New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Failed to initialize GLEW on AGX #15
Comments
We rely on features from OpenGL Core Profile 4.0 and above. We currently do no provide support for OpenGL Compatibility Profile or OpenGL ES. |
this is the terminal output when i query OpenGL version. |
The problem might be related to: In the second answer the final solution was: Try to "Link against libOpenGL.so instead of libGL.so" by modifying the Unfortunately, we cannot really provide support for AGX. |
I am now facing linking error.
What is your hardware platform on which you could run this visualization code? |
Just normal Ubuntu 18.04 and Ubuntu 16.04. Normal PCs with Nvidia GPUs (1080s, 960, 2070, Quadro P6000, ...). |
Hey @NagarajDesai1, I'm sorry that currently our code only works on certain hardware platforms since we mainly focus on semantic SLAM approach research and cannot provide much help in the hardware developing side. I'll therefore close this issue. Please feel free to ask me to reopen it if needed. |
I am trying to run suma++ on NVIDIA AGX development toolkit. I am getting the following error when I try to run the visualizer:
QEGLPlatformContext: Failed to create context: 3009
OpenGL Context Version 2.0 compatibility profile
Missing GL version
terminate called after throwing an instance of 'std::runtime_error'
what(): Failed to initialize GLEW.
Aborted (core dumped)
GLEW is not initialized, could you provide a solution? I am new to using OpenGL.
The text was updated successfully, but these errors were encountered: