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Releases: OpenVR-Advanced-Settings/OpenVR-AdvancedSettings

5.8.11

29 Mar 06:25
72e91e9
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Fixes

  • Fixed an issue where space drag would not properly initialize if a user's base stations were asleep
  • Fixed an issue preventing third party apps to adjust chaperone properly note: this is the default behavior, but changes will only properly apply when there are no current offsets with space drag.
  • Changed the space fix tab features to be based off of space drag logic

5.8.9

25 Mar 21:05
3c856a5
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Fixes

  • Fixed Brightness Slider, minimum now 3% by text set and 20% by scroll bar
  • Fixed various Re-center / space drag issues
  • Fixed psuedo room-setup launch on auto-apply chaperone
  • Increased logging around Space Drag
  • Changed wording in offsets tab from "seated recenter" to "recenter"

v5.8.6: 5.8.6 (#661)

28 Feb 00:21
ec865f5
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5.8.6

Feedback

  • Please if you have particular issues with this build comment in steam Discussion forums or on our discord so I can investigate if needed.

Bug Fixes

  • Space Drag Changes - Removed some checks to fix an issue where users could not drag out of the box. This fix should mainly effect non Lighthouse users.
  • Recenter Fixed - Recenter should be working again
  • Fixed camera settings - fixed an issue with camera settings for steamvr page

Misc:

  • Removed allow external chaperone edits setting

Known Issues:

  • Some reports of issues with Space drag on pico 3 link
  • Play area will be centered around origin point if you use space fix features/tab
  • Settings don't save in Desktop Mode if you close the window (please either just close SteamVR or shut it down with button in settings for now)
  • There may still be some lingering issues with space drag and it jumping when you start to pull in certain configurations

5.8.3

21 Feb 18:46
48a7cf4
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5.8.3

Features

  • Battery Tracker overlay control - ability in utility tab to now disable the overlay for batteries on trackers if you don't want it.
  • Desktop Mode Improvements
    • Steam launch option on steam there should be an option to launch into desktop mode (this is just the --desktop-mode parameter)
    • Always launch as Desktop Mode in settings tab you will now have a checkbox to always launch as desktop mode, if the screen is blank I would recommend this as an option as it is fully functional now, just will not be in the SteamVR dashboard.
    • Bindings Tab on Desktop this will now open your default browser to the SteamVR binding interface, it varies slightly from overlay version as you will have to navigate to OVRAS instead of being dropped directly on the screen.
  • Added F13-F19 as Keyboard Options via G3-G9
  • No HMD Toggle in SteamVR tab added toggle to change steamvr setting to not require an HMD
  • Power Button launches SteamVR in SteamVR tab added toggle to change steamvr setting on whether or not controller button will turn on steamVR

Bug Fixes

  • Space Drag Changes - Removed some checks to fix an issue where users could not drag out of the box. This fix should mainly effect non Lighthouse users.
  • initialization Changes - Will now retry SteamVR initialization if it does not work - this may not work 100% as intended and is something to watch, this may fix some of the automatic crashing users were having.

Misc

  • Removed old-style motion This was mostly a legacy feature, and with testing I don't think this feature is required any longer
  • Removed adjust chaperone This Feature is no longer required due to recent-ish changes to chaperone behavior from Valve
  • Made Some Minor Changes to Space Drag code to optimize it slightly
  • Removed Simple Recenter Was not exposed to users, and was just dead code.

Known Issues

  • Chaperone Profiles Will have to be remade
  • In some set-ups when you start to "drag" you may "jump" a little bit - this should be same as current behavior, and I'm investigating, creating and applying a chaperone profile fixes this issue if it bothers you
  • Closing The Desktop Window WILL NOT save settings, either exit VR or exit ovras through settings->shutdown option
  • Auto apply chaperone profile causes room setup to pseudo-launch, it will disappear in ~30 seconds, you can close it, or launch games over it.

WMR support

  • Should now be considered deprecated, Everything will continue to work as is, It's more a matter of support if specific features break for WMR only they will not be receiving updates.

5.7.4 space drag disable fix

09 Oct 20:44
54d22a4
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Fixes

  • Updated SteamVR Libraries to 1.26.7
  • Changed behavior of space drag to ignore play area error In some setups the play area does not seem to be properly reported to steamvr, this does not effect the chaperone, and as such we should ignore it as a UX matter for users.
  • Updated the camera options in SteamVR tab, these may not work but the update to steamvr requires it
  • Updated and fixed some errors in space drag with ResetSeatedZeroPose and ResetZeroPose

5.7.3 (revert 5.7.2 behavior)

28 Jun 18:54
f095d2d
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This Update Simply forces the "Adjust Chaperone" setting to off.

I left the "adjust chaperone" option in Settings, but otherwise nothing else changed

5.7.2 Chaperone Movement Fix for SteamVR 1.26.3

12 Jun 02:21
b3c3659
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Note: This Version was made specifically for SteamVR version 1.26.3 and should not be used for other versions

Fixes Issues with Space Drag and Chaperone Not properly Adjusting When being used

Fixes a UI bug for the warning with External chaperone, and Old-style motion

Re-Adds the "Adjust chaperone" option in the setting page

This Version Should Be Used Currently only with 1.26.3 Version of SteamVR or newer, as the chaperone movement will be incorrect on older versions.

5.7.1 Bug Fix

18 May 20:03
b3c3659
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Fixes the "OpenVR version is too outdated" message, like the hmd not found error this appears to be a race condition in non-native hmd's where a bad interface is reported temporarily, instead of exiting out we should just continue on logging the error.

5.7.0 Chaperone fade-out based on height, volume slider

17 May 20:11
1cfd9ff
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5.7.0 Patch Notes

Features

  • Chaperone Auto Fade Out Height based
    • When head ducks below configurable height for >5 seconds chaperone will fade out, allows dynamically disabling chaperone if you say sit down in your play area
    • note This currently doesn't really respect space drag, so will only properly work while you are not drug away from origin
    • note This will disable chaperone and fade distance chaperone features while this is enabled (and are as such disabledin the UI [The fade distance is 0.4m while standing with this feature])
  • Volume Slider in setting tab
    • note currently does not affect alarm volume

Bug Fixes

  • HMD not found error (and other steamvr init errors)
    • if we detect a steamvr error on bootup now we will log and otherwise ignore the errors. It appears as though steamvr may throw the errors incorrectly during startup or there is a race condition internal to steamvr in some setups.

5.6.2 Per App Binds

28 Jul 22:05
65b5aac
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5.6.2

Features

Per App Bindings

  • In the SteamVR tab You are now able to set bindings for overlay applications based on what game you are playing.

  • These Binding Files are saved in the Same directory as your settings/logs

A new Look

  • a new Color Scheme to better match OpenVR/SteamVR's theme

Ignore Boundary State

  • This is another attempt at trying to get better support for space drag on third party headsets.
  • Simply click this button per session, and it should help you
  • If it works well, it will be better integrated if not it may eventually be removed

Fixes

  • Fixed a Collision in Settings, and rotation page for entries