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Production queues are sometimes not detected by ProductionTabsWidget #450

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michaeldgg2 opened this issue Aug 31, 2023 · 0 comments
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bug Something isn't working requires OpenRA change Requires change(s) to OpenRA engine
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michaeldgg2 commented Aug 31, 2023

Sometimes when new production building is constructed, ProductionTabsWidget doesn't detect this and tab for that building is missing (thus it's not possible to build any units/MCUs from it).

After constructing another building of the same type, the widget catches up and even the previous production building with missing tab gets one.

It's difficult to reproduce, sometimes it happens even when the game starts (and player already has some production buildings).

GIF

The bug is fixed in OpenRA/OpenRA#21162.

@michaeldgg2 michaeldgg2 added this to the Preview 6 milestone Aug 31, 2023
@michaeldgg2 michaeldgg2 added the bug Something isn't working label Aug 31, 2023
@michaeldgg2 michaeldgg2 self-assigned this Aug 31, 2023
@michaeldgg2 michaeldgg2 added the requires OpenRA change Requires change(s) to OpenRA engine label Nov 22, 2023
@michaeldgg2 michaeldgg2 modified the milestones: Preview 6, Preview 7 Jan 27, 2024
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