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main.ts
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main.ts
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import { app, BrowserWindow, screen, Menu } from 'electron'
import * as path from 'path'
import * as url from 'url'
let win, serve
const args = process.argv.slice(1)
serve = args.some(val => val === '--serve')
try {
require('dotenv').config()
} catch {
console.log('asar')
}
function createWindow() {
const electronScreen = screen
const size = electronScreen.getPrimaryDisplay().workAreaSize
// Create the browser window.
win = new BrowserWindow({
x: 50,
y: 50,
width: size.width * 0.8,
height: size.height * 1
})
win.center()
if (serve) {
require('electron-reload')(__dirname, {
electron: require(`${__dirname}/node_modules/electron`)
})
win.loadURL('http://localhost:4200')
} else {
win.loadURL(url.format({
pathname: path.join(__dirname, 'www/index.html'),
protocol: 'file:',
slashes: true
}))
}
// win.webContents.openDevTools()
createMenu()
// Emitted when the window is closed.
win.on('closed', () => {
// Dereference the window object, usually you would store window
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
win = null
})
}
function createMenu() {
const menuTemplate = []
if (process.platform === 'darwin') {
menuTemplate.push({
label: 'Edit',
submenu: [
{ role: 'undo' },
{ role: 'redo' },
{ type: 'separator' },
{ role: 'cut' },
{ role: 'copy' },
{ role: 'paste' },
{ role: 'pasteandmatchstyle' },
{ role: 'delete' },
{ role: 'selectall' }
]
})
}
const applicationMenu = Menu.buildFromTemplate(menuTemplate)
Menu.setApplicationMenu(applicationMenu)
}
try {
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', () => {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (win === null) {
createWindow()
}
})
} catch (e) {
// Catch Error
// throw e;
}