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- remove whitespaces
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vwaurich committed Oct 1, 2015
1 parent c220b5b commit 30db1e0
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Showing 7 changed files with 73 additions and 73 deletions.
6 changes: 3 additions & 3 deletions simulation/modelica/equations/IfEquationUnbalanced.mos
Expand Up @@ -19,9 +19,9 @@ simulate(IfEquationUnbalancedMissingElse); getErrorString();
// messages = "Failed to build model: IfEquationUnbalanced"
// end SimulationResult;
// "[simulation/modelica/equations/IfEquationUnbalanced.mo:15:3-22:9:writable] Error: If-equation with conditions that are not parameter expressions must have the same number of equations in each branch, equation count is {1,2,1} for each respective branch:
// 1 : x = time
// 1 : y = 2.0
// 2 : x = 1.0
// 1 : x = time
// 1 : y = 2.0
// 2 : x = 1.0
// 1 : x = 2.0 * time
// Error: Too few equations, under-determined system. The model has 1 equation(s) and 2 variable(s).
// Error: Internal error Transformation Module PFPlusExt index Reduction Method Pantelides failed!
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60 changes: 30 additions & 30 deletions simulation/modelica/indexreduction/SingularPlanarLoop.mos
Expand Up @@ -20,36 +20,36 @@ getErrorString();
// messages = "Failed to build model: SingularPlanarLoop"
// end SimulationResult;
// "[Modelica 3.2.1/Mechanics/MultiBody/Joints.mo:321:7-321:60:writable] Error: Model is structurally singular, error found sorting equations
// 83: revolute2.R_rel.T[3,3] = cos(revolute2.phi) ;
// 45: bodyshape3.frame_b.r_0[2] = ({bodyshape3.body.frame_a.r_0[1], bodyshape3.body.frame_a.r_0[2], bodyshape3.body.frame_a.r_0[3]} + Modelica.Mechanics.MultiBody.Frames.resolve1(Modelica.Mechanics.MultiBody.Frames.Orientation({{1.0, 0.0, 0.0}, {0.0, bodyshape3.frame_a.R.T[2,2], bodyshape3.frame_a.R.T[2,3]}, {0.0, bodyshape3.frame_a.R.T[3,2], bodyshape3.frame_a.R.T[3,3]}}, {bodyshape3.body.w_a[1], bodyshape3.body.w_a[2], bodyshape3.body.w_a[3]}), {bodyshape3.frameTranslation.r[1], bodyshape3.frameTranslation.r[2], bodyshape3.frameTranslation.r[3]}))[2] ;
// 59: bodyshape3.body.w_a[3] = (Modelica.Mechanics.MultiBody.Frames.resolve2(Modelica.Mechanics.MultiBody.Frames.Orientation({{1.0, 0.0, 0.0}, {0.0, bodyshape3.frame_a.R.T[2,2], bodyshape3.frame_a.R.T[2,3]}, {0.0, bodyshape3.frame_a.R.T[3,2], bodyshape3.frame_a.R.T[3,3]}}, {revolute3.w, 0.0, 0.0}), {0.0, 0.0, 0.0}) + {revolute3.w, 0.0, 0.0})[3] ;
