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- Explicitly add OpenSceneGraph incldue directories for OMEditLib. OpenSceneGraph might not always be installed in to system include directories. Make sure OMEditLIB can find it always. - Add `include(CheckCCompilerFlag)` to the our cmake utilities file. This is a frequently used functionality and it is fair to have it included by default. - Use CMAKE_SHARED_LIBRARY_PREFIX and CMAKE_SHARED_LIBRARY_SUFFIX to compute the name of the OMSimulator library. It can be different in different Unix systems, e.g., on MacOS we should expect `libOMSimulator.dynlib` - Add CMAKE_VERSION to the configuration report just for ease of debugging.
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