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Rogue asteroids mechanic is not functioning #28

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Malxe opened this issue Mar 28, 2016 · 0 comments
Open

Rogue asteroids mechanic is not functioning #28

Malxe opened this issue Mar 28, 2016 · 0 comments
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@Malxe
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Malxe commented Mar 28, 2016

The mechanic of having rogue asteroids spawn off-screen and fall into orbit in a solar system for several turns before crashing into a randomly selected planet does not appear to be functioning. They typically start to show up after a week or two of gameplay, if I recall correctly.

These objects are owned by a pseudo-player account called 'NATURE'. They behave like ships in that they fly to a solar system and settle into orbit for a number of ticks before colliding and acting like planetary bombardment. The asteroid object stats can be found in res/rules/standard/Astroid.xml

@Delsorou Delsorou self-assigned this Mar 27, 2017
@Delsorou Delsorou modified the milestone: Revival-v0.1 Mar 27, 2017
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