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[Bug]: blue tint with hardware acceleration on #10251
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The debug message is expected when launching from the Terminal instead of the app bundle. This is some OS limitation that has no practical consequences. No idea about the blue tint, except to try toggling hardware acceleration in the game options. |
Yes, thanks that did the trick. I thought the tint and the message were related. |
Did a lot of experimental investigation into this. Turns out that for some reason the color space is not |
Right, this is only noticed by people installing via Brew, as it seems this was introduced in 12+. Seems Apple changed Which makes me to believe this only happens when people custom build their version and forget to set the OSX SDK to 10.13 (like we do for releases). And the reports in this topic seems to confirm that. In other words: if you use the 10.13 SDK, all is fine. If you use a 12+ SDK, things break. We will fix this shortly :) |
Version of OpenTTD
12.2, macOS 13.0
Expected result
Game should be playable normally without a blue tint.
Actual result
Game starts up normally but has a blue tint.
Terminal window throws the following error:(unrelated to the issue)dbg: [driver] Could not change to foreground application. Error -50
Running with
Intel Iris Plus Graphics 655 1536 MB
Steps to reproduce
brew
openTTD
from TerminalSolution
Turn hardware acceleration off
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