/
GlobalIlluminationSetting.ts
122 lines (122 loc) · 2.21 KB
/
GlobalIlluminationSetting.ts
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/**
* GI setting
* @group Setting
*/
export type GlobalIlluminationSetting = {
debug: boolean;
/**
*
*/
debugCamera?: boolean;
/**
* enable
*/
enable: boolean;
/**
* offset position X of volume of GI
*/
offsetX: number;
/**
* offset position Y of volume of GI
*/
offsetY: number;
/**
* offset position Z of volume of GI
*/
offsetZ: number;
/**
* Number of probes on the x-axis
*/
probeXCount: number;
/**
* Number of probes on the y-axis
*/
probeYCount: number;
/**
* Number of probes on the z-axis
*/
probeZCount: number;
/**
* The size of the data sampled by a probe on the map
*/
probeSize: number;
/**
* @internal
* The distance between probes
*/
probeSpace: number;
/**
* @internal
* The textute size of probe
*/
probeSourceTextureSize: number;
/**
* @internal
* Set the overall size of octahedral texture
*/
octRTMaxSize: number;
/**
* @internal
* Set square size of each octahedral texture
*/
octRTSideSize: number;
/**
* @internal
* Set max depth distance of probes
*/
maxDistance: number;
/**
* @internal
*/
normalBias: number;
/**
* @internal
*/
depthSharpness: number;
/**
* @internal
*/
hysteresis: number;
/**
* @internal
* Set hysteresis value (default 0.01)
*/
lerpHysteresis: number;
/**
* @internal
*/
irradianceChebyshevBias: number;
/**
* @internal
*/
rayNumber: number;
/**
* @internal
*/
irradianceDistanceBias: number;
/**
* Illumination intensity of indirect light
*/
indirectIntensity: number;
/**
*
*/
ddgiGamma: number,
/**
* The intensity of light rebound
*/
bounceIntensity: number;
/**
* @internal
* Set probe roughness
*/
probeRoughness: number;
/**
* Set whether to use real-time update GI
*/
realTimeGI: boolean;
/**
* Set whether the probe automatically render scene
*/
autoRenderProbe: boolean;
};