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When a client has an exception raised, it pops open a window in the game with information about the exception. There is options to continue, send to server or exit. Sending to server does nothing and there's no way to actually obtain the error report from the GUI because you can't select nor copy text.
There should be a way to at least dump the exception information to a file that can be accessed by the user for reporting to us.
The text was updated successfully, but these errors were encountered:
I think this should be done so that we can more efficiently track and resolve bugs that occur using the legacy codebase. What's the time investment requirement for this?
It should just be a quick couple lines in the exception handler that raises the window to dump the exception text to a file at the very least. So optimistically, maybe 30 minutes within starting it.
When a client has an exception raised, it pops open a window in the game with information about the exception. There is options to continue, send to server or exit. Sending to server does nothing and there's no way to actually obtain the error report from the GUI because you can't select nor copy text.
There should be a way to at least dump the exception information to a file that can be accessed by the user for reporting to us.
The text was updated successfully, but these errors were encountered: