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BiosDebugData.h
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/
BiosDebugData.h
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/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2014-2014 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "Pcsx2Types.h"
#include "../ps2/BiosTools.h"
struct EEInternalThread { // internal struct
u32 prev;
u32 next;
int status;
u32 entry;
u32 stack;
u32 gpReg;
short currentPriority;
short initPriority;
int waitType;
int semaId;
int wakeupCount;
int attr;
int option;
u32 entry_init;
int argc;
u32 argstring;
u32 stack_bottom; //FIXME
int stackSize;
u32 root;
u32 heap_base;
};
enum {
THS_BAD = 0x00,
THS_RUN = 0x01,
THS_READY = 0x02,
THS_WAIT = 0x04,
THS_SUSPEND = 0x08,
THS_WAIT_SUSPEND = 0x0C,
THS_DORMANT = 0x10,
};
enum {
WAIT_NONE = 0,
WAIT_WAKEUP_REQ = 1,
WAIT_SEMA = 2,
};
struct EEThread
{
int tid;
EEInternalThread data;
};
std::vector<EEThread> getEEThreads();