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NFBuiltin.mo
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NFBuiltin.mo
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/*
* This file is part of OpenModelica.
*
* Copyright (c) 1998-2014, Open Source Modelica Consortium (OSMC),
* c/o Linköpings universitet, Department of Computer and Information Science,
* SE-58183 Linköping, Sweden.
*
* All rights reserved.
*
* THIS PROGRAM IS PROVIDED UNDER THE TERMS OF GPL VERSION 3 LICENSE OR
* THIS OSMC PUBLIC LICENSE (OSMC-PL) VERSION 1.2.
* ANY USE, REPRODUCTION OR DISTRIBUTION OF THIS PROGRAM CONSTITUTES
* RECIPIENT'S ACCEPTANCE OF THE OSMC PUBLIC LICENSE OR THE GPL VERSION 3,
* ACCORDING TO RECIPIENTS CHOICE.
*
* The OpenModelica software and the Open Source Modelica
* Consortium (OSMC) Public License (OSMC-PL) are obtained
* from OSMC, either from the above address,
* from the URLs: http://www.ida.liu.se/projects/OpenModelica or
* http://www.openmodelica.org, and in the OpenModelica distribution.
* GNU version 3 is obtained from: http://www.gnu.org/copyleft/gpl.html.
*
* This program is distributed WITHOUT ANY WARRANTY; without
* even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE, EXCEPT AS EXPRESSLY SET FORTH
* IN THE BY RECIPIENT SELECTED SUBSIDIARY LICENSE CONDITIONS OF OSMC-PL.
*
* See the full OSMC Public License conditions for more details.
*
*/
encapsulated package NFBuiltin
" file: NFBuiltin.mo
package: NFBuiltin
description: Builtin definitions.
Definitions for various builtin Modelica types and variables that can't be
defined by ModelicaBuiltin.mo.
"
public
import Absyn;
import AbsynUtil;
import Attributes = NFAttributes;
import SCode;
import NFBinding;
import Class = NFClass;
import NFClassTree.ClassTree;
import Component = NFComponent;
import NFComponent.ComponentState;
import Expression = NFExpression;
import NFInstNode.InstNode;
import NFInstNode.InstNodeType;
import NFModifier.Modifier;
import Type = NFType;
import BuiltinFuncs = NFBuiltinFuncs;
import Pointer;
import NFPrefixes.Variability;
import NFPrefixes.Visibility;
import ComponentRef = NFComponentRef;
import NFComponentRef.Origin;
import Restriction = NFRestriction;
import LookupTree = NFLookupTree;
import NFDuplicateTree;
protected
import MetaModelica.Dangerous.*;
public
encapsulated package Elements
import SCode;
import Absyn;
import AbsynUtil;
// Default parts of the declarations for builtin elements and types:
public constant Absyn.TypeSpec ENUMTYPE_SPEC =
Absyn.TPATH(Absyn.IDENT("$EnumType"), NONE());
// StateSelect-specific elements:
constant SCode.Element REAL = SCode.CLASS("Real",
