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Mod Skills #38

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AfroJohnson opened this issue Aug 14, 2021 · 2 comments
Open

Mod Skills #38

AfroJohnson opened this issue Aug 14, 2021 · 2 comments
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question Further information is requested

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@AfroJohnson
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Hi! First i'd like to say that your work is amazing!!
Is it also possible to add modded skills trough the tool? If not, is there any way i can add them manually or something?

@NovFR
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NovFR commented Aug 15, 2021

Hello !

All known skills are defined in the file Datas\Skills.txt. You can add any skill you want there, only the skill identifier is mandatory, other parameters are optional.
Skills' names are defined in the UI databases (.sqlite3 files located in Locales folder) (optionnal)
Skills' icons are defined in the file Icons\Skills.icl (optionnal)

To obtain the skills' identifiers, you need to unpack the .pak file of the mod using LSLib. They are, normally, defined in text files in Public\?\Stats\Generated\Data. You can retrieve the identifiers by opening the text files and searching for the command new entry "Skill Identifier".

@NovFR NovFR added the question Further information is requested label Aug 15, 2021
@AfroJohnson
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Awesome! Thanks for the info!

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