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[BUG]: Armored Core 2 FMVs have issues while using hardware rendering. #8860
Comments
Dump looks fine to me, can't see anything out of the ordinary either - it's just a copy of the FMV frame being written into GS memory, being drawn as a texture with a sprite, double buffered on a single framebuffer at BP 0. |
It's probably a usual tc thing, has a different buffer setup for 3d stuff, then when it switches to an fmv it misdetects and misses every other frame, cause it to look weird and glitchy |
In which case the SW FMV gamefix should work around it - easy way to confirm. (or, toggle SW on and off during the FMV) |
So should I just try to turning on and off SW mode with f9 and see if that's fixes it? |
yep |
Yep, that's fixes the FMVs! changing to software and then back to hardware render fixes the issue. |
Texture cache invalidation strikes again. |
Since I had the exact same issue, I'll leave a comment here. I fixed this by going into Game Fixes and enabling "Use software renderer for FMVs." The Agetec logo still got a bit messed up (since it's not an FMV, but a texture), but otherwise the "texture" alignment issue was fixed. |
This issue has been already fixed, months ago, it should be included on the latest version of pcsx2 :b, pls update and use defaults. (SO PLEASE, ANYONE READING THIS AND HAVING THIS ISSUE, DO NOT FOLLOW WHAT TENOME SAID, GET THE LATEST NIGHTLY VERSION INSTEAD) |
Describe the Bug
Some game FMVS will have issues drawing the image, displaying scanlines on top of the screen and making the characters to have an epileptic border and textures while using vulkan or opengl renders, not matter if you upscale or not, the only way to make it go away is to switch from one hardware render to another or switching to software, were this issues doesn't occur
(I haven't been able to test if this issue happens on the ntsc version due to me not having yet a copy for the game, so if anybody can test if that happens in that version too please told us!)
Reproduction Steps
Start up the game with any hardware rendering, the FMV after the "from software" logo will display the issue.
Expected Behavior
Imagine rendering without any image corruption on the characters and without any scan-lines on top
Software mode
Hardware render if you change to another hardware render in the middle of the cutscene
PCSX2 Revision
v1.7.4508
Operating System
Linux (64bit) - Specify distro below
If Linux - Specify Distro
EndeavourOS (Arch Linux based distro)
CPU
Ryzen 5 5600
GPU
Rx 6600
GS Settings
No response
Emulation Settings
GS Window Screenshots
No response
Logs & Dumps
Armored Core 2_SLES-50079_20230513010926.gs.zip
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