-
Notifications
You must be signed in to change notification settings - Fork 261
/
Compressor.cpp
224 lines (181 loc) · 7.79 KB
/
Compressor.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
/**
* @file
* @brief Source file for Compressor audio effect class
* @author
*
* @ref License
*/
/* LICENSE
*
* Copyright (c) 2008-2019 OpenShot Studios, LLC
* <http://www.openshotstudios.com/>. This file is part of
* OpenShot Library (libopenshot), an open-source project dedicated to
* delivering high quality video editing and animation solutions to the
* world. For more information visit <http://www.openshot.org/>.
*
* OpenShot Library (libopenshot) is free software: you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* OpenShot Library (libopenshot) is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Compressor.h"
#include "Exceptions.h"
using namespace openshot;
/// Blank constructor, useful when using Json to load the effect properties
Compressor::Compressor() : threshold(-10), ratio(1), attack(1), release(1), makeup_gain(1), bypass(false) {
// Init effect properties
init_effect_details();
}
// Default constructor
Compressor::Compressor(Keyframe new_threshold, Keyframe new_ratio, Keyframe new_attack, Keyframe new_release, Keyframe new_makeup_gain, Keyframe new_bypass) :
threshold(new_threshold), ratio(new_ratio), attack(new_attack), release(new_release), makeup_gain(new_makeup_gain), bypass(new_bypass)
{
// Init effect properties
init_effect_details();
}
// Init effect settings
void Compressor::init_effect_details()
{
/// Initialize the values of the EffectInfo struct.
InitEffectInfo();
/// Set the effect info
info.class_name = "Compressor";
info.name = "Compressor";
info.description = "Add compressor effect on the frame's audio. This effect reduces the volume of loud sounds or amplify quiet sounds.";
info.has_audio = true;
info.has_video = false;
input_level = 0.0f;
yl_prev = 0.0f;
}
// This method is required for all derived classes of EffectBase, and returns a
// modified openshot::Frame object
std::shared_ptr<openshot::Frame> Compressor::GetFrame(std::shared_ptr<openshot::Frame> frame, int64_t frame_number)
{
// Adding Compressor
const int num_input_channels = frame->audio->getNumChannels();
const int num_output_channels = frame->audio->getNumChannels();
const int num_samples = frame->audio->getNumSamples();
mixed_down_input.setSize(1, num_samples);
inverse_sample_rate = 1.0f / frame->SampleRate(); //(float)getSampleRate();
inverseE = 1.0f / M_E;
if ((bool)bypass.GetValue(frame_number))
return frame;
mixed_down_input.clear();
for (int channel = 0; channel < num_input_channels; ++channel)
mixed_down_input.addFrom(0, 0, *frame->audio, channel, 0, num_samples, 1.0f / num_input_channels);
for (int sample = 0; sample < num_samples; ++sample) {
float T = threshold.GetValue(frame_number);
float R = ratio.GetValue(frame_number);
float alphaA = calculateAttackOrRelease(attack.GetValue(frame_number));
float alphaR = calculateAttackOrRelease(release.GetValue(frame_number));
float gain = makeup_gain.GetValue(frame_number);
float input_squared = powf(mixed_down_input.getSample(0, sample), 2.0f);
input_level = input_squared;
xg = (input_level <= 1e-6f) ? -60.0f : 10.0f * log10f(input_level);
if (xg < T)
yg = xg;
else
yg = T + (xg - T) / R;
xl = xg - yg;
if (xl > yl_prev)
yl = alphaA * yl_prev + (1.0f - alphaA) * xl;
else
yl = alphaR * yl_prev + (1.0f - alphaR) * xl;
control = powf (10.0f, (gain - yl) * 0.05f);
yl_prev = yl;
for (int channel = 0; channel < num_input_channels; ++channel) {
float new_value = frame->audio->getSample(channel, sample)*control;
frame->audio->setSample(channel, sample, new_value);
}
}
for (int channel = num_input_channels; channel < num_output_channels; ++channel)
frame->audio->clear(channel, 0, num_samples);
// return the modified frame
return frame;
}
float Compressor::calculateAttackOrRelease(float value)
{
if (value == 0.0f)
return 0.0f;
else
return pow (inverseE, inverse_sample_rate / value);
}
// Generate JSON string of this object
std::string Compressor::Json() const {
// Return formatted string
return JsonValue().toStyledString();
}
// Generate Json::Value for this object
Json::Value Compressor::JsonValue() const {
// Create root json object
Json::Value root = EffectBase::JsonValue(); // get parent properties
root["type"] = info.class_name;
root["threshold"] = threshold.JsonValue();
root["ratio"] = ratio.JsonValue();
root["attack"] = attack.JsonValue();
root["release"] = release.JsonValue();
root["makeup_gain"] = makeup_gain.JsonValue();
root["bypass"] = bypass.JsonValue();
// return JsonValue
return root;
}
// Load JSON string into this object
void Compressor::SetJson(const std::string value) {
// Parse JSON string into JSON objects
try
{
const Json::Value root = openshot::stringToJson(value);
// Set all values that match
SetJsonValue(root);
}
catch (const std::exception& e)
{
// Error parsing JSON (or missing keys)
throw InvalidJSON("JSON is invalid (missing keys or invalid data types)");
}
}
// Load Json::Value into this object
void Compressor::SetJsonValue(const Json::Value root) {
// Set parent data
EffectBase::SetJsonValue(root);
// Set data from Json (if key is found)
if (!root["threshold"].isNull())
threshold.SetJsonValue(root["threshold"]);
if (!root["ratio"].isNull())
ratio.SetJsonValue(root["ratio"]);
if (!root["attack"].isNull())
attack.SetJsonValue(root["attack"]);
if (!root["release"].isNull())
release.SetJsonValue(root["release"]);
if (!root["makeup_gain"].isNull())
makeup_gain.SetJsonValue(root["makeup_gain"]);
if (!root["bypass"].isNull())
bypass.SetJsonValue(root["bypass"]);
}
// Get all properties for a specific frame
std::string Compressor::PropertiesJSON(int64_t requested_frame) const {
// Generate JSON properties list
Json::Value root;
root["id"] = add_property_json("ID", 0.0, "string", Id(), NULL, -1, -1, true, requested_frame);
root["layer"] = add_property_json("Track", Layer(), "int", "", NULL, 0, 20, false, requested_frame);
root["start"] = add_property_json("Start", Start(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame);
root["end"] = add_property_json("End", End(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame);
root["duration"] = add_property_json("Duration", Duration(), "float", "", NULL, 0, 1000 * 60 * 30, true, requested_frame);
// Keyframes
root["threshold"] = add_property_json("Threshold (dB)", threshold.GetValue(requested_frame), "float", "", &threshold, -60, 0, false, requested_frame);
root["ratio"] = add_property_json("Ratio", ratio.GetValue(requested_frame), "float", "", &ratio, 1, 100, false, requested_frame);
root["attack"] = add_property_json("Attack (ms)", attack.GetValue(requested_frame), "float", "", &attack, 0.1, 100, false, requested_frame);
root["release"] = add_property_json("Release (ms)", release.GetValue(requested_frame), "float", "", &release, 10, 1000, false, requested_frame);
root["makeup_gain"] = add_property_json("Makeup gain (dB)", makeup_gain.GetValue(requested_frame), "float", "", &makeup_gain, -12, 12, false, requested_frame);
root["bypass"] = add_property_json("Bypass", bypass.GetValue(requested_frame), "bool", "", &bypass, 0, 1, false, requested_frame);
// Return formatted string
return root.toStyledString();
}