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Bug Report: equipment_by_ship.oxz #370
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Can you please post the Latest.log following a crash? Thanks. |
I don't know how do do that, but if you'll tell me I can recreate the problem. |
Get the game to crash, then look for the file Latest.log inside [Your Oolite Install Folder]\oolite,app\Logs, and then post its contents here. |
13:53:28.019 [startup.exception]: ***** Unhandled exception during startup: NSInvalidArgumentException (Tried to add nil value for key 'EQ_WEAPON_TWIN_PLASMA_CANNON' to dictionary). |
Confirmed. 1.88 does not throw an exception, but 1.90 does. Until this is fixed properly, the quick fix is to open the OXP's Config/equipment.plist, find this: /* next item was a test item */ and change it to this: /* next item was a test item */ |
Done and done. It works now. Thanks. |
Just a note to say that the bug should now be properly fixed in commit 6b45ec2. The equipment_by_ship_class OXP and any other OXPs that contain equipment definitions without an extra info dictionary should no longer cause an exception. A Windows 64 bit fixed game executable can be downloaded from here. |
This oxp was causing my game to crash.
When I filtered between folders, this one crashed my game every time.
System: windows 10
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