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enhancement : add odyssey onfoot icons #1

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mhwlng opened this issue Sep 27, 2021 · 0 comments
Open

enhancement : add odyssey onfoot icons #1

mhwlng opened this issue Sep 27, 2021 · 0 comments

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@mhwlng
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mhwlng commented Sep 27, 2021

Is it possible to add icons (.svg and .png format) for the new 'on foot' odyssey functionality ?

These are the buttons concerned :

                <option value="HumanoidOpenAccessPanelButton">Open Access Panel</option>

                <option value="HumanoidPrimaryInteractButton">Primary Interact</option>
                <option value="HumanoidSecondaryInteractButton">Secondary Interact</option>
                <option value="HumanoidSelectPrimaryWeaponButton">Select Primary Weapon</option>
                <option value="HumanoidSelectSecondaryWeaponButton">Select Secondary Weapon</option>
                <option value="HumanoidHideWeaponButton">Holster Weapon</option>
                <option value="HumanoidSwitchWeapon">Switch Weapon</option>
                <option value="HumanoidSelectUtilityWeaponButton">Select Tool</option>
                <option value="HumanoidSelectNextWeaponButton">Next Weapon</option>
                <option value="HumanoidSelectPreviousWeaponButton">Previous Weapon</option>
                <option value="HumanoidReloadButton">Reload</option>
                <option value="HumanoidSelectNextGrenadeTypeButton">Next Grenade Type</option>
                <option value="HumanoidSelectPreviousGrenadeTypeButton">Previous Grenade Type</option>
                <option value="HumanoidThrowGrenadeButton">Throw Grenade</option>
                <option value="HumanoidMeleeButton">Melee</option>
                <option value="HumanoidSwitchToRechargeTool">Energy Link</option>
                <option value="HumanoidSwitchToCompAnalyser">Profile Analyser</option>
                <option value="HumanoidToggleToolModeButton">Tool Mode</option>
                <option value="HumanoidToggleNightVisionButton">Night Vision</option>
                <option value="HumanoidSwitchToSuitTool">Suit Specific Tool</option>
                <option value="HumanoidToggleFlashlightButton">Flashlight</option>
                <option value="GalaxyMapOpen_Humanoid">Galaxy Map</option>
                <option value="SystemMapOpen_Humanoid">System Map</option>
                <option value="FocusCommsPanel_Humanoid">Comms Panel</option>
                <option value="QuickCommsPanel_Humanoid">Quick Comms</option>
                <option value="HumanoidConflictContextualUIButton">Conflict Zone Battle Stats</option>
                <option value="HumanoidToggleShieldsButton">Shields</option>
                <option value="HumanoidToggleMissionHelpPanelButton">Help</option>
                <option value="HumanoidClearAuthorityLevel">Clear Stolen Profile</option>
                <option value="HumanoidHealthPack">Use Medkit</option>
                <option value="HumanoidBattery">Use Energy Cells</option>
                <option value="HumanoidSelectFragGrenade">Select Frag Grenade</option>
                <option value="HumanoidSelectEMPGrenade">Select EMP Grenade</option>
                <option value="HumanoidSelectShieldGrenade">Select Shield Grenade</option>

p.s.

I now started to use the SVG versions of the icons in a new project as an alternative to the streamdeck :

https://forums.frontier.co.uk/threads/dashboard-button-box-using-bar-style-touch-screen.590404/

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