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[Bug] Stack viewport broken when switch from volume viewport if set config useNorm16Texture = true #4167
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Not sure if this is related but it sounds similar to what I'm seeing. I'm also on a forked branch of OHIF. We're at When I switch protocols using the new layout switcher the viewports don't seem to update, like above. For example, if I swtich from a view of with 3 viewports like: We are calling a function to update to viewports' opacity threshold from the protocol We use some VTK code directly and it looks like the VTK Actor entry is not ready and is missing the If I wrap our function calling the actor using a Again, not sure if this is related to the original post but thought I would pass it along. |
Hi @ahlaughland , Screen.Recording.2024-05-28.at.22.23.52.mov |
I would think activating the tool for the correct toolGroupId would be enough. |
Now I can reproduce the error.
|
@ahlaughland
Also found a config about rendering engine If I config cornerstone like this, the issue is solved
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Thanks, I will research this |
Describe the Bug
Hi guys,
I am working with a fork version which forked since 4 months ago.
I faced with an issue when trying switch hanging protocol from mpr to default.
The first time loaded and render is ok.
I switch to protocol
primaryAxial
is ok. But when switch back to protocoldefault
, it looks like image is crashed.But one more time when I switch to protocol
primaryAxial
, the viewports look fine.Maybe I was wrong in wording, so I raise this issue to ask about some hints to debug this issue
Steps to Reproduce
CTA Head and Neck
The current behavior
After switch hanging protocol from
primaryAxial
todefault
, viewport image looks like brokenThe expected behavior
I expect that viewport image will be not broken
OS
macOS 14.5
Node version
v18.16.1
Browser
Chrome 125.0.6422.61
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