MPropertyFriendlyName "Left Hand"
PARTICLE_VRHAND_LEFT = 0x0,
// MPropertyFriendlyName "Right Hand"
PARTICLE_VRHAND_RIGHT = 0x1,
// MPropertyFriendlyName "Specified Via Control Point"
PARTICLE_VRHAND_CP = 0x2,
// MPropertyFriendlyName "Detect from CP's Object"
PARTICLE_VRHAND_CP_OBJECT = 0x3,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class PetGroundType_t : uint32_t
{
PET_GROUND_NONE = 0x0,
PET_GROUND_GRID = 0x1,
PET_GROUND_PLANE = 0x2,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class InheritableBoolType_t : uint32_t
{
// MPropertyFriendlyName "Inherit from Parent"
INHERITABLE_BOOL_INHERIT = 0x0,
// MPropertyFriendlyName "False"
INHERITABLE_BOOL_FALSE = 0x1,
// MPropertyFriendlyName "True"
INHERITABLE_BOOL_TRUE = 0x2,
};
// Registered binary: particles.dll (project 'particleslib')
// Enumerator count: 24
// Alignment: 4
// Size: 0x4
enum class ParticleFloatType_t : uint32_t
{
PF_TYPE_INVALID = 0xffffffffffffffff,
PF_TYPE_LITERAL = 0x0,
PF_TYPE_NAMED_VALUE = 0x1,
PF_TYPE_RANDOM_UNIFORM = 0x2,
PF_TYPE_RANDOM_BIASED = 0x3,
PF_TYPE_COLLECTION_AGE = 0x4,
PF_TYPE_ENDCAP_AGE = 0x5,
PF_TYPE_CONTROL_POINT_COMPONENT = 0x6,
PF_TYPE_CONTROL_POINT_CHANGE_AGE = 0x7,
PF_TYPE_CONTROL_POINT_SPEED = 0x8,
PF_TYPE_PARTICLE_DETAIL_LEVEL = 0x9,
PF_TYPE_CONCURRENT_DEF_COUNT = 0xa,
PF_TYPE_CLOSEST_CAMERA_DISTANCE = 0xb,
PF_TYPE_RENDERER_CAMERA_DISTANCE = 0xc,
PF_TYPE_RENDERER_CAMERA_DOT_PRODUCT = 0xd,
PF_TYPE_PARTICLE_NOISE = 0xe,
PF_TYPE_PARTICLE_AGE = 0xf,
PF_TYPE_PARTICLE_AGE_NORMALIZED = 0x10,
PF_TYPE_PARTICLE_FLOAT = 0x11,
PF_TYPE_PARTICLE_VECTOR_COMPONENT = 0x12,
PF_TYPE_PARTICLE_SPEED = 0x13,
PF_TYPE_PARTICLE_NUMBER = 0x14,
PF_TYPE_PARTICLE_NUMBER_NORMALIZED = 0x15,
PF_TYPE_COUNT = 0x16,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class ParticlePostProcessPriorityGroup_t : uint32_t
{
// MPropertyFriendlyName "Level Volume"
PARTICLE_POST_PROCESS_PRIORITY_LEVEL_VOLUME = 0x0,
// MPropertyFriendlyName "Level Override"
PARTICLE_POST_PROCESS_PRIORITY_LEVEL_OVERRIDE = 0x1,
// MPropertyFriendlyName "Gameplay Effect"
PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_EFFECT = 0x2,
// MPropertyFriendlyName "Gameplay State Low"
PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_STATE_LOW = 0x3,
// MPropertyFriendlyName "Gameplay State High"
PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_STATE_HIGH = 0x4,
// MPropertyFriendlyName "Global UI"
PARTICLE_POST_PROCESS_PRIORITY_GLOBAL_UI = 0x5,
};
// Registered binary: particles.dll (project 'particleslib')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class PFNoiseTurbulence_t : uint32_t
{
PF_NOISE_TURB_NONE = 0x0,
PF_NOISE_TURB_HIGHLIGHT = 0x1,
PF_NOISE_TURB_FEEDBACK = 0x2,
PF_NOISE_TURB_LOOPY = 0x3,
PF_NOISE_TURB_CONTRAST = 0x4,
PF_NOISE_TURB_ALTERNATE = 0x5,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class ParticleColorBlendMode_t : uint32_t
{
// MPropertyFriendlyName "Replace"
PARTICLEBLEND_DEFAULT = 0x0,
// MPropertyFriendlyName "Overlay"
PARTICLEBLEND_OVERLAY = 0x1,