SCode.defaultPrefixes, SCode.NOT_ENCAPSULATED(), SCode.NOT_PARTIAL(), SCode.R_TYPE(),
SCode.PARTS({}, {}, {}, {}, {}, {}, {}, NONE()),
SCode.noComment, AbsynUtil.dummyInfo);
constant SCode.Element INTEGER = SCode.CLASS("Integer",
SCode.defaultPrefixes, SCode.NOT_ENCAPSULATED(), SCode.NOT_PARTIAL(), SCode.R_TYPE(),
SCode.PARTS({}, {}, {}, {}, {}, {}, {}, NONE()),
SCode.noComment, AbsynUtil.dummyInfo);
constant SCode.Element BOOLEAN = SCode.CLASS("Boolean",
SCode.defaultPrefixes, SCode.NOT_ENCAPSULATED(), SCode.NOT_PARTIAL(), SCode.R_TYPE(),
SCode.PARTS({}, {}, {}, {}, {}, {}, {}, NONE()),
SCode.noComment, AbsynUtil.dummyInfo);
constant SCode.Element STRING = SCode.CLASS("String",
SCode.defaultPrefixes, SCode.NOT_ENCAPSULATED(), SCode.NOT_PARTIAL(), SCode.R_TYPE(),
SCode.PARTS({}, {}, {}, {}, {}, {}, {}, NONE()),
SCode.noComment, AbsynUtil.dummyInfo);
constant SCode.Element ENUMERATION = SCode.CLASS("enumeration",
SCode.defaultPrefixes, SCode.NOT_ENCAPSULATED(), SCode.NOT_PARTIAL(), SCode.R_TYPE(),
SCode.PARTS({}, {}, {}, {}, {}, {}, {}, NONE()),
SCode.noComment, AbsynUtil.dummyInfo);
constant SCode.Element ANY = SCode.CLASS("polymorphic",
SCode.defaultPrefixes, SCode.NOT_ENCAPSULATED(), SCode.NOT_PARTIAL(), SCode.R_TYPE(),
SCode.PARTS({}, {}, {}, {}, {}, {}, {}, NONE()),
SCode.noComment, AbsynUtil.dummyInfo);
constant SCode.Element CLOCK = SCode.CLASS("Clock",
SCode.defaultPrefixes, SCode.NOT_ENCAPSULATED(), SCode.NOT_PARTIAL(), SCode.R_PREDEFINED_CLOCK(),
SCode.PARTS({}, {}, {}, {}, {}, {}, {}, NONE()),
SCode.noComment, AbsynUtil.dummyInfo) "the Clock type";
end Elements;
// An empty InstNode cache for the builtin types. This should really be an empty
// array to make sure all attempts at using the cache fails, since trying to
// update the cache of a constant literal would cause a segfault. Creating a
// completely empty array here doesn't work due to compiler bugs though
// (generates invalid C code), but this is probably close enough.
constant array<NFInstNode.CachedData> EMPTY_NODE_CACHE = listArrayLiteral({
NFInstNode.CachedData.FUNCTION({}, true, true)
});
// InstNodes for the builtin types. These have empty class trees to prevent
// access to the attributes via dot notation (which is not needed for
// modifiers and illegal in other cases).
constant InstNode POLYMORPHIC_NODE = InstNode.CLASS_NODE("polymorphic",
Elements.ANY, Visibility.PUBLIC,
Pointer.createImmutable(Class.PARTIAL_BUILTIN(Type.POLYMORPHIC(""), ClassTree.EMPTY_TREE(),
Modifier.NOMOD(), NFClass.DEFAULT_PREFIXES, Restriction.TYPE())),
EMPTY_NODE_CACHE, InstNode.EMPTY_NODE(), InstNodeType.BUILTIN_CLASS());
// Lookup tree for Real. Generated by makeBuiltinLookupTree.