// 44: bodyshape3.frame_b.r_0[3] = ({bodyshape3.body.frame_a.r_0[1], bodyshape3.body.frame_a.r_0[2], bodyshape3.body.frame_a.r_0[3]} + Modelica.Mechanics.MultiBody.Frames.resolve1(Modelica.Mechanics.MultiBody.Frames.Orientation({{1.0, 0.0, 0.0}, {0.0, bodyshape3.frame_a.R.T[2,2], bodyshape3.frame_a.R.T[2,3]}, {0.0, bodyshape3.frame_a.R.T[3,2], bodyshape3.frame_a.R.T[3,3]}}, {bodyshape3.body.w_a[1], bodyshape3.body.w_a[2], bodyshape3.body.w_a[3]}), {bodyshape3.frameTranslation.r[1], bodyshape3.frameTranslation.r[2], bodyshape3.frameTranslation.r[3]}))[3] ;
// 82: bodyshape3.body.w_a[1] = (Modelica.Mechanics.MultiBody.Frames.resolve2(Modelica.Mechanics.MultiBody.Frames.Orientation({{1.0, 0.0, 0.0}, {0.0, revolute2.R_rel.T[2,2], revolute2.R_rel.T[2,3]}, {0.0, revolute2.R_rel.T[3,2], revolute2.R_rel.T[3,3]}}, {revolute2.w, 0.0, 0.0}), {bodyshape1.body.w_a[1], bodyshape1.body.w_a[2], bodyshape1.body.w_a[3]}) + {revolute2.w, 0.0, 0.0})[1] ;
// 65: bodyshape3.frame_a.R.T[2,2] = cos(revolute3.phi) ;
// 63: bodyshape3.frame_a.R.T[3,2] = -sin(revolute3.phi) ;
// 62: bodyshape3.frame_a.R.T[3,3] = cos(revolute3.phi) ;
// 61: bodyshape3.body.w_a[1] = (Modelica.Mechanics.MultiBody.Frames.resolve2(Modelica.Mechanics.MultiBody.Frames.Orientation({{1.0, 0.0, 0.0}, {0.0, bodyshape3.frame_a.R.T[2,2], bodyshape3.frame_a.R.T[2,3]}, {0.0, bodyshape3.frame_a.R.T[3,2], bodyshape3.frame_a.R.T[3,3]}}, {revolute3.w, 0.0, 0.0}), {0.0, 0.0, 0.0}) + {revolute3.w, 0.0, 0.0})[1] ;
// 67: revolute3.w = der(revolute3.phi) ;
// 64: bodyshape3.frame_a.R.T[2,3] = sin(revolute3.phi) ;
// 46: bodyshape3.frame_b.r_0[1] = ({bodyshape3.body.frame_a.r_0[1], bodyshape3.body.frame_a.r_0[2], bodyshape3.body.frame_a.r_0[3]} + Modelica.Mechanics.MultiBody.Frames.resolve1(Modelica.Mechanics.MultiBody.Frames.Orientation({{1.0, 0.0, 0.0}, {0.0, bodyshape3.frame_a.R.T[2,2], bodyshape3.frame_a.R.T[2,3]}, {0.0, bodyshape3.frame_a.R.T[3,2], bodyshape3.frame_a.R.T[3,3]}}, {bodyshape3.body.w_a[1], bodyshape3.body.w_a[2], bodyshape3.body.w_a[3]}), {bodyshape3.frameTranslation.r[1], bodyshape3.frameTranslation.r[2], bodyshape3.frameTranslation.r[3]}))[1] ;
// 79: 0.0 = revolute2.R_rel.T[2,2] * bodyshape1.frame_a.R.T[2,1] + revolute2.R_rel.T[2,3] * bodyshape1.frame_a.R.T[3,1] ;
// 75: bodyshape3.frame_a.R.T[3,2] = revolute2.R_rel.T[3,2] * bodyshape1.frame_a.R.T[2,2] + revolute2.R_rel.T[3,3] * bodyshape1.frame_a.R.T[3,2] ;
// 101: bodyshape3.body.frame_a.r_0[3] = Modelica.Mechanics.MultiBody.Frames.resolve1(Modelica.Mechanics.MultiBody.Frames.Orientation({{1.0, 0.0, 0.0}, {bodyshape1.frame_a.R.T[2,1], bodyshape1.frame_a.R.T[2,2], bodyshape1.frame_a.R.T[2,3]}, {bodyshape1.frame_a.R.T[3,1], bodyshape1.frame_a.R.T[3,2], bodyshape1.frame_a.R.T[3,3]}}, {bodyshape1.body.w_a[1], bodyshape1.body.w_a[2], bodyshape1.body.w_a[3]}), {bodyshape1.frameTranslation.r[1], bodyshape1.frameTranslation.r[2], bodyshape1.frameTranslation.r[3]})[3] ;