// MPropertyFriendlyName "Darken"
PARTICLEBLEND_DARKEN = 0x2,
// MPropertyFriendlyName "Lighten"
PARTICLEBLEND_LIGHTEN = 0x3,
// MPropertyFriendlyName "Multiply"
PARTICLEBLEND_MULTIPLY = 0x4,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 13
// Alignment: 4
// Size: 0x4
enum class ParticleColorBlendType_t : uint32_t
{
// MPropertyFriendlyName "Multiply"
PARTICLE_COLOR_BLEND_MULTIPLY = 0x0,
// MPropertyFriendlyName "Multiply x2"
PARTICLE_COLOR_BLEND_MULTIPLY2X = 0x1,
// MPropertyFriendlyName "Divide"
PARTICLE_COLOR_BLEND_DIVIDE = 0x2,
// MPropertyFriendlyName "Add"
PARTICLE_COLOR_BLEND_ADD = 0x3,
// MPropertyFriendlyName "Subtract"
PARTICLE_COLOR_BLEND_SUBTRACT = 0x4,
// MPropertyFriendlyName "Mod2X"
PARTICLE_COLOR_BLEND_MOD2X = 0x5,
// MPropertyFriendlyName "Screen"
PARTICLE_COLOR_BLEND_SCREEN = 0x6,
// MPropertyFriendlyName "Lighten"
PARTICLE_COLOR_BLEND_MAX = 0x7,
// MPropertyFriendlyName "Darken"
PARTICLE_COLOR_BLEND_MIN = 0x8,
// MPropertyFriendlyName "Replace"
PARTICLE_COLOR_BLEND_REPLACE = 0x9,
// MPropertyFriendlyName "Average"
PARTICLE_COLOR_BLEND_AVERAGE = 0xa,
// MPropertyFriendlyName "Negate"
PARTICLE_COLOR_BLEND_NEGATE = 0xb,
// MPropertyFriendlyName "Luminance"
PARTICLE_COLOR_BLEND_LUMINANCE = 0xc,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class DetailCombo_t : uint32_t
{
// MPropertyFriendlyName "Off"
DETAIL_COMBO_OFF = 0x0,
// MPropertyFriendlyName "Add"
DETAIL_COMBO_ADD = 0x1,
// MPropertyFriendlyName "Add + Self Illum"
DETAIL_COMBO_ADD_SELF_ILLUM = 0x2,
// MPropertyFriendlyName "Mod2X"
DETAIL_COMBO_MOD2X = 0x3,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 9
// Alignment: 4
// Size: 0x4
enum class ScalarExpressionType_t : uint32_t
{
// MPropertyFriendlyName "Uninitialized"
SCALAR_EXPRESSION_UNINITIALIZED = 0xffffffffffffffff,
// MPropertyFriendlyName "Add"
SCALAR_EXPRESSION_ADD = 0x0,
// MPropertyFriendlyName "Subtract"
SCALAR_EXPRESSION_SUBTRACT = 0x1,
// MPropertyFriendlyName "Multiply"
SCALAR_EXPRESSION_MUL = 0x2,
// MPropertyFriendlyName "Divide"
SCALAR_EXPRESSION_DIVIDE = 0x3,
// MPropertyFriendlyName "Input 1"
SCALAR_EXPRESSION_INPUT_1 = 0x4,
// MPropertyFriendlyName "Min"
SCALAR_EXPRESSION_MIN = 0x5,
// MPropertyFriendlyName "Max"
SCALAR_EXPRESSION_MAX = 0x6,
// MPropertyFriendlyName "Mod"
SCALAR_EXPRESSION_MOD = 0x7,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 14
// Alignment: 4
// Size: 0x4
enum class SpriteCardPerParticleScale_t : uint32_t
{
// MPropertyFriendlyName "None"
SPRITECARD_TEXTURE_PP_SCALE_NONE = 0x0,
// MPropertyFriendlyName "Animation Time"
SPRITECARD_TEXTURE_PP_SCALE_PARTICLE_AGE = 0x1,
// MPropertyFriendlyName "Animation Frame"
SPRITECARD_TEXTURE_PP_SCALE_ANIMATION_FRAME = 0x2,
// MPropertyFriendlyName "Shader Extra Data 1"
SPRITECARD_TEXTURE_PP_SCALE_SHADER_EXTRA_DATA1 = 0x3,
// MPropertyFriendlyName "Shader Extra Data 2"
SPRITECARD_TEXTURE_PP_SCALE_SHADER_EXTRA_DATA2 = 0x4,
// MPropertyFriendlyName "Alpha"
SPRITECARD_TEXTURE_PP_SCALE_PARTICLE_ALPHA = 0x5,
// MPropertyFriendlyName "Radius"