constant LookupTree.Tree REAL_LOOKUP_TREE = LookupTree.Tree.NODE(
key = "quantity", value = LookupTree.Entry.COMPONENT(index = 1), height = 4,
left = LookupTree.Tree.NODE(
key = "max", value = LookupTree.Entry.COMPONENT(index = 5), height = 3,
left = LookupTree.Tree.NODE(
key = "displayUnit", value = LookupTree.Entry.COMPONENT(index = 3), height = 2,
left = LookupTree.Tree.EMPTY(),
right = LookupTree.Tree.LEAF(
key = "fixed", value = LookupTree.Entry.COMPONENT(index = 7))),
right = LookupTree.Tree.NODE(
key = "min", value = LookupTree.Entry.COMPONENT(index = 4), height = 2,
left = LookupTree.Tree.EMPTY(),
right = LookupTree.Tree.LEAF(
key = "nominal", value = LookupTree.Entry.COMPONENT(index = 8)))),
right = LookupTree.Tree.NODE(
key = "unbounded", value = LookupTree.Entry.COMPONENT(index = 9), height = 3,
left = LookupTree.Tree.NODE(
key = "start", value = LookupTree.Entry.COMPONENT(index = 6), height = 2,
left = LookupTree.Tree.EMPTY(),
right = LookupTree.Tree.LEAF(
key = "stateSelect", value = LookupTree.Entry.COMPONENT(index = 10))),
right = LookupTree.Tree.NODE(
key = "unit", value = LookupTree.Entry.COMPONENT(index = 2), height = 2,
left = LookupTree.Tree.LEAF(
key = "uncertain", value = LookupTree.Entry.COMPONENT(index = 11)),
right = LookupTree.Tree.EMPTY())));
constant ClassTree REAL_CLASS_TREE = ClassTree.FLAT_TREE(
REAL_LOOKUP_TREE,
listArray({}),
listArrayLiteral({
InstNode.COMPONENT_NODE("quantity", NONE(), Visibility.PUBLIC,
Pointer.createImmutable(Component.TYPE_ATTRIBUTE(Type.STRING(),
Modifier.NOMOD())), InstNode.EMPTY_NODE(), InstNodeType.NORMAL_COMP()),
InstNode.COMPONENT_NODE("unit", NONE(), Visibility.PUBLIC,
Pointer.createImmutable(Component.TYPE_ATTRIBUTE(Type.STRING(),
Modifier.NOMOD())), InstNode.EMPTY_NODE(), InstNodeType.NORMAL_COMP()),
InstNode.COMPONENT_NODE("displayUnit", NONE(), Visibility.PUBLIC,
Pointer.createImmutable(Component.TYPE_ATTRIBUTE(Type.STRING(),
Modifier.NOMOD())), InstNode.EMPTY_NODE(), InstNodeType.NORMAL_COMP()),
InstNode.COMPONENT_NODE("min", NONE(), Visibility.PUBLIC,
Pointer.createImmutable(Component.TYPE_ATTRIBUTE(Type.REAL(),
Modifier.NOMOD())), InstNode.EMPTY_NODE(), InstNodeType.NORMAL_COMP()),
InstNode.COMPONENT_NODE("max", NONE(), Visibility.PUBLIC,
Pointer.createImmutable(Component.TYPE_ATTRIBUTE(Type.REAL(),
Modifier.NOMOD())), InstNode.EMPTY_NODE(), InstNodeType.NORMAL_COMP()),
InstNode.COMPONENT_NODE("start", NONE(), Visibility.PUBLIC,
Pointer.createImmutable(Component.TYPE_ATTRIBUTE(Type.REAL(),
Modifier.NOMOD())), InstNode.EMPTY_NODE(), InstNodeType.NORMAL_COMP()),
InstNode.COMPONENT_NODE("fixed", NONE(), Visibility.PUBLIC,
Pointer.createImmutable(Component.TYPE_ATTRIBUTE(Type.BOOLEAN(),
Modifier.NOMOD())), InstNode.EMPTY_NODE(), InstNodeType.NORMAL_COMP()),
InstNode.COMPONENT_NODE("nominal", NONE(), Visibility.PUBLIC,
Pointer.createImmutable(Component.TYPE_ATTRIBUTE(Type.REAL(),
Modifier.NOMOD())), InstNode.EMPTY_NODE(), InstNodeType.NORMAL_COMP()),
InstNode.COMPONENT_NODE("unbounded", NONE(), Visibility.PUBLIC,
Pointer.createImmutable(Component.TYPE_ATTRIBUTE(Type.BOOLEAN(),
Modifier.NOMOD())), InstNode.EMPTY_NODE(), InstNodeType.NORMAL_COMP()),
InstNode.COMPONENT_NODE("stateSelect", NONE(), Visibility.PUBLIC,
Pointer.createImmutable(Component.TYPE_ATTRIBUTE(STATESELECT_TYPE,
Modifier.NOMOD())), InstNode.EMPTY_NODE(), InstNodeType.NORMAL_COMP()),
InstNode.COMPONENT_NODE("uncertain", NONE(), Visibility.PUBLIC,
Pointer.createImmutable(Component.TYPE_ATTRIBUTE(UNCERTAINTY_TYPE,
Modifier.NOMOD())), InstNode.EMPTY_NODE(), InstNodeType.NORMAL_COMP())
}),
listArray({}), // TODO: #4895: This should be listArrayLiteral too, but causes compilation issues.