// 76: 0.0 = revolute2.R_rel.T[3,2] * bodyshape1.frame_a.R.T[2,1] + revolute2.R_rel.T[3,3] * bodyshape1.frame_a.R.T[3,1] ;
// 78: bodyshape3.frame_a.R.T[2,2] = revolute2.R_rel.T[2,2] * bodyshape1.frame_a.R.T[2,2] + revolute2.R_rel.T[2,3] * bodyshape1.frame_a.R.T[3,2] ;
// 77: bodyshape3.frame_a.R.T[2,3] = revolute2.R_rel.T[2,2] * bodyshape1.frame_a.R.T[2,3] + revolute2.R_rel.T[2,3] * bodyshape1.frame_a.R.T[3,3] ;
// 60: bodyshape3.body.w_a[2] = (Modelica.Mechanics.MultiBody.Frames.resolve2(Modelica.Mechanics.MultiBody.Frames.Orientation({{1.0, 0.0, 0.0}, {0.0, bodyshape3.frame_a.R.T[2,2], bodyshape3.frame_a.R.T[2,3]}, {0.0, bodyshape3.frame_a.R.T[3,2], bodyshape3.frame_a.R.T[3,3]}}, {revolute3.w, 0.0, 0.0}), {0.0, 0.0, 0.0}) + {revolute3.w, 0.0, 0.0})[2] ;
// 86: revolute2.R_rel.T[2,2] = cos(revolute2.phi) ;
// 85: revolute2.R_rel.T[2,3] = sin(revolute2.phi) ;
// 84: revolute2.R_rel.T[3,2] = -sin(revolute2.phi) ;
// 74: bodyshape3.frame_a.R.T[3,3] = revolute2.R_rel.T[3,2] * bodyshape1.frame_a.R.T[2,3] + revolute2.R_rel.T[3,3] * bodyshape1.frame_a.R.T[3,3] ;
// 88: revolute2.w = der(revolute2.phi) ;
// 102: bodyshape3.body.frame_a.r_0[2] = Modelica.Mechanics.MultiBody.Frames.resolve1(Modelica.Mechanics.MultiBody.Frames.Orientation({{1.0, 0.0, 0.0}, {bodyshape1.frame_a.R.T[2,1], bodyshape1.frame_a.R.T[2,2], bodyshape1.frame_a.R.T[2,3]}, {bodyshape1.frame_a.R.T[3,1], bodyshape1.frame_a.R.T[3,2], bodyshape1.frame_a.R.T[3,3]}}, {bodyshape1.body.w_a[1], bodyshape1.body.w_a[2], bodyshape1.body.w_a[3]}), {bodyshape1.frameTranslation.r[1], bodyshape1.frameTranslation.r[2], bodyshape1.frameTranslation.r[3]})[2] ;
// 80: bodyshape3.body.w_a[3] = (Modelica.Mechanics.MultiBody.Frames.resolve2(Modelica.Mechanics.MultiBody.Frames.Orientation({{1.0, 0.0, 0.0}, {0.0, revolute2.R_rel.T[2,2], revolute2.R_rel.T[2,3]}, {0.0, revolute2.R_rel.T[3,2], revolute2.R_rel.T[3,3]}}, {revolute2.w, 0.0, 0.0}), {bodyshape1.body.w_a[1], bodyshape1.body.w_a[2], bodyshape1.body.w_a[3]}) + {revolute2.w, 0.0, 0.0})[3] ;
// 103: bodyshape3.body.frame_a.r_0[1] = Modelica.Mechanics.MultiBody.Frames.resolve1(Modelica.Mechanics.MultiBody.Frames.Orientation({{1.0, 0.0, 0.0}, {bodyshape1.frame_a.R.T[2,1], bodyshape1.frame_a.R.T[2,2], bodyshape1.frame_a.R.T[2,3]}, {bodyshape1.frame_a.R.T[3,1], bodyshape1.frame_a.R.T[3,2], bodyshape1.frame_a.R.T[3,3]}}, {bodyshape1.body.w_a[1], bodyshape1.body.w_a[2], bodyshape1.body.w_a[3]}), {bodyshape1.frameTranslation.r[1], bodyshape1.frameTranslation.r[2], bodyshape1.frameTranslation.r[3]})[1] ;