SPRITECARD_TEXTURE_PP_SCALE_SHADER_RADIUS = 0x6,
// MPropertyFriendlyName "Roll"
SPRITECARD_TEXTURE_PP_SCALE_ROLL = 0x7,
// MPropertyFriendlyName "Yaw"
SPRITECARD_TEXTURE_PP_SCALE_YAW = 0x8,
// MPropertyFriendlyName "Pitch"
SPRITECARD_TEXTURE_PP_SCALE_PITCH = 0x9,
// MPropertyFriendlyName "Random 0 - 1 Value"
SPRITECARD_TEXTURE_PP_SCALE_RANDOM = 0xa,
// MPropertyFriendlyName "Random -1 - 1 Value"
SPRITECARD_TEXTURE_PP_SCALE_NEG_RANDOM = 0xb,
// MPropertyFriendlyName "Random 0 - 1 x Time"
SPRITECARD_TEXTURE_PP_SCALE_RANDOM_TIME = 0xc,
// MPropertyFriendlyName "Random -1 - 1 x Time"
SPRITECARD_TEXTURE_PP_SCALE_NEG_RANDOM_TIME = 0xd,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class BlurFilterType_t : uint32_t
{
// MPropertyFriendlyName "Gaussian"
BLURFILTER_GAUSSIAN = 0x0,
// MPropertyFriendlyName "Box"
BLURFILTER_BOX = 0x1,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class StandardLightingAttenuationStyle_t : uint32_t
{
// MPropertyFriendlyName "Quadratic/Linear Bias"
LIGHT_STYLE_OLD = 0x0,
// MPropertyFriendlyName "Fifty Percent/Zero Percent Distance"
LIGHT_STYLE_NEW = 0x1,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ParticleParentSetMode_t : uint32_t
{
// MPropertyFriendlyName "Set Self and Children"
PARTICLE_SET_PARENT_NO = 0x0,
// MPropertyFriendlyName "Set Immediate Parent, Self, and Children"
PARTICLE_SET_PARENT_IMMEDIATE = 0x1,
// MPropertyFriendlyName "Set Root of Particle System Downward"
PARTICLE_SET_PARENT_ROOT = 0x1,
};
// Registered binary: particles.dll (project 'particleslib')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class ParticleModelType_t : uint32_t
{
PM_TYPE_INVALID = 0x0,
PM_TYPE_NAMED_VALUE_MODEL = 0x1,
PM_TYPE_NAMED_VALUE_EHANDLE = 0x2,
PM_TYPE_CONTROL_POINT = 0x3,
PM_TYPE_COUNT = 0x4,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ParticleLightingQuality_t : uint32_t
{
// MPropertyFriendlyName "Per-Particle Lighting"
PARTICLE_LIGHTING_PER_PARTICLE = 0x0,
// MPropertyFriendlyName "Per-Vertex Lighting"
PARTICLE_LIGHTING_PER_VERTEX = 0x1,
// MPropertyFriendlyName "Per-Pixel Lighting"
PARTICLE_LIGHTING_PER_PIXEL = 0xffffffffffffffff,
};
// Registered binary: particles.dll (project 'particleslib')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class PFNoiseType_t : uint32_t
{
PF_NOISE_TYPE_PERLIN = 0x0,
PF_NOISE_TYPE_SIMPLEX = 0x1,
PF_NOISE_TYPE_WORLEY = 0x2,
PF_NOISE_TYPE_CURL = 0x3,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ParticleDirectionNoiseType_t : uint32_t
{
// MPropertyFriendlyName "Perlin"
PARTICLE_DIR_NOISE_PERLIN = 0x0,
// MPropertyFriendlyName "Curl"
PARTICLE_DIR_NOISE_CURL = 0x1,
// MPropertyFriendlyName "Worley"
PARTICLE_DIR_NOISE_WORLEY_BASIC = 0x2,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class ParticleHitboxBiasType_t : uint32_t
{
// MPropertyFriendlyName "Bias relative to Entity"
PARTICLE_HITBOX_BIAS_ENTITY = 0x0,
// MPropertyFriendlyName "Bias relative to Hitbox"
PARTICLE_HITBOX_BIAS_HITBOX = 0x1,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class ParticleControlPointAxis_t : uint32_t
