/
interpolation_utils.h
135 lines (113 loc) · 4.21 KB
/
interpolation_utils.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
typedef enum
{
ZONAL=0, MERIDIONAL=1, VERTICAL=2,
} Orientation;
static inline void phi2D_lin(double xsi, double eta, double *phi)
{
phi[0] = (1-xsi) * (1-eta);
phi[1] = xsi * (1-eta);
phi[2] = xsi * eta ;
phi[3] = (1-xsi) * eta ;
}
static inline void phi1D_quad(double xsi, double *phi)
{
phi[0] = 2*xsi*xsi-3*xsi+1;
phi[1] = -4*xsi*xsi+4*xsi;
phi[2] = 2*xsi*xsi-xsi;
}
static inline void dphidxsi3D_lin(double xsi, double eta, double zet, double *dphidxsi, double *dphideta, double *dphidzet)
{
dphidxsi[0] = - (1-eta) * (1-zet);
dphidxsi[1] = (1-eta) * (1-zet);
dphidxsi[2] = ( eta) * (1-zet);
dphidxsi[3] = - ( eta) * (1-zet);
dphidxsi[4] = - (1-eta) * ( zet);
dphidxsi[5] = (1-eta) * ( zet);
dphidxsi[6] = ( eta) * ( zet);
dphidxsi[7] = - ( eta) * ( zet);
dphideta[0] = - (1-xsi) * (1-zet);
dphideta[1] = - ( xsi) * (1-zet);
dphideta[2] = ( xsi) * (1-zet);
dphideta[3] = (1-xsi) * (1-zet);
dphideta[4] = - (1-xsi) * ( zet);
dphideta[5] = - ( xsi) * ( zet);
dphideta[6] = ( xsi) * ( zet);
dphideta[7] = (1-xsi) * ( zet);
dphidzet[0] = - (1-xsi) * (1-eta);
dphidzet[1] = - ( xsi) * (1-eta);
dphidzet[2] = - ( xsi) * ( eta);
dphidzet[3] = - (1-xsi) * ( eta);
dphidzet[4] = (1-xsi) * (1-eta);
dphidzet[5] = ( xsi) * (1-eta);
dphidzet[6] = ( xsi) * ( eta);
dphidzet[7] = (1-xsi) * ( eta);
}
static inline void dxdxsi3D_lin(double *px, double *py, double *pz, double xsi, double eta, double zet, double *jacM, int sphere_mesh)
{
double dphidxsi[8], dphideta[8], dphidzet[8];
dphidxsi3D_lin(xsi, eta, zet, dphidxsi, dphideta, dphidzet);
int i;
for(i=0; i<9; ++i)
jacM[i] = 0;
double deg2m = 1852 * 60.;
double rad = M_PI / 180.;
double lat = (1-xsi) * (1-eta) * py[0]+
xsi * (1-eta) * py[1]+
xsi * eta * py[2]+
(1-xsi) * eta * py[3];
double jac_lon = (sphere_mesh == 1) ? (deg2m * cos(rad * lat) ) : 1;
double jac_lat = (sphere_mesh == 1) ? deg2m : 1;
for(i=0; i<8; ++i){
jacM[3*0+0] += px[i] * dphidxsi[i] * jac_lon; // dxdxsi
jacM[3*0+1] += px[i] * dphideta[i] * jac_lon; // dxdeta
jacM[3*0+2] += px[i] * dphidzet[i] * jac_lon; // dxdzet
jacM[3*1+0] += py[i] * dphidxsi[i] * jac_lat; // dydxsi
jacM[3*1+1] += py[i] * dphideta[i] * jac_lat; // dydeta
jacM[3*1+2] += py[i] * dphidzet[i] * jac_lat; // dydzet
jacM[3*2+0] += pz[i] * dphidxsi[i]; // dzdxsi
jacM[3*2+1] += pz[i] * dphideta[i]; // dzdeta
jacM[3*2+2] += pz[i] * dphidzet[i]; // dzdzet
}
}
static inline double jacobian3D_lin_face(double *px, double *py, double *pz, double xsi, double eta, double zet, Orientation orientation, int sphere_mesh)
{
double jacM[9];
dxdxsi3D_lin(px, py, pz, xsi, eta, zet, jacM, sphere_mesh);
double j[3];
if (orientation == ZONAL){
j[0] = jacM[3*1+1]*jacM[3*2+2]-jacM[3*1+2]*jacM[3*2+1];
j[1] =-jacM[3*0+1]*jacM[3*2+2]+jacM[3*0+2]*jacM[3*2+1];
j[2] = jacM[3*0+1]*jacM[3*1+2]-jacM[3*0+2]*jacM[3*1+1];
}
else if (orientation == MERIDIONAL){
j[0] = jacM[3*1+0]*jacM[3*2+2]-jacM[3*1+2]*jacM[3*2+0];
j[1] =-jacM[3*0+0]*jacM[3*2+2]+jacM[3*0+2]*jacM[3*2+0];
j[2] = jacM[3*0+0]*jacM[3*1+2]-jacM[3*0+2]*jacM[3*1+0];
}
else if (orientation == VERTICAL){
j[0] = jacM[3*1+0]*jacM[3*2+1]-jacM[3*1+1]*jacM[3*2+0];
j[1] =-jacM[3*0+0]*jacM[3*2+1]+jacM[3*0+1]*jacM[3*2+0];
j[2] = jacM[3*0+0]*jacM[3*1+1]-jacM[3*0+1]*jacM[3*1+0];
}
return sqrt(j[0]*j[0]+j[1]*j[1]+j[2]*j[2]);
}
static inline double jacobian3D_lin(double *px, double *py, double *pz, double xsi, double eta, double zet, int sphere_mesh)
{
double jacM[9];
dxdxsi3D_lin(px, py, pz, xsi, eta, zet, jacM, sphere_mesh);
double jac = jacM[3*0+0] * (jacM[3*1+1]*jacM[3*2+2] - jacM[3*2+1]*jacM[3*1+2])
- jacM[3*0+1] * (jacM[3*1+0]*jacM[3*2+2] - jacM[3*2+0]*jacM[3*1+2])
+ jacM[3*0+2] * (jacM[3*1+0]*jacM[3*2+1] - jacM[3*2+0]*jacM[3*1+1]);
return jac;
}
static inline double dot_prod(double *a, double *b, size_t n)
{
double val = 0;
int i = 0;
for(i=0; i<n; ++i)
val += a[i]*b[i];
return val;
}