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[469d-RC2] Player model view in player setup rotate too fast #1393

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SeriousBuggie opened this issue Sep 28, 2023 · 1 comment
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[469d-RC2] Player model view in player setup rotate too fast #1393

SeriousBuggie opened this issue Sep 28, 2023 · 1 comment
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@SeriousBuggie
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Reproduce:

  1. Start UT.
  2. Goes to Player Setup.
  3. Press mouse on left or right side of model 3d preview.

Expected result: Model rotate slow.
Actual result: Model rotate extremely fast.

v436, v469c - fine.

Issue exists in all mouse input modes, and not depends from windowed or fullscreen mode used.

@SeriousBuggie SeriousBuggie added this to the 469d milestone Sep 28, 2023
@SeriousBuggie
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UMenuPlayerMeshClient

function Tick(float Delta)
{
	if (bRotate)
		ViewRotator.Yaw += 128;
}

This code not changed since v436. So this because we really improve render performance in v469d, and this rotation goes too fast because there too many ticks per seconds.

Solution - take in account Delta, for ensure speed independent from fps.

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