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dice.py
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dice.py
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import random
import tkinter as tk
animation_speed = 1
def create_dice(root):
"""
create the dice canvas list as dice[0] to dice[6]
"""
dice = []
dice.append(draw_dice(root, 'dot0')) # empty
dice.append(draw_dice(root, 'dot5')) # center dot --> 1
dice.append(draw_dice(root, 'dot4', 'dot6'))
dice.append(draw_dice(root, 'dot3', 'dot5', 'dot7'))
dice.append(draw_dice(root, 'dot1', 'dot3', 'dot7', 'dot9'))
dice.append(draw_dice(root, 'dot1', 'dot3', 'dot5', 'dot7', 'dot9'))
dice.append(draw_dice(root, 'dot1', 'dot3', 'dot4', 'dot6', 'dot7', 'dot9'))
return dice
def draw_dice(root, *arg):
"""
draws the 7 different dice dots on the canvas
"""
w = 20
h = 20
c = tk.Canvas(root, width=w + 3, height=h + 3, bg='blue')
# set the dot specs
x = 2
y = 2
r = 5
bg = c.create_rectangle(x, y, x + w + 3, y + w + 3, fill='#aaaaaa', outline='red', width=2)
# print(bg)
if 'dot1' in arg:
dot1 = c.create_oval(x, y, x + r, y + r, fill='black')
x = w / 2
x = 19
if 'dot3' in arg:
dot3 = c.create_oval(x, y, x + r, y + r, fill='black')
x = 2
y = h / 2
if 'dot4' in arg:
dot4 = c.create_oval(x, y, x + r, y + r, fill='black')
x = w / 2
if 'dot5' in arg:
dot5 = c.create_oval(x, y, x + r, y + r, fill='black')
x = 19
if 'dot6' in arg:
dot6 = c.create_oval(x, y, x + r, y + r, fill='black')
x = 2
y = 19
if 'dot7' in arg:
dot7 = c.create_oval(x, y, x + r, y + r, fill='black')
x = w / 2
x = 19
if 'dot9' in arg:
dot9 = c.create_oval(x, y, x + r, y + r, fill='black')
if 'dot0' in arg:
# defult=c.create_text(x,y,text="\u2684", font="Helvetica 20 bold")
c.delete(bg)
return c
t0 = 150 * animation_speed
class dice(tk.Frame):
def __init__(self, parent, n, ):
tk.Frame.__init__(self, parent)
self.dice_list = create_dice(self)
self.index = n
# self.master = parent
self.dice_list[self.index].pack() # .place(relx=0,rely=0)#grid(row=3, column=0, columnspan=3)
def roll_dice(self, target_number, num_times, t=t0, callback=None):
assert num_times >= 0
# if num_times >= 0:
# if callback:
# callback()
# return
if num_times <= 1:
# self.dice_list[self.index].pack_forget()
self.hide_dice()
self.dice_list[abs(target_number)].pack()
# print(callback)
print("dice rolled",target_number)
if callback:
callback()
else:
# self.dice_list[self.index].pack_forget()
self.hide_dice()
self.index = random.randint(1, 6)
self.dice_list[self.index].pack() # place(relx=0,rely=0)#.grid(row=3, column=0, columnspan=3)
self.master.after(t,
lambda target=target_number, num_times=num_times - 1,
t=t + 10, callback=callback: self.roll_dice(target_number=target,
num_times=num_times,
t=t,
callback=callback))
def hide_dice(self):
self.dice_list[self.index].pack_forget()
#
# def click():
# # button1['state']='disabled'
# """
# display a randomly selected dice value
# """
# # start with a time delay of 100 ms and increase it as the dice rolls
# t = 100
# stop = random.randint(13, 18)
# for x in range(stop):
# dice_index = x % 6 + 1
# root.title(str(dice_index)) # test
# dice_list[dice_index].grid(row=1, column=0, pady=5)
# root.update()
# if x == stop - 1:
# # final result available via var1.get()
# var1.set(str(x % 6 + 1))
# break
# root.after(t, dice_list[dice_index].grid_forget())
# t += 25
class dices(tk.Frame):