{
// MPropertyFriendlyName "X Axis"
PARTICLE_CP_AXIS_X = 0x0,
// MPropertyFriendlyName "Y Axis"
PARTICLE_CP_AXIS_Y = 0x1,
// MPropertyFriendlyName "Z Axis"
PARTICLE_CP_AXIS_Z = 0x2,
// MPropertyFriendlyName "Negative X Axis"
PARTICLE_CP_AXIS_NEGATIVE_X = 0x3,
// MPropertyFriendlyName "Negative Y Axis"
PARTICLE_CP_AXIS_NEGATIVE_Y = 0x4,
// MPropertyFriendlyName "Negative Z Axis"
PARTICLE_CP_AXIS_NEGATIVE_Z = 0x5,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 12
// Alignment: 4
// Size: 0x4
enum class ParticlePinDistance_t : uint32_t
{
// MPropertyFriendlyName "Don't Break"
PARTICLE_PIN_DISTANCE_NONE = 0xffffffffffffffff,
// MPropertyFriendlyName "Distance to Neighboring Particle"
PARTICLE_PIN_DISTANCE_NEIGHBOR = 0x0,
// MPropertyFriendlyName "Distance to Farthest Particle"
PARTICLE_PIN_DISTANCE_FARTHEST = 0x1,
// MPropertyFriendlyName "Distance to First Particle"
PARTICLE_PIN_DISTANCE_FIRST = 0x2,
// MPropertyFriendlyName "Distance to Last Particle"
PARTICLE_PIN_DISTANCE_LAST = 0x3,
// MPropertyFriendlyName "Distance to Particle System Center"
PARTICLE_PIN_DISTANCE_CENTER = 0x5,
// MPropertyFriendlyName "Distance to Control Point"
PARTICLE_PIN_DISTANCE_CP = 0x6,
// MPropertyFriendlyName "Distance to Either of Two Control Points"
PARTICLE_PIN_DISTANCE_CP_PAIR_EITHER = 0x7,
// MPropertyFriendlyName "Distance to Both of Two Control Points"
PARTICLE_PIN_DISTANCE_CP_PAIR_BOTH = 0x8,
// MPropertyFriendlyName "Particle Speed"
PARTICLE_PIN_SPEED = 0x9,
// MPropertyFriendlyName "Collection Age"
PARTICLE_PIN_COLLECTION_AGE = 0xa,
// MPropertyFriendlyName "Break Value of >= 1"
PARTICLE_PIN_FLOAT_VALUE = 0xb,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class VectorFloatExpressionType_t : uint32_t
{
// MPropertyFriendlyName "Uninitialized"
VECTOR_FLOAT_EXPRESSION_UNINITIALIZED = 0xffffffffffffffff,
// MPropertyFriendlyName "Dot Product"
VECTOR_FLOAT_EXPRESSION_DOTPRODUCT = 0x0,
// MPropertyFriendlyName "Distance Between"
VECTOR_FLOAT_EXPRESSION_DISTANCE = 0x1,
// MPropertyFriendlyName "Distance Between Squared"
VECTOR_FLOAT_EXPRESSION_DISTANCESQR = 0x2,
// MPropertyFriendlyName "Input 1 Length"
VECTOR_FLOAT_EXPRESSION_INPUT1_LENGTH = 0x3,
// MPropertyFriendlyName "Input 1 Length Squared"
VECTOR_FLOAT_EXPRESSION_INPUT1_LENGTHSQR = 0x4,
// MPropertyFriendlyName "Input 1 Noise"
VECTOR_FLOAT_EXPRESSION_INPUT1_NOISE = 0x5,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ParticleFogType_t : uint32_t
{
// MPropertyFriendlyName "Use Game Default"
PARTICLE_FOG_GAME_DEFAULT = 0x0,
// MPropertyFriendlyName "Enabled"
PARTICLE_FOG_ENABLED = 0x1,
// MPropertyFriendlyName "Disabled"
PARTICLE_FOG_DISABLED = 0x2,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 9
// Alignment: 4
// Size: 0x4
enum class VectorExpressionType_t : uint32_t
{
// MPropertyFriendlyName "Uninitialized"
VECTOR_EXPRESSION_UNINITIALIZED = 0xffffffffffffffff,
// MPropertyFriendlyName "Add"
VECTOR_EXPRESSION_ADD = 0x0,
// MPropertyFriendlyName "Subtract"
