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Shift.cpp
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Shift.cpp
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/**
* @file
* @brief Source file for Shift effect class
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @ref License
*/
/* LICENSE
*
* Copyright (c) 2008-2019 OpenShot Studios, LLC
* <http://www.openshotstudios.com/>. This file is part of
* OpenShot Library (libopenshot), an open-source project dedicated to
* delivering high quality video editing and animation solutions to the
* world. For more information visit <http://www.openshot.org/>.
*
* OpenShot Library (libopenshot) is free software: you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* OpenShot Library (libopenshot) is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Shift.h"
#include "Exceptions.h"
using namespace openshot;
/// Blank constructor, useful when using Json to load the effect properties
Shift::Shift() : x(0.0), y(0.0) {
// Init effect properties
init_effect_details();
}
// Default constructor
Shift::Shift(Keyframe x, Keyframe y) : x(x), y(y)
{
// Init effect properties
init_effect_details();
}
// Init effect settings
void Shift::init_effect_details()
{
/// Initialize the values of the EffectInfo struct.
InitEffectInfo();
/// Set the effect info
info.class_name = "Shift";
info.name = "Shift";
info.description = "Shift the image up, down, left, and right (with infinite wrapping).";
info.has_audio = false;
info.has_video = true;
}
// This method is required for all derived classes of EffectBase, and returns a
// modified openshot::Frame object
std::shared_ptr<openshot::Frame> Shift::GetFrame(std::shared_ptr<openshot::Frame> frame, int64_t frame_number)
{
// Get the frame's image
std::shared_ptr<QImage> frame_image = frame->GetImage();
unsigned char *pixels = (unsigned char *) frame_image->bits();
// Get the current shift amount, and clamp to range (-1 to 1 range)
double x_shift = x.GetValue(frame_number);
double x_shift_limit = fmod(fabs(x_shift), 1.0);
double y_shift = y.GetValue(frame_number);
double y_shift_limit = fmod(fabs(y_shift), 1.0);
// Declare temp arrays to hold pixels while we move things around
unsigned char *temp_row = new unsigned char[frame_image->width() * 4]();
// X-SHIFT
// Loop through rows
for (int row = 0; row < frame_image->height(); row++) {
// Copy current row's pixels
int starting_row_pixel = row * frame_image->width();
memcpy(temp_row, &pixels[starting_row_pixel * 4], sizeof(char) * frame_image->width() * 4);
// Replace current row with left part of the pixels
if (x_shift > 0.0) {
// Move left side to the right
int relative_pixel_start = (int)round(frame_image->width() * x_shift_limit);
memcpy(&pixels[(starting_row_pixel + relative_pixel_start) * 4], &temp_row[0], sizeof(char) * (frame_image->width() - relative_pixel_start) * 4);
// Move right side to the left
memcpy(&pixels[starting_row_pixel * 4], &temp_row[(frame_image->width() - relative_pixel_start) * 4], sizeof(char) * relative_pixel_start * 4);
} else if (x_shift < 0.0) {
// Move right side to the left
int relative_pixel_start = (int)round(frame_image->width() * x_shift_limit);
memcpy(&pixels[starting_row_pixel * 4], &temp_row[relative_pixel_start * 4], sizeof(char) * (frame_image->width() - relative_pixel_start) * 4);
// Move left side to the right
memcpy(&pixels[(starting_row_pixel + (frame_image->width() - relative_pixel_start)) * 4], &temp_row[0], sizeof(char) * relative_pixel_start * 4);
}
}
// Make temp copy of pixels for Y-SHIFT
unsigned char *temp_image = new unsigned char[frame_image->width() * frame_image->height() * 4]();
memcpy(temp_image, pixels, sizeof(char) * frame_image->width() * frame_image->height() * 4);
// Y-SHIFT
// Replace current row with left part of the pixels
if (y_shift > 0.0) {
// Move top side to bottom
int relative_pixel_start = frame_image->width() * (int)round(frame_image->height() * y_shift_limit);
memcpy(&pixels[relative_pixel_start * 4], temp_image, sizeof(char) * ((frame_image->width() * frame_image->height()) - relative_pixel_start) * 4);
// Move bottom side to top
memcpy(pixels, &temp_image[((frame_image->width() * frame_image->height()) - relative_pixel_start) * 4], sizeof(char) * relative_pixel_start * 4);
} else if (y_shift < 0.0) {
// Move bottom side to top
int relative_pixel_start = frame_image->width() * (int)round(frame_image->height() * y_shift_limit);
memcpy(pixels, &temp_image[relative_pixel_start * 4], sizeof(char) * ((frame_image->width() * frame_image->height()) - relative_pixel_start) * 4);
// Move left side to the right
memcpy(&pixels[((frame_image->width() * frame_image->height()) - relative_pixel_start) * 4], temp_image, sizeof(char) * relative_pixel_start * 4);
}
// Delete arrays
delete[] temp_row;
delete[] temp_image;
// return the modified frame
return frame;
}
// Generate JSON string of this object
std::string Shift::Json() const {
// Return formatted string
return JsonValue().toStyledString();
}
// Generate Json::Value for this object
Json::Value Shift::JsonValue() const {
// Create root json object
Json::Value root = EffectBase::JsonValue(); // get parent properties
root["type"] = info.class_name;
root["x"] = x.JsonValue();
root["y"] = y.JsonValue();
// return JsonValue
return root;
}
// Load JSON string into this object
void Shift::SetJson(const std::string value) {
// Parse JSON string into JSON objects
try
{
const Json::Value root = openshot::stringToJson(value);
// Set all values that match
SetJsonValue(root);
}
catch (const std::exception& e)
{
// Error parsing JSON (or missing keys)
throw InvalidJSON("JSON is invalid (missing keys or invalid data types)");
}
}
// Load Json::Value into this object
void Shift::SetJsonValue(const Json::Value root) {
// Set parent data
EffectBase::SetJsonValue(root);
// Set data from Json (if key is found)
if (!root["x"].isNull())
x.SetJsonValue(root["x"]);
if (!root["y"].isNull())
y.SetJsonValue(root["y"]);
}
// Get all properties for a specific frame
std::string Shift::PropertiesJSON(int64_t requested_frame) const {
// Generate JSON properties list
Json::Value root;
root["id"] = add_property_json("ID", 0.0, "string", Id(), NULL, -1, -1, true, requested_frame);
root["position"] = add_property_json("Position", Position(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame);
root["layer"] = add_property_json("Track", Layer(), "int", "", NULL, 0, 20, false, requested_frame);
root["start"] = add_property_json("Start", Start(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame);
root["end"] = add_property_json("End", End(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame);
root["duration"] = add_property_json("Duration", Duration(), "float", "", NULL, 0, 1000 * 60 * 30, true, requested_frame);
// Keyframes
root["x"] = add_property_json("X Shift", x.GetValue(requested_frame), "float", "", &x, -1, 1, false, requested_frame);
root["y"] = add_property_json("Y Shift", y.GetValue(requested_frame), "float", "", &y, -1, 1, false, requested_frame);
// Set the parent effect which properties this effect will inherit
root["parent_effect_id"] = add_property_json("Parent Effect ID", 0.0, "string", info.parent_effect_id, NULL, -1, -1, false, requested_frame);
// Return formatted string
return root.toStyledString();
}