Skip to content
This repository has been archived by the owner on Aug 20, 2020. It is now read-only.

Mobs bugs/tweaks #138

Closed
8 tasks done
BetterToAutomateTheWorld opened this issue Jul 18, 2015 · 5 comments
Closed
8 tasks done

Mobs bugs/tweaks #138

BetterToAutomateTheWorld opened this issue Jul 18, 2015 · 5 comments

Comments

@BetterToAutomateTheWorld
Copy link
Member

Bugs/tweaks about monsters/animals

@BetterToAutomateTheWorld
Copy link
Member Author

 @tenplus1, maybe are you interrested about the bug of the Slimes ?
The Big Slimes "stop" their jump when we attack them, even if the knockback is set to 0

Our bug about the cow/goat/warthog is also strange, everything seems to be ok

@ghost
Copy link

ghost commented Jul 19, 2015

0 mobs uses "group_attack".

/mobs $ grep group_attack *.lua
api.lua: group_attack = def.group_attack or false,
api.lua: if obj.group_attack == true and obj.state ~= "attack" then

do_attack don't verify if tamed?
https://github.com/Ombridride/minetest-minetestforfun-server/blob/master/mods/mobs/api.lua#L83

@BetterToAutomateTheWorld BetterToAutomateTheWorld changed the title Mobs bugs/tweak Mobs bugs/tweaks Jul 20, 2015
@BetterToAutomateTheWorld
Copy link
Member Author

@Lymkwi
Copy link
Member

Lymkwi commented Jul 27, 2015

New hitbox for the cows :
Cows' hitbox

Lymkwi added a commit that referenced this issue Jul 27, 2015
@Lymkwi Lymkwi closed this as completed Jul 27, 2015
@BetterToAutomateTheWorld
Copy link
Member Author

Great ! :)

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Projects
None yet
Development

No branches or pull requests

2 participants