VECTOR_EXPRESSION_SUBTRACT = 0x1,
// MPropertyFriendlyName "Multiply"
VECTOR_EXPRESSION_MUL = 0x2,
// MPropertyFriendlyName "Divide"
VECTOR_EXPRESSION_DIVIDE = 0x3,
// MPropertyFriendlyName "Input 1"
VECTOR_EXPRESSION_INPUT_1 = 0x4,
// MPropertyFriendlyName "Min"
VECTOR_EXPRESSION_MIN = 0x5,
// MPropertyFriendlyName "Max"
VECTOR_EXPRESSION_MAX = 0x6,
// MPropertyFriendlyName "Cross Product"
VECTOR_EXPRESSION_CROSSPRODUCT = 0x7,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ParticleRotationLockType_t : uint32_t
{
// MPropertyFriendlyName "Don't Set"
PARTICLE_ROTATION_LOCK_NONE = 0x0,
// MPropertyFriendlyName "Set Rotations"
PARTICLE_ROTATION_LOCK_ROTATIONS = 0x1,
// MPropertyFriendlyName "Set Normal"
PARTICLE_ROTATION_LOCK_NORMAL = 0x2,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class HitboxLerpType_t : uint32_t
{
// MPropertyFriendlyName "Lerp from Start/End Time"
HITBOX_LERP_LIFETIME = 0x0,
// MPropertyFriendlyName "Constant"
HITBOX_LERP_CONSTANT = 0x1,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class AnimationType_t : uint32_t
{
// MPropertyFriendlyName "Fixed Rate"
ANIMATION_TYPE_FIXED_RATE = 0x0,
// MPropertyFriendlyName "Fit Lifetime"
ANIMATION_TYPE_FIT_LIFETIME = 0x1,
// MPropertyFriendlyName "Set Frames Manually"
ANIMATION_TYPE_MANUAL_FRAMES = 0x2,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class ParticleAttrBoxFlags_t : uint32_t
{
// MPropertyFriendlyName "None"
PARTICLE_ATTR_BOX_FLAGS_NONE = 0x0,
// MPropertyFriendlyName "Water"
PARTICLE_ATTR_BOX_FLAGS_WATER = 0x1,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
enum class ParticleTopology_t : uint32_t
{
// MPropertyFriendlyName "Points"
PARTICLE_TOPOLOGY_POINTS = 0x0,
// MPropertyFriendlyName "Line segments"
PARTICLE_TOPOLOGY_LINES = 0x1,
// MPropertyFriendlyName "Triangles"
PARTICLE_TOPOLOGY_TRIS = 0x2,
// MPropertyFriendlyName "Quadrilaterals"
PARTICLE_TOPOLOGY_QUADS = 0x3,
// MPropertyFriendlyName "Cubes"
PARTICLE_TOPOLOGY_CUBES = 0x4,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ParticleLightBehaviorChoiceList_t : uint32_t
{
// MPropertyFriendlyName "Follow Direction"
PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION = 0x0,
// MPropertyFriendlyName "Rope"
PARTICLE_LIGHT_BEHAVIOR_ROPE = 0x1,
// MPropertyFriendlyName "Trails"
PARTICLE_LIGHT_BEHAVIOR_TRAILS = 0x2,
};
// Registered binary: particles.dll (project 'particleslib')
// Enumerator count: 8
// Alignment: 4
// Size: 0x4
enum class ParticleFloatMapType_t : uint32_t
{
PF_MAP_TYPE_INVALID = 0xffffffffffffffff,
PF_MAP_TYPE_DIRECT = 0x0,
PF_MAP_TYPE_MULT = 0x1,
PF_MAP_TYPE_REMAP = 0x2,
PF_MAP_TYPE_REMAP_BIASED = 0x3,
PF_MAP_TYPE_CURVE = 0x4,
PF_MAP_TYPE_NOTCHED = 0x5,
PF_MAP_TYPE_COUNT = 0x6,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class ParticleTraceSet_t : uint32_t
{
// MPropertyFriendlyName "Everything"
PARTICLE_TRACE_SET_ALL = 0x0,
// MPropertyFriendlyName "Satic World Only"
PARTICLE_TRACE_SET_STATIC = 0x1,
// MPropertyFriendlyName "Static World and Kinematic/Keyframed Only"
