Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Last brush/actor Jumping UnrealEd #321

Open
Reorn opened this issue Jul 13, 2023 · 0 comments
Open

Last brush/actor Jumping UnrealEd #321

Reorn opened this issue Jul 13, 2023 · 0 comments

Comments

@Reorn
Copy link
Collaborator

Reorn commented Jul 13, 2023

When I paste actors from the clipboard, the last existing actor (not the last one selected, but the last one in order) is shifted 32 units along the X, Y and Z axes
Unreal 227k 2023-04-04, and older betas.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant