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We currently compile with std=c++11 everywhere we can, but SimulationRuntime/c was missing due to not passing the CXXFLAGS. These are now detected in a slightly better way, including optimization flags from CFLAGS if they cause no warnings. Should cause fewer errors from the static analysis.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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