// 81: bodyshape3.body.w_a[2] = (Modelica.Mechanics.MultiBody.Frames.resolve2(Modelica.Mechanics.MultiBody.Frames.Orientation({{1.0, 0.0, 0.0}, {0.0, revolute2.R_rel.T[2,2], revolute2.R_rel.T[2,3]}, {0.0, revolute2.R_rel.T[3,2], revolute2.R_rel.T[3,3]}}, {revolute2.w, 0.0, 0.0}), {bodyshape1.body.w_a[1], bodyshape1.body.w_a[2], bodyshape1.body.w_a[3]}) + {revolute2.w, 0.0, 0.0})[2] ;
// 126: 0.0 = -0.0 ;
// 127: 0.0 = 0.0 ;
// 83: revolute2.R_rel.T[3,3] = cos(revolute2.phi);
// 45: bodyshape3.frame_b.r_0[2] = ({bodyshape3.body.frame_a.r_0[1], bodyshape3.body.frame_a.r_0[2], bodyshape3.body.frame_a.r_0[3]} + Modelica.Mechanics.MultiBody.Frames.resolve1(Modelica.Mechanics.MultiBody.Frames.Orientation({{1.0, 0.0, 0.0}, {0.0, bodyshape3.frame_a.R.T[2,2], bodyshape3.frame_a.R.T[2,3]}, {0.0, bodyshape3.frame_a.R.T[3,2], bodyshape3.frame_a.R.T[3,3]}}, {bodyshape3.body.w_a[1], bodyshape3.body.w_a[2], bodyshape3.body.w_a[3]}), {bodyshape3.frameTranslation.r[1], bodyshape3.frameTranslation.r[2], bodyshape3.frameTranslation.r[3]}))[2];
// 59: bodyshape3.body.w_a[3] = (Modelica.Mechanics.MultiBody.Frames.resolve2(Modelica.Mechanics.MultiBody.Frames.Orientation({{1.0, 0.0, 0.0}, {0.0, bodyshape3.frame_a.R.T[2,2], bodyshape3.frame_a.R.T[2,3]}, {0.0, bodyshape3.frame_a.R.T[3,2], bodyshape3.frame_a.R.T[3,3]}}, {revolute3.w, 0.0, 0.0}), {0.0, 0.0, 0.0}) + {revolute3.w, 0.0, 0.0})[3];
// 44: bodyshape3.frame_b.r_0[3] = ({bodyshape3.body.frame_a.r_0[1], bodyshape3.body.frame_a.r_0[2], bodyshape3.body.frame_a.r_0[3]} + Modelica.Mechanics.MultiBody.Frames.resolve1(Modelica.Mechanics.MultiBody.Frames.Orientation({{1.0, 0.0, 0.0}, {0.0, bodyshape3.frame_a.R.T[2,2], bodyshape3.frame_a.R.T[2,3]}, {0.0, bodyshape3.frame_a.R.T[3,2], bodyshape3.frame_a.R.T[3,3]}}, {bodyshape3.body.w_a[1], bodyshape3.body.w_a[2], bodyshape3.body.w_a[3]}), {bodyshape3.frameTranslation.r[1], bodyshape3.frameTranslation.r[2], bodyshape3.frameTranslation.r[3]}))[3];
// 82: bodyshape3.body.w_a[1] = (Modelica.Mechanics.MultiBody.Frames.resolve2(Modelica.Mechanics.MultiBody.Frames.Orientation({{1.0, 0.0, 0.0}, {0.0, revolute2.R_rel.T[2,2], revolute2.R_rel.T[2,3]}, {0.0, revolute2.R_rel.T[3,2], revolute2.R_rel.T[3,3]}}, {revolute2.w, 0.0, 0.0}), {bodyshape1.body.w_a[1], bodyshape1.body.w_a[2], bodyshape1.body.w_a[3]}) + {revolute2.w, 0.0, 0.0})[1];
// 65: bodyshape3.frame_a.R.T[2,2] = cos(revolute3.phi);
// 63: bodyshape3.frame_a.R.T[3,2] = -sin(revolute3.phi);
// 62: bodyshape3.frame_a.R.T[3,3] = cos(revolute3.phi);
// 61: bodyshape3.body.w_a[1] = (Modelica.Mechanics.MultiBody.Frames.resolve2(Modelica.Mechanics.MultiBody.Frames.Orientation({{1.0, 0.0, 0.0}, {0.0, bodyshape3.frame_a.R.T[2,2], bodyshape3.frame_a.R.T[2,3]}, {0.0, bodyshape3.frame_a.R.T[3,2], bodyshape3.frame_a.R.T[3,3]}}, {revolute3.w, 0.0, 0.0}), {0.0, 0.0, 0.0}) + {revolute3.w, 0.0, 0.0})[1];
