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OctaForge as whole is licensed under the University of Illinois/NCSA Open Source License, a permissive, non-copyleft, BSD style license. The license text goes as follows:

Copyright (c) 2011-2015 OctaForge developers. All rights reserved.

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal with the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

  • Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimers.

  • Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimers in the documentation and/or other materials provided with the distribution.

  • Neither the names of OctaForge developers nor any contributors may be used to endorse or promote products derived from this Software without specific prior written permission.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE SOFTWARE.

For OctaForge developers and contributors, refer to CONTRIBUTORS.txt.

OctaForge contains portions of source code from other projects, including:

  • OctaScript - NCSA licensed, created by Daniel "q66" Kolesa
  • Tesseract - created by Lee 'eihrul' Salzman, see src/readme_tesseract.txt
  • Cube 2/Sauerbraten - see src/readme_sauerbraten.txt

The engine is originally based on the Syntensity project by Alon "kripken" Zakai, but modern OctaForge no longer contains Syntensity code.

Additionally, some code is taken from (or is inspired by) the Lamiae RPG engine by Kevin 'Hirato Kirata' Meyer, mostly in the UI part (zlib licensed).

Special thanks to Lee "eihrul" Salzman for the help with the Cube 2/Tesseract codebase and moral support.