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Crash When Reverting Display Filter Setting (HQx) #1389

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Quickmind01 opened this issue Oct 1, 2022 · 3 comments
Open

Crash When Reverting Display Filter Setting (HQx) #1389

Quickmind01 opened this issue Oct 1, 2022 · 3 comments
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Cannot reproduce Haven't been able to reproduce locally Confirmed Reproduced but not fixed yet

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@Quickmind01
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In OXCE 7.7.3, the HQx display filter seems to cause a crash when trying to revert to a previous setting or switch to a different setting if you manage to get this one accepted. To further explain that last part, when I try to switch to HQx, I hear the window open asking if I want to keep it, but it is not displayed. It's as if the display freezes. If I click off of the game onto another window, it then displays properly and I can interact with it. If I click "Yes" to keep HQx, the engine runs fine, but when I try to switch to another display filter, the game immediately crashes. Thankfully, it seemed to retain the new setting when I reloaded.

@MeridianOXC
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MeridianOXC commented Oct 1, 2022

I could not reproduce the issue.
See attached video.

hqx-filter.mp4

@MeridianOXC MeridianOXC added the Cannot reproduce Haven't been able to reproduce locally label Oct 1, 2022
@MeridianOXC MeridianOXC self-assigned this Oct 1, 2022
@Quickmind01
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That's strange. I'll test my settings and see if that has something to do with it. I have the log and link to video attached.

openxcom.log
https://youtu.be/z3m4AxiVbF0

@Quickmind01
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Quickmind01 commented Oct 1, 2022

Seems like 1400x900 is the start of the crash. Anything smaller than that works for me.

1600x900 works, though, as does 1600x1024.

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