// 67: revolute3.w = der(revolute3.phi);
// 64: bodyshape3.frame_a.R.T[2,3] = sin(revolute3.phi);
// 46: bodyshape3.frame_b.r_0[1] = ({bodyshape3.body.frame_a.r_0[1], bodyshape3.body.frame_a.r_0[2], bodyshape3.body.frame_a.r_0[3]} + Modelica.Mechanics.MultiBody.Frames.resolve1(Modelica.Mechanics.MultiBody.Frames.Orientation({{1.0, 0.0, 0.0}, {0.0, bodyshape3.frame_a.R.T[2,2], bodyshape3.frame_a.R.T[2,3]}, {0.0, bodyshape3.frame_a.R.T[3,2], bodyshape3.frame_a.R.T[3,3]}}, {bodyshape3.body.w_a[1], bodyshape3.body.w_a[2], bodyshape3.body.w_a[3]}), {bodyshape3.frameTranslation.r[1], bodyshape3.frameTranslation.r[2], bodyshape3.frameTranslation.r[3]}))[1];
// 79: 0.0 = revolute2.R_rel.T[2,2] * bodyshape1.frame_a.R.T[2,1] + revolute2.R_rel.T[2,3] * bodyshape1.frame_a.R.T[3,1];
// 75: bodyshape3.frame_a.R.T[3,2] = revolute2.R_rel.T[3,2] * bodyshape1.frame_a.R.T[2,2] + revolute2.R_rel.T[3,3] * bodyshape1.frame_a.R.T[3,2];
// 101: bodyshape3.body.frame_a.r_0[3] = Modelica.Mechanics.MultiBody.Frames.resolve1(Modelica.Mechanics.MultiBody.Frames.Orientation({{1.0, 0.0, 0.0}, {bodyshape1.frame_a.R.T[2,1], bodyshape1.frame_a.R.T[2,2], bodyshape1.frame_a.R.T[2,3]}, {bodyshape1.frame_a.R.T[3,1], bodyshape1.frame_a.R.T[3,2], bodyshape1.frame_a.R.T[3,3]}}, {bodyshape1.body.w_a[1], bodyshape1.body.w_a[2], bodyshape1.body.w_a[3]}), {bodyshape1.frameTranslation.r[1], bodyshape1.frameTranslation.r[2], bodyshape1.frameTranslation.r[3]})[3];
// 76: 0.0 = revolute2.R_rel.T[3,2] * bodyshape1.frame_a.R.T[2,1] + revolute2.R_rel.T[3,3] * bodyshape1.frame_a.R.T[3,1];
// 78: bodyshape3.frame_a.R.T[2,2] = revolute2.R_rel.T[2,2] * bodyshape1.frame_a.R.T[2,2] + revolute2.R_rel.T[2,3] * bodyshape1.frame_a.R.T[3,2];
// 77: bodyshape3.frame_a.R.T[2,3] = revolute2.R_rel.T[2,2] * bodyshape1.frame_a.R.T[2,3] + revolute2.R_rel.T[2,3] * bodyshape1.frame_a.R.T[3,3];
// 60: bodyshape3.body.w_a[2] = (Modelica.Mechanics.MultiBody.Frames.resolve2(Modelica.Mechanics.MultiBody.Frames.Orientation({{1.0, 0.0, 0.0}, {0.0, bodyshape3.frame_a.R.T[2,2], bodyshape3.frame_a.R.T[2,3]}, {0.0, bodyshape3.frame_a.R.T[3,2], bodyshape3.frame_a.R.T[3,3]}}, {revolute3.w, 0.0, 0.0}), {0.0, 0.0, 0.0}) + {revolute3.w, 0.0, 0.0})[2];
// 86: revolute2.R_rel.T[2,2] = cos(revolute2.phi);
// 85: revolute2.R_rel.T[2,3] = sin(revolute2.phi);
// 84: revolute2.R_rel.T[3,2] = -sin(revolute2.phi);
// 74: bodyshape3.frame_a.R.T[3,3] = revolute2.R_rel.T[3,2] * bodyshape1.frame_a.R.T[2,3] + revolute2.R_rel.T[3,3] * bodyshape1.frame_a.R.T[3,3];
// 88: revolute2.w = der(revolute2.phi);