PARTICLE_TRACE_SET_STATIC_AND_KEYFRAMED = 0x2,
// MPropertyFriendlyName "Dynamic Entities Only"
PARTICLE_TRACE_SET_DYNAMIC = 0x3,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class ParticleTextureLayerBlendType_t : uint32_t
{
// MPropertyFriendlyName "Multiply"
SPRITECARD_TEXTURE_BLEND_MULTIPLY = 0x0,
// MPropertyFriendlyName "Mod2X"
SPRITECARD_TEXTURE_BLEND_MOD2X = 0x1,
// MPropertyFriendlyName "Replace"
SPRITECARD_TEXTURE_BLEND_REPLACE = 0x2,
// MPropertyFriendlyName "Add"
SPRITECARD_TEXTURE_BLEND_ADD = 0x3,
// MPropertyFriendlyName "Subtract"
SPRITECARD_TEXTURE_BLEND_SUBTRACT = 0x4,
// MPropertyFriendlyName "Average"
SPRITECARD_TEXTURE_BLEND_AVERAGE = 0x5,
// MPropertyFriendlyName "Luminance"
SPRITECARD_TEXTURE_BLEND_LUMINANCE = 0x6,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ParticleSelection_t : uint32_t
{
// MPropertyFriendlyName "First/Oldest Particle"
PARTICLE_SELECTION_FIRST = 0x0,
// MPropertyFriendlyName "Last/Newest Particle"
PARTICLE_SELECTION_LAST = 0x1,
// MPropertyFriendlyName "Specified Particle Number"
PARTICLE_SELECTION_NUMBER = 0x2,
};
// Registered binary: particles.dll (project 'particleslib')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class ParticleFloatInputMode_t : uint32_t
{
PF_INPUT_MODE_INVALID = 0xffffffffffffffff,
PF_INPUT_MODE_CLAMPED = 0x0,
PF_INPUT_MODE_LOOPED = 0x1,
PF_INPUT_MODE_COUNT = 0x2,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class SnapshotIndexType_t : uint32_t
{
// MPropertyFriendlyName "Increment Index"
SNAPSHOT_INDEX_INCREMENT = 0x0,
// MPropertyFriendlyName "Direct Set of Index"
SNAPSHOT_INDEX_DIRECT = 0x1,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 7
// Alignment: 4
// Size: 0x4
enum class ParticleOutputBlendMode_t : uint32_t
{
// MPropertyFriendlyName "Alpha Blend"
PARTICLE_OUTPUT_BLEND_MODE_ALPHA = 0x0,
// MPropertyFriendlyName "Additive"
PARTICLE_OUTPUT_BLEND_MODE_ADD = 0x1,
// MPropertyFriendlyName "Blend Add (Pre-Mult Alpha)"
PARTICLE_OUTPUT_BLEND_MODE_BLEND_ADD = 0x2,
// MPropertyFriendlyName "Half Blend Add"
PARTICLE_OUTPUT_BLEND_MODE_HALF_BLEND_ADD = 0x3,
// MPropertyFriendlyName "Negative Half Blend Add"
PARTICLE_OUTPUT_BLEND_MODE_NEG_HALF_BLEND_ADD = 0x4,
// MPropertyFriendlyName "Mod2X"
PARTICLE_OUTPUT_BLEND_MODE_MOD2X = 0x5,
// MPropertyFriendlyName "Lighten"
PARTICLE_OUTPUT_BLEND_MODE_LIGHTEN = 0x6,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class ParticleLightnintBranchBehavior_t : uint32_t
{
// MPropertyFriendlyName "Branch Towards Current Direction"
PARTICLE_LIGHTNING_BRANCH_CURRENT_DIR = 0x0,
// MPropertyFriendlyName "Branch Towards Endpoint"
PARTICLE_LIGHTNING_BRANCH_ENDPOINT_DIR = 0x1,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class MaterialProxyType_t : uint32_t
{
// MPropertyFriendlyName "Status Effect"
MATERIAL_PROXY_STATUS_EFFECT = 0x0,
// MPropertyFriendlyName "Tint Only"
MATERIAL_PROXY_TINT = 0x1,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ParticleDepthFeatheringMode_t : uint32_t
{
// MPropertyFriendlyName "Off"
