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distantterrain.dfmod.json
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distantterrain.dfmod.json
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{
"ModTitle": "Distant Terrain",
"ModVersion": "2.9.0",
"ModAuthor": "Nystul",
"ContactInfo": "https://forums.dfworkshop.net/viewtopic.php?f=27&t=10",
"DFUnity_Version": "0.13.0",
"ModDescription": "adds distant terrain and increases view distance",
"GUID": "9632a2ad-2ea0-46b6-b9b1-a4dafcca8a9a",
"Files": [
"Assets/Game/Mods/DistantTerrain/Resources/mapLocationRangeX.bin.txt",
"Assets/Game/Mods/DistantTerrain/Resources/mapTreeCoverage.bin.txt",
"Assets/Game/Mods/DistantTerrain/Resources/mapLocationRangeY.bin.txt",
"Assets/Game/Mods/DistantTerrain/Scripts/DistantTerrain.cs",
"Assets/Game/Mods/DistantTerrain/Scripts/ImprovedTerrainSampler.cs",
"Assets/Game/Mods/DistantTerrain/Scripts/_startupMod.cs",
"Assets/Game/Mods/DistantTerrain/Scripts/CloneCameraRotationFromMainCamera.cs",
"Assets/Game/Mods/DistantTerrain/Scripts/RenderSkyboxWithoutSun.cs",
"Assets/Game/Mods/DistantTerrain/Scripts/ImprovedWorldTerrain.cs",
"Assets/Game/Mods/DistantTerrain/Scripts/CloneCameraPositionFromMainCamera.cs",
"Assets/Game/Mods/DistantTerrain/Shaders/DistantTerrainTilemap.shader",
"Assets/Game/Mods/DistantTerrain/Shaders/TransitionRingTilemapTextureArray.shader",
"Assets/Game/Mods/DistantTerrain/Shaders/DaggerfallBillboardBatchFaded.shader",
"Assets/Game/Mods/DistantTerrain/Shaders/TransitionRingTilemap.shader",
"Assets/Game/Mods/DistantTerrain/Shaders/FarTerrainCommon.cginc",
"Assets/Game/Mods/DistantTerrain/Resources/modsettings.json"
]
}