// 102: bodyshape3.body.frame_a.r_0[2] = Modelica.Mechanics.MultiBody.Frames.resolve1(Modelica.Mechanics.MultiBody.Frames.Orientation({{1.0, 0.0, 0.0}, {bodyshape1.frame_a.R.T[2,1], bodyshape1.frame_a.R.T[2,2], bodyshape1.frame_a.R.T[2,3]}, {bodyshape1.frame_a.R.T[3,1], bodyshape1.frame_a.R.T[3,2], bodyshape1.frame_a.R.T[3,3]}}, {bodyshape1.body.w_a[1], bodyshape1.body.w_a[2], bodyshape1.body.w_a[3]}), {bodyshape1.frameTranslation.r[1], bodyshape1.frameTranslation.r[2], bodyshape1.frameTranslation.r[3]})[2];
// 80: bodyshape3.body.w_a[3] = (Modelica.Mechanics.MultiBody.Frames.resolve2(Modelica.Mechanics.MultiBody.Frames.Orientation({{1.0, 0.0, 0.0}, {0.0, revolute2.R_rel.T[2,2], revolute2.R_rel.T[2,3]}, {0.0, revolute2.R_rel.T[3,2], revolute2.R_rel.T[3,3]}}, {revolute2.w, 0.0, 0.0}), {bodyshape1.body.w_a[1], bodyshape1.body.w_a[2], bodyshape1.body.w_a[3]}) + {revolute2.w, 0.0, 0.0})[3];
// 103: bodyshape3.body.frame_a.r_0[1] = Modelica.Mechanics.MultiBody.Frames.resolve1(Modelica.Mechanics.MultiBody.Frames.Orientation({{1.0, 0.0, 0.0}, {bodyshape1.frame_a.R.T[2,1], bodyshape1.frame_a.R.T[2,2], bodyshape1.frame_a.R.T[2,3]}, {bodyshape1.frame_a.R.T[3,1], bodyshape1.frame_a.R.T[3,2], bodyshape1.frame_a.R.T[3,3]}}, {bodyshape1.body.w_a[1], bodyshape1.body.w_a[2], bodyshape1.body.w_a[3]}), {bodyshape1.frameTranslation.r[1], bodyshape1.frameTranslation.r[2], bodyshape1.frameTranslation.r[3]})[1];
// 81: bodyshape3.body.w_a[2] = (Modelica.Mechanics.MultiBody.Frames.resolve2(Modelica.Mechanics.MultiBody.Frames.Orientation({{1.0, 0.0, 0.0}, {0.0, revolute2.R_rel.T[2,2], revolute2.R_rel.T[2,3]}, {0.0, revolute2.R_rel.T[3,2], revolute2.R_rel.T[3,3]}}, {revolute2.w, 0.0, 0.0}), {bodyshape1.body.w_a[1], bodyshape1.body.w_a[2], bodyshape1.body.w_a[3]}) + {revolute2.w, 0.0, 0.0})[2];
// 126: 0.0 = -0.0;
// 127: 0.0 = 0.0;
// for variables
// revolute2.frame_b.f[1](68), revolute3.a(56), bodyshape1.body.w_a[1](74), revolute3.phi(55), bodyshape1.frame_a.f[3](91), bodyshape1.body.z_a[2](70), bodyshape1.frame_b.f[2](87), bodyshape1.frame_b.f[3](86), bodyshape1.frame_b.t[1](85), fixedtranslation1.frame_a.t[2](2), revolute2.w(57), bodyshape1.frame_a.R.T[3,3](94), bodyshape1.frame_a.t[3](89), bodyshape3.frameTranslation.frame_a.t[3](21), bodyshape1.frame_a.t[2](90), bodyshape1.frame_a.f[1](93), bodyshape1.frame_a.f[2](92), bodyshape1.frame_b.t[2](84), bodyshape1.body.z_a[1](71), world.frame_b.t[3](100), bodyshape1.body.z_a[3](69), world.frame_b.t[1](102), bodyshape3.frameTranslation.frame_a.t[2](22), bodyshape1.frame_a.R.T[2,2](98), bodyshape3.body.frame_a.r_0[1](17), bodyshape1.frame_a.R.T[2,1](99), revolute1.R_rel.T[2,2](111), revolute1.a(112), bodyshape1.frameTranslation.frame_a.t[2](81), revolute1.frame_a.R.T[2,2](126), revolute1.frame_a.R.T[2,1](127)
// Error: Internal error Transformation Module PFPlusExt index Reduction Method Pantelides failed!