def __init__(self, parent, ):
tk.Frame.__init__(self, parent)
self.d1 = dice(parent, n=0)
self.d2 = dice(parent, n=0)
self.d1.place(relx=0.5, rely=0.3)
self.d2.place(relx=0.2, rely=0.8)
self.rolling = 0
def roll_dices(self, n1=None, n2=None, callback_after_each=None, callback_after_all=None):
def after_roll():
self.rolling -= 1
if callback_after_each:
callback_after_each()
if self.rolling == 0:
if callback_after_all:
callback_after_all()
# self.after(100, callback_after_all)
# callback_after_all()
self.rolling = 2
self.d1.place_forget()
self.d2.place_forget()
self.d1.place(relx=random.uniform(0.5, 0.85), rely=random.uniform(0.5, 0.85))
self.d2.place(relx=random.uniform(0.2, 0.4), rely=random.uniform(0.2, 0.4))
n1 = n1 if n1 else random.randint(1, 6)
n2 = n2 if n2 else random.randint(1, 6)
# target, num_times, t=t0, callback=None
self.d1.roll_dice(n1, random.randint(10, 20), t0, after_roll)
self.d2.roll_dice(n2, random.randint(10, 20), t0, after_roll)
def hide_dices(self):
self.d1.place_forget()
self.d2.place_forget()
#
# def cb1():
# print("all dices done")
#
#
# def cb2():
# print("done dice")
#
# #
# root = tk.Tk()
# d = dices(root)
# d.place()
#
# d.roll_dices(callback_after_each = cb2, callback_after_all = cb1)
# # d1 = dice(root, n=1)
# # d1.place(relx=random.uniform(0.5,0.85), rely=random.uniform(0.5,0.85))
# # # d1.grid(row=3, column=2, columnspan=2)#place(relx=0.5,rely=0,anchor=CENTER)#pack(side=tk.LEFT)
# # d2 = dice(root, n=2)
# # d2.place(relx=random.uniform(0.2,0.4), rely=random.uniform(0.2,0.4))
# # d1.roll_dice(random.randint(1,6),random.randint(10,20),random.randint(50,200))
# # d2.grid(row=3, column=0, columnspan=2)#place(relx=0.5,rely=0.5,anchor=CENTER)#pack(side=tk.RIGHT)
# # d2.place_forget()
# # # StringVar() updates result label automatically
# # var1 = tk.StringVar()
# # # set initial value
# # var1.set("")
# # # create the result label
# result = tk.Label(root, textvariable=var1, fg='red')
# # result.grid(row=3, column=0, columnspan=3)
#
# # dice_list = create_dice(root)
# # # start with an empty canvas
# # dice_list[0].grid(row=1, column=0, pady=5)
#
# # button1 = tk.Button(root, text="Press me", command=click,)
# # button1.grid(row=2, column=0, pady=3)
#
# # start of program event loop
# root.mainloop()
# import tkinter as tk
# class ScrolledText(tk.Frame):
# def __init__(self, parent, *args, **kwargs):
# tk.Frame.__init__(self, parent)
# self.text = tk.Text(self, *args, **kwargs)
# self.vsb = tk.Scrollbar(self, orient="vertical", command=self.text.yview)
# self.text.configure(yscrollcommand=self.vsb.set)
# self.vsb.pack(side="right", fill="y")
# self.text.pack(side="left", fill="both", expand=True)
# class Example(tk.Frame):
# def __init__(self, parent):
# tk.Frame.__init__(self, parent)
# self.scrolled_text = ScrolledText(self)
# self.scrolled_text.pack(side="top", fill="both", expand=True)
# with open(__file__, "r") as f:
# self.scrolled_text.text.insert("1.0", f.read())
# root = tk.Tk()
# Example(root).pack(side="right")
# Example(root).pack(side="left")
# root.mainloop()