PARTICLE_DEPTH_FEATHERING_OFF = 0x0,
// MPropertyFriendlyName "On (If Possible)"
PARTICLE_DEPTH_FEATHERING_ON_OPTIONAL = 0x1,
// MPropertyFriendlyName "On (Required)"
PARTICLE_DEPTH_FEATHERING_ON_REQUIRED = 0x2,
};
// Registered binary: particles.dll (project 'particleslib')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class ParticleFloatRandomMode_t : uint32_t
{
PF_RANDOM_MODE_INVALID = 0xffffffffffffffff,
PF_RANDOM_MODE_CONSTANT = 0x0,
PF_RANDOM_MODE_VARYING = 0x1,
PF_RANDOM_MODE_COUNT = 0x2,
};
// Registered binary: particles.dll (project 'particleslib')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class PFNoiseModifier_t : uint32_t
{
PF_NOISE_MODIFIER_NONE = 0x0,
PF_NOISE_MODIFIER_LINES = 0x1,
PF_NOISE_MODIFIER_CLUMPS = 0x2,
PF_NOISE_MODIFIER_RINGS = 0x3,
};
// Registered binary: particles.dll (project 'particleslib')
// Enumerator count: 19
// Alignment: 4
// Size: 0x4
enum class ParticleVecType_t : uint32_t
{
PVEC_TYPE_INVALID = 0xffffffffffffffff,
PVEC_TYPE_LITERAL = 0x0,
PVEC_TYPE_LITERAL_COLOR = 0x1,
PVEC_TYPE_NAMED_VALUE = 0x2,
PVEC_TYPE_PARTICLE_VECTOR = 0x3,
PVEC_TYPE_PARTICLE_VELOCITY = 0x4,
PVEC_TYPE_CP_VALUE = 0x5,
PVEC_TYPE_CP_RELATIVE_POSITION = 0x6,
PVEC_TYPE_CP_RELATIVE_DIR = 0x7,
PVEC_TYPE_CP_RELATIVE_RANDOM_DIR = 0x8,
PVEC_TYPE_FLOAT_COMPONENTS = 0x9,
PVEC_TYPE_FLOAT_INTERP_CLAMPED = 0xa,
PVEC_TYPE_FLOAT_INTERP_OPEN = 0xb,
PVEC_TYPE_FLOAT_INTERP_GRADIENT = 0xc,
PVEC_TYPE_RANDOM_UNIFORM = 0xd,
PVEC_TYPE_RANDOM_UNIFORM_OFFSET = 0xe,
PVEC_TYPE_CP_DELTA = 0xf,
PVEC_TYPE_CLOSEST_CAMERA_POSITION = 0x10,
PVEC_TYPE_COUNT = 0x11,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class ParticleLightUnitChoiceList_t : uint32_t
{
// MPropertyFriendlyName "Candelas"
PARTICLE_LIGHT_UNIT_CANDELAS = 0x0,
// MPropertyFriendlyName "Lumens"
PARTICLE_LIGHT_UNIT_LUMENS = 0x1,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ParticleFalloffFunction_t : uint32_t
{
// MPropertyFriendlyName "Constant - No Falloff"
PARTICLE_FALLOFF_CONSTANT = 0x0,
// MPropertyFriendlyName "Linear Falloff"
PARTICLE_FALLOFF_LINEAR = 0x1,
// MPropertyFriendlyName "Exponential Falloff"
PARTICLE_FALLOFF_EXPONENTIAL = 0x2,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ParticleSequenceCropOverride_t : uint32_t
{
// MPropertyFriendlyName "Use Default Cropping Behavior"
PARTICLE_SEQUENCE_CROP_OVERRIDE_DEFAULT = 0xffffffffffffffff,
// MPropertyFriendlyName "Force Cropping Off"
PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_OFF = 0x0,
// MPropertyFriendlyName "Force Cropping On"
PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_ON = 0x1,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class ParticleDetailLevel_t : uint32_t
{
// MPropertyFriendlyName "Low"
PARTICLEDETAIL_LOW = 0x0,
// MPropertyFriendlyName "Medium"
PARTICLEDETAIL_MEDIUM = 0x1,
// MPropertyFriendlyName "High"
PARTICLEDETAIL_HIGH = 0x2,
// MPropertyFriendlyName "Ultra"
PARTICLEDETAIL_ULTRA = 0x3,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class BBoxVolumeType_t : uint32_t
{