NFDuplicateTree.EMPTY());
constant InstNode REAL_NODE = InstNode.CLASS_NODE("Real",
Elements.REAL, Visibility.PUBLIC,
Pointer.createImmutable(
Class.PARTIAL_BUILTIN(Type.REAL(), REAL_CLASS_TREE, Modifier.NOMOD(),
NFClass.DEFAULT_PREFIXES, Restriction.TYPE())),
EMPTY_NODE_CACHE, InstNode.EMPTY_NODE(), InstNodeType.BUILTIN_CLASS());
// Lookup tree for Integer. Generated by makeBuiltinLookupTree.
constant LookupTree.Tree INTEGER_LOOKUP_TREE = LookupTree.Tree.NODE(
key = "min", value = LookupTree.Entry.COMPONENT(index = 2), height = 3,
left = LookupTree.Tree.NODE(
key = "max", value = LookupTree.Entry.COMPONENT(index = 3), height = 2,
left = LookupTree.Tree.LEAF(
key = "fixed", value = LookupTree.Entry.COMPONENT(index = 5)),
right = LookupTree.Tree.EMPTY()),
right = LookupTree.Tree.NODE(
key = "quantity", value = LookupTree.Entry.COMPONENT(index = 1), height = 2,
left = LookupTree.Tree.EMPTY(),
right = LookupTree.Tree.LEAF(
key = "start", value = LookupTree.Entry.COMPONENT(index = 4))));
constant ClassTree INTEGER_CLASS_TREE = ClassTree.FLAT_TREE(
INTEGER_LOOKUP_TREE,
listArray({}),
listArrayLiteral({
InstNode.COMPONENT_NODE("quantity", NONE(), Visibility.PUBLIC,
Pointer.createImmutable(Component.TYPE_ATTRIBUTE(Type.STRING(),
Modifier.NOMOD())), InstNode.EMPTY_NODE(), InstNodeType.NORMAL_COMP()),
InstNode.COMPONENT_NODE("min", NONE(), Visibility.PUBLIC,
Pointer.createImmutable(Component.TYPE_ATTRIBUTE(Type.INTEGER(),
Modifier.NOMOD())), InstNode.EMPTY_NODE(), InstNodeType.NORMAL_COMP()),
InstNode.COMPONENT_NODE("max", NONE(), Visibility.PUBLIC,
Pointer.createImmutable(Component.TYPE_ATTRIBUTE(Type.INTEGER(),
Modifier.NOMOD())), InstNode.EMPTY_NODE(), InstNodeType.NORMAL_COMP()),
InstNode.COMPONENT_NODE("start", NONE(), Visibility.PUBLIC,
Pointer.createImmutable(Component.TYPE_ATTRIBUTE(Type.INTEGER(),
Modifier.NOMOD())), InstNode.EMPTY_NODE(), InstNodeType.NORMAL_COMP()),
InstNode.COMPONENT_NODE("fixed", NONE(), Visibility.PUBLIC,
Pointer.createImmutable(Component.TYPE_ATTRIBUTE(Type.BOOLEAN(),
Modifier.NOMOD())), InstNode.EMPTY_NODE(), InstNodeType.NORMAL_COMP())
}),
listArray({}), // TODO: #4895: This should be listArrayLiteral too, but causes compilation issues.
