Fix #10660: Sprite Font scale affected by viewport zoom level limits. #10668
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Motivation / Problem
The maximum viewport zoom level setting inadvertently affects the scaled sprite font, since with variable interface scaling all the font_zoom related variables were merged with gui_zoom.
This issue does not affect scaleable fonts, only the built-in sprite font.
Description
Add separate _font_zoom which is only used to scale the sprite font. This is not clamped to the viewport zoom level limits, so always follows interface scale.
Limitations
Non-font sprites are still limited to the viewport zoom level, even when shown in a GUI. This is because there's currently no differentiation between viewport sprites and gui sprites, and also some sprites are used in both locations.
Could possibly be done but I think it's separate to this.
Checklist for review
Some things are not automated, and forgotten often. This list is a reminder for the reviewers.