// MPropertyFriendlyName "Bounding Box Volume"
BBOX_VOLUME = 0x0,
// MPropertyFriendlyName "Bounding Box Dimensions"
BBOX_DIMENSIONS = 0x1,
// MPropertyFriendlyName "Bounding Box Mins/Maxs"
BBOX_MINS_MAXS = 0x2,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 10
// Alignment: 4
// Size: 0x4
enum class SpriteCardTextureType_t : uint32_t
{
// MPropertyFriendlyName "Diffuse Texture"
SPRITECARD_TEXTURE_DIFFUSE = 0x0,
// MPropertyFriendlyName "Diffuse Infinite Zoom"
SPRITECARD_TEXTURE_ZOOM = 0x1,
// MPropertyFriendlyName "1D Luminance to Color Lookup"
SPRITECARD_TEXTURE_1D_COLOR_LOOKUP = 0x2,
// MPropertyFriendlyName "UV Distortion"
SPRITECARD_TEXTURE_UVDISTORTION = 0x3,
// MPropertyFriendlyName "UV Distortion Infinite Zoom"
SPRITECARD_TEXTURE_UVDISTORTION_ZOOM = 0x4,
// MPropertyFriendlyName "Normal Map"
SPRITECARD_TEXTURE_NORMALMAP = 0x5,
// MPropertyFriendlyName "Animation Smoothing Motion Vector"
SPRITECARD_TEXTURE_ANIMMOTIONVEC = 0x6,
// MPropertyFriendlyName "Spherical Harmonics A"
SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_A = 0x7,
// MPropertyFriendlyName "Spherical Harmonics B"
SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_B = 0x8,
// MPropertyFriendlyName "Spherical Harmonics C"
SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_C = 0x9,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class ParticleAlphaReferenceType_t : uint32_t
{
// MPropertyFriendlyName "Texel Alpha & Particle Alpha & Alpha Reference"
PARTICLE_ALPHA_REFERENCE_ALPHA_ALPHA = 0x0,
// MPropertyFriendlyName "Particle Alpha & Alpha Reference"
PARTICLE_ALPHA_REFERENCE_OPAQUE_ALPHA = 0x1,
// MPropertyFriendlyName "Texel Alpha & Alpha Reference"
PARTICLE_ALPHA_REFERENCE_ALPHA_OPAQUE = 0x2,
// MPropertyFriendlyName "Alpha Reference"
PARTICLE_ALPHA_REFERENCE_OPAQUE_OPAQUE = 0x3,
};
// Registered binary: particles.dll (project 'particles')
// Enumerator count: 15
// Alignment: 4
// Size: 0x4
enum class SpriteCardTextureChannel_t : uint32_t
{
// MPropertyFriendlyName "RGB"
SPRITECARD_TEXTURE_CHANNEL_MIX_RGB = 0x0,
// MPropertyFriendlyName "RGBA"
SPRITECARD_TEXTURE_CHANNEL_MIX_RGBA = 0x1,
// MPropertyFriendlyName "Alpha"
SPRITECARD_TEXTURE_CHANNEL_MIX_A = 0x2,
// MPropertyFriendlyName "RGB with Alpha Passthrough"
SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_A = 0x3,
// MPropertyFriendlyName "RGB with Alpha Mask"
SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_ALPHAMASK = 0x4,
// MPropertyFriendlyName "RGB with RGB as Alpha Mask"
SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_RGBMASK = 0x5,
// MPropertyFriendlyName "RGBA with RGB as Alpha"
SPRITECARD_TEXTURE_CHANNEL_MIX_RGBA_RGBALPHA = 0x6,
// MPropertyFriendlyName "Alpha with RGB as Alpha"
SPRITECARD_TEXTURE_CHANNEL_MIX_A_RGBALPHA = 0x7,
// MPropertyFriendlyName "RGB with RGB as Alpha Passthrough"
SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_A_RGBALPHA = 0x8,
// MPropertyFriendlyName "Red Channel"
SPRITECARD_TEXTURE_CHANNEL_MIX_R = 0x9,
// MPropertyFriendlyName "Green Channel"