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Import SVN history #4
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I found several checkouts scattered across backups, still have to figure out which is most recent, if any. |
here! I still have complete SVN directory. What do you want me to do? |
Hey Thilo, long time no see! The easiest thing would be to give brain and perhaps me access to the repo, so that we could maybe import it - or you could do it by yourself if that's not too much of a hassle for you :) €: for the assets, as these should not be in the public: i can host a private repo under my username |
Actually, I still have the subversion server configured. I just tested it. It works. All the users configured back in the time should still work. URL is svn://tjps.eu/WoP |
This is great! Thank you for keeping that stuff for so long <3 Now let's hope brain remembers the credentials - i never had an svn account :( |
I can always change passwords / add users. However, as I don't know who you are right now, please forgive me if I don't give away credentials just as easily. |
That's ok - i'm smiley, the website & forum person and brain is the one who wrote gamecode since v1.5. |
yep. do you have PGP? send me an email to thilo [ta] tjps.eu and I can give you login |
augh, i'm not that advanced, i just have regular email :D |
I have imported the whole commit history via git-svn and will publish the source code repository as an archived repo for historical reasons soon. |
thank you! |
I think this can be closed now. |
I wonder what happened to the commit history from before 2009... if we had that, we could properly tag all releases there. |
Besides the exports of the engine/game source code for releases, the code and assets lived in a SVN repository. @codemasher asked to have the full SVN history imported into GitHub, if possible.
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