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Expand Up @@ -212,7 +212,7 @@ simulate(OverdeterminedInitialization.Fluid.DynamicPipeInitialValues); getErrorS
// * candidate: pipe.flowModel.states[1].h(start = 100000.0)
// * candidate: pipe.heatTransfer.states[1].h(start = 100000.0)
// => select value from pipe.mediums[1].h(start = 2500000.0) for variable: pipe.mediums[1].h
// Warning: It was not possible to determine if the initialization problem is consistent, because of not evaluable parameters during compile time: source.p = system.p_start (10000000.0 = system.p_start )
// Warning: It was not possible to determine if the initialization problem is consistent, because of not evaluable parameters during compile time: source.p = system.p_start (10000000.0 = system.p_start)
// Warning: The initial conditions are not fully specified. Use +d=initialization for more information.
// Warning: The initial conditions are over specified. Use +d=initialization for more information.
// Warning: There are iteration variables with default zero start attribute. Use +d=initialization for more information.
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Expand Up @@ -13,7 +13,7 @@ buildModel(OverdeterminedInitialization.Fluid.TwoVolumesEquationsFullInitialInco
// true
// ""
// {"OverdeterminedInitialization.Fluid.TwoVolumesEquationsFullInitialInconsistent","OverdeterminedInitialization.Fluid.TwoVolumesEquationsFullInitialInconsistent_init.xml"}
// "Error: The initialization problem is inconsistent due to the following equation: p1 = 100000.0 (200000.0 = 100000.0 )
// "Error: The initialization problem is inconsistent due to the following equation: p1 = 100000.0 (200000.0 = 100000.0)
// Warning: The initial conditions are over specified. Use +d=initialization for more information.
// "
// endResult
Expand Up @@ -88,7 +88,7 @@ buildModel(OverdeterminedInitialization.Fluid.TwoVolumesFullInitial); getErrorSt
// * candidate: V1.ports[2].p(start = 1000000.0)
// * candidate: V1.ports[1].p(start = 1000000.0)
// => select value from V2.medium.p(start = V2.p_start) for variable: V2.medium.p
// Warning: It was not possible to determine if the initialization problem is consistent, because of not evaluable parameters during compile time: V1.medium.p = V1.p_start (V2.p_start = V1.p_start )
// Warning: It was not possible to determine if the initialization problem is consistent, because of not evaluable parameters during compile time: V1.medium.p = V1.p_start (V2.p_start = V1.p_start)
// Warning: The initial conditions are over specified. Use +d=initialization for more information.
// Warning: There are iteration variables with default zero start attribute. Use +d=initialization for more information.
// "
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Expand Up @@ -96,7 +96,7 @@ simulate(OverdeterminedInitialization.Fluid.TwoVolumesFullInitialInconsistent);
// * candidate: V1.ports[2].p(start = 1000000.0)
// * candidate: V1.ports[1].p(start = 1000000.0)
// => select value from V2.medium.p(start = V2.p_start) for variable: V2.medium.p
// Warning: It was not possible to determine if the initialization problem is consistent, because of not evaluable parameters during compile time: V1.medium.p = V1.p_start (V2.p_start = V1.p_start )
// Warning: It was not possible to determine if the initialization problem is consistent, because of not evaluable parameters during compile time: V1.medium.p = V1.p_start (V2.p_start = V1.p_start)
// Warning: The initial conditions are over specified. Use +d=initialization for more information.
// Warning: There are iteration variables with default zero start attribute. Use +d=initialization for more information.
// Warning: Alias set with several free start values
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