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vaDisplayIsValid random Segmentation fault #811
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Can you add |
No
Depends. It will be slower but not always "significantly." |
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@xlz Hi, I'm going to have to try this tomorrow, and will get back to you on it. |
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libva is for RGB. If you don't need RGB you would use this instead Yeah, but a bug is a bug. |
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Oh, and you also need to use an environment variable to disable libva |
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I'm away from the robot right now, but I can tell you that I'm |
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Hi @xlz I rebuilt with the added line, but it doesn't print anything (I'm using the default logger). I've also disabled VAAPI whilst doing that. Should I try echoing on stdout? |
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Essentially I want to find out what kind of value does display have and where exactly does it crash in libva. |
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If I disable libva in CMAKE then I'm sure that display won't echo, right? |
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If disabled at build time it won't print. |
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ok, so I should re-enable and try again? Because right now I've built it without VA |
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Yes. |
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Hi, I've added the default logger, rebuilt using libva, added the line, but I still don't see that particular log entry... |
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Then it's probably working as intended. |
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I'm closing this as I'm going to assume its a bug in |
Overview Description:
I am getting random SEGFAULT from
vaDisplayIsValid.Version, Platform, and Hardware Bug Found:
git log -1 --oneline: cec93c7 Merge pull request Disable default copy and assignment constructors #765 from xlz/disable-default-constructorsSteps to Reproduce:
I was getting random SEGFAULT, so I kept running it under gdb, and at some stage I found out:
My system has the apt-get version of libva: 1.7.0-1 installed.
I understand this is quite likely a bug in libva, so I've opened an issue there as well.
However I'd like to know if this has been experienced before, and if removing libva will significantly slow down libfreenect2.
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