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handshake error #325
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Client log indicates that a hello was send while FML was waiting for the server to send its registry data, server is throwing an NPE in a location which makes it look like something is interfering with the handshake; You're not triggering server changes to occur before one has completed properly, are you? |
When you say "triggering server change," do you mean connecting players to other servers? if so, I didn't do that. Now i have uploaded more detail log, Note the timestamp as you read the log. The gist share page include three file, I am not sure i need split they to single gist page in order to better read, if you want ,please tell me. |
You're somehow processing two logins into the server at once, the exceptions also look as if something like a mod is bodging up the connection somewhere on the server |
I'm making some mini games, There's a lot of code like this: |
I just noticed that its two different users, that should be fine unless there is something interfering on the server But, I would look into what is causing that exception from being thrown, something is seemingly trying to write out a packet before the connection has been fully setup |
I want to tell you something about what I'm doing, I have two server , Two servers share a common plugin and magic_mod, common plugin register channel communicate with client: |
Hi, master, is there any progress? Or do you need cooperation from forge teams? If so , i would post issue in spongeforge project. |
Given my existing theory that you're sending data out outside of the correct phases, combined with your myriad of reports on other projects proving that you are in fact sending packets improperly, I have no interest in dealing with this issue, especially given that I'm still missing information on how exactly you're tripping this. If you can provide a minimal test plugin containing full source that can replicate this issue, I'll reconsider, but as-is, I have no interest in looking into this, nor do I believe that this is ultimately an issue on our end. |
ok, I'll review all messages sent, thank you ! |
I gave feedback last time, get 'update your forge server' response, now i update my forge server and client to 1.12.2-2768 from 2613, spongeforge up to 7.1.4 ,waterfall is the latest version 240.
the bug will not happen on bungeecord latest version.
some env:
server mod :testSpongePlugin.jar ,testForgeMod.jar ,spongeforge-2768.jar
client mod: testForgeMod.jar
java 8+
The following two logs are not actually the same problem,But they both cause the teleport server to fail .
server log:
client log:
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