NFDuplicateTree.EMPTY());
constant InstNode INTEGER_NODE = InstNode.CLASS_NODE("Integer",
Elements.INTEGER, Visibility.PUBLIC,
Pointer.createImmutable(
Class.PARTIAL_BUILTIN(Type.INTEGER(), INTEGER_CLASS_TREE, Modifier.NOMOD(),
NFClass.DEFAULT_PREFIXES, Restriction.TYPE())),
EMPTY_NODE_CACHE, InstNode.EMPTY_NODE(), InstNodeType.BUILTIN_CLASS());
// Lookup tree for Boolean. Generated by makeBuiltinLookupTree.
constant LookupTree.Tree BOOLEAN_LOOKUP_TREE = LookupTree.Tree.NODE(
key = "quantity", value = LookupTree.Entry.COMPONENT(index = 1), height = 2,
left = LookupTree.Tree.LEAF(
key = "fixed", value = LookupTree.Entry.COMPONENT(index = 3)),
right = LookupTree.Tree.LEAF(
key = "start", value = LookupTree.Entry.COMPONENT(index = 2)));
constant ClassTree BOOLEAN_CLASS_TREE = ClassTree.FLAT_TREE(
BOOLEAN_LOOKUP_TREE,
listArray({}),
listArrayLiteral({
InstNode.COMPONENT_NODE("quantity", NONE(), Visibility.PUBLIC,
Pointer.createImmutable(Component.TYPE_ATTRIBUTE(Type.STRING(),
Modifier.NOMOD())), InstNode.EMPTY_NODE(), InstNodeType.NORMAL_COMP()),
InstNode.COMPONENT_NODE("start", NONE(), Visibility.PUBLIC,
Pointer.createImmutable(Component.TYPE_ATTRIBUTE(Type.BOOLEAN(),
Modifier.NOMOD())), InstNode.EMPTY_NODE(), InstNodeType.NORMAL_COMP()),
InstNode.COMPONENT_NODE("fixed", NONE(), Visibility.PUBLIC,
Pointer.createImmutable(Component.TYPE_ATTRIBUTE(Type.BOOLEAN(),
Modifier.NOMOD())), InstNode.EMPTY_NODE(), InstNodeType.NORMAL_COMP())
}),
listArray({}), // TODO: #4895: This should be listArrayLiteral too, but causes compilation issues.
NFDuplicateTree.EMPTY());
constant InstNode BOOLEAN_NODE = InstNode.CLASS_NODE("Boolean",
Elements.BOOLEAN, Visibility.PUBLIC,
Pointer.createImmutable(
Class.PARTIAL_BUILTIN(Type.BOOLEAN(), BOOLEAN_CLASS_TREE, Modifier.NOMOD(),
NFClass.DEFAULT_PREFIXES, Restriction.TYPE())),
EMPTY_NODE_CACHE, InstNode.EMPTY_NODE(), InstNodeType.BUILTIN_CLASS());
constant ComponentRef BOOLEAN_CREF =
ComponentRef.CREF(BOOLEAN_NODE, {}, Type.INTEGER(), Origin.CREF, ComponentRef.EMPTY());
// Lookup tree for String. Generated by makeBuiltinLookupTree.
constant LookupTree.Tree STRING_LOOKUP_TREE = LookupTree.Tree.NODE(
key = "quantity", value = LookupTree.Entry.COMPONENT(index = 1), height = 2,
left = LookupTree.Tree.LEAF(
key = "fixed", value = LookupTree.Entry.COMPONENT(index = 3)),
right = LookupTree.Tree.LEAF(
key = "start", value = LookupTree.Entry.COMPONENT(index = 2)));
constant ClassTree STRING_CLASS_TREE = ClassTree.FLAT_TREE(
STRING_LOOKUP_TREE,
listArray({}),
listArrayLiteral({
InstNode.COMPONENT_NODE("quantity", NONE(), Visibility.PUBLIC,
Pointer.createImmutable(Component.TYPE_ATTRIBUTE(Type.STRING(),
Modifier.NOMOD())), InstNode.EMPTY_NODE(), InstNodeType.NORMAL_COMP()),
InstNode.COMPONENT_NODE("start", NONE(), Visibility.PUBLIC,
Pointer.createImmutable(Component.TYPE_ATTRIBUTE(Type.STRING(),
Modifier.NOMOD())), InstNode.EMPTY_NODE(), InstNodeType.NORMAL_COMP()),
InstNode.COMPONENT_NODE("fixed", NONE(), Visibility.PUBLIC,
Pointer.createImmutable(Component.TYPE_ATTRIBUTE(Type.BOOLEAN(),
Modifier.NOMOD())), InstNode.EMPTY_NODE(), InstNodeType.NORMAL_COMP())
}),
listArray({}), // TODO: #4895: This should be listArrayLiteral too, but causes compilation issues.
NFDuplicateTree.EMPTY());
constant InstNode STRING_NODE = InstNode.CLASS_NODE("String",
Elements.STRING, Visibility.PUBLIC,
Pointer.createImmutable(
Class.PARTIAL_BUILTIN(Type.STRING(), STRING_CLASS_TREE, Modifier.NOMOD(),
NFClass.DEFAULT_PREFIXES, Restriction.TYPE())),
EMPTY_NODE_CACHE, InstNode.EMPTY_NODE(), InstNodeType.BUILTIN_CLASS());
// Lookup tree for enumerations. Generated by makeBuiltinLookupTree.
// NOTE: The enumeration attributes themselves are created by ClassTree.fromEnumeration,
// so any changes to this lookup tree requires fromEnumeration to be updated too.
constant LookupTree.Tree ENUM_LOOKUP_TREE = LookupTree.Tree.NODE(
key = "min", value = LookupTree.Entry.COMPONENT(index = 2), height = 3,
left = LookupTree.Tree.NODE(
key = "max", value = LookupTree.Entry.COMPONENT(index = 3), height = 2,
left = LookupTree.Tree.LEAF(
key = "fixed", value = LookupTree.Entry.COMPONENT(index = 5)),
right = LookupTree.Tree.EMPTY()),
right = LookupTree.Tree.NODE(
key = "quantity", value = LookupTree.Entry.COMPONENT(index = 1), height = 2,
left = LookupTree.Tree.EMPTY(),
right = LookupTree.Tree.LEAF(
key = "start", value = LookupTree.Entry.COMPONENT(index = 4))));
constant InstNode ENUM_NODE = InstNode.CLASS_NODE("enumeration",
Elements.ENUMERATION, Visibility.PUBLIC,
Pointer.createImmutable(Class.PARTIAL_BUILTIN(Type.ENUMERATION(Absyn.Path.IDENT(":"), {}), NFClassTree.EMPTY_TREE(),
Modifier.NOMOD(), NFClass.DEFAULT_PREFIXES, Restriction.ENUMERATION())),
EMPTY_NODE_CACHE, InstNode.EMPTY_NODE(), InstNodeType.BUILTIN_CLASS());
constant Type STATESELECT_TYPE = Type.ENUMERATION(
Absyn.IDENT("StateSelect"), {"never", "avoid", "default", "prefer", "always"});
constant Type ASSERTIONLEVEL_TYPE = Type.ENUMERATION(
Absyn.IDENT("AssertionLevel"), {"warning", "error"});
constant Expression ASSERTIONLEVEL_WARNING = Expression.ENUM_LITERAL(
ASSERTIONLEVEL_TYPE, "error", 1);
constant Expression ASSERTIONLEVEL_ERROR = Expression.ENUM_LITERAL(
ASSERTIONLEVEL_TYPE, "error", 2);
constant Type UNCERTAINTY_TYPE = Type.ENUMERATION(
Absyn.IDENT("Uncertainty"), {"given", "sought", "refine", "propagate"});
// Lookup tree for Clock. Generated by makeBuiltinLookupTree.
constant LookupTree.Tree CLOCK_LOOKUP_TREE = LookupTree.Tree.NODE(
key = "quantity", value = LookupTree.Entry.COMPONENT(index = 1), height = 2,
left = LookupTree.Tree.LEAF(
key = "fixed", value = LookupTree.Entry.COMPONENT(index = 3)),
right = LookupTree.Tree.LEAF(
key = "start", value = LookupTree.Entry.COMPONENT(index = 2)));
constant ClassTree CLOCK_CLASS_TREE = ClassTree.FLAT_TREE(
CLOCK_LOOKUP_TREE,
listArray({}),
listArrayLiteral({
InstNode.COMPONENT_NODE("quantity", NONE(), Visibility.PUBLIC,
Pointer.createImmutable(Component.TYPE_ATTRIBUTE(Type.STRING(),
Modifier.NOMOD())), InstNode.EMPTY_NODE(), InstNodeType.NORMAL_COMP()),
InstNode.COMPONENT_NODE("start", NONE(), Visibility.PUBLIC,
Pointer.createImmutable(Component.TYPE_ATTRIBUTE(Type.CLOCK(),
Modifier.NOMOD())), InstNode.EMPTY_NODE(), InstNodeType.NORMAL_COMP()),
InstNode.COMPONENT_NODE("fixed", NONE(), Visibility.PUBLIC,
Pointer.createImmutable(Component.TYPE_ATTRIBUTE(Type.CLOCK(),
Modifier.NOMOD())), InstNode.EMPTY_NODE(), InstNodeType.NORMAL_COMP())
}),
listArray({}), // TODO: #4895: This should be listArrayLiteral too, but causes compilation issues.
NFDuplicateTree.EMPTY());
constant InstNode CLOCK_NODE = InstNode.CLASS_NODE("Clock",
Elements.CLOCK, Visibility.PUBLIC,
Pointer.createImmutable(
Class.PARTIAL_BUILTIN(Type.CLOCK(), CLOCK_CLASS_TREE, Modifier.NOMOD(),
NFClass.DEFAULT_PREFIXES, Restriction.CLOCK())),
listArrayLiteral({
NFInstNode.CachedData.FUNCTION({
NFBuiltinFuncs.CLOCK_INFERRED,
NFBuiltinFuncs.CLOCK_INT,
NFBuiltinFuncs.CLOCK_REAL,
NFBuiltinFuncs.CLOCK_BOOL,
NFBuiltinFuncs.CLOCK_SOLVER
},
true, true),
NFInstNode.CachedData.NO_CACHE(),
NFInstNode.CachedData.NO_CACHE()}
),
InstNode.EMPTY_NODE(), InstNodeType.BUILTIN_CLASS());
constant ComponentRef CLOCK_CREF =
ComponentRef.CREF(CLOCK_NODE, {}, Type.CLOCK(), Origin.CREF, ComponentRef.EMPTY());
constant InstNode TIME =
InstNode.COMPONENT_NODE("time",
NONE(),
Visibility.PUBLIC,
Pointer.createImmutable(Component.COMPONENT(
REAL_NODE,
Type.REAL(),
NFBinding.EMPTY_BINDING,
NFBinding.EMPTY_BINDING,
NFAttributes.INPUT_ATTR,
NONE(),
ComponentState.TypeChecked,
AbsynUtil.dummyInfo)),
InstNode.EMPTY_NODE(),
InstNodeType.NORMAL_COMP());
constant ComponentRef TIME_CREF = ComponentRef.CREF(TIME, {}, Type.REAL(), Origin.CREF, ComponentRef.EMPTY());
function makeBuiltinLookupTree
"This function takes lists of component and class names and prints out a lookup tree.
Useful in case any attributes needs to be added to any of the builtin type."
input String name "Not used in the tree, only to identify the printout.";
input list<String> components;
input list<String> classes = {};
protected
LookupTree.Tree ltree = LookupTree.new();
Integer i;
algorithm
i := 1;
for comp in components loop
ltree := LookupTree.add(ltree, comp, LookupTree.Entry.COMPONENT(i));
i := i + 1;
end for;
for cls in classes loop
ltree := LookupTree.add(ltree, cls, LookupTree.Entry.COMPONENT(i));
i := i + 1;
end for;
print("Lookup tree for " + name + ":\n");
print(anyString(ltree));
print("\n");
end makeBuiltinLookupTree;
annotation(__OpenModelica_Interface="frontend");
end NFBuiltin;