forked from TrinityCore/TrinityCore
/
Chat.cpp
executable file
·1444 lines (1207 loc) · 53.1 KB
/
Chat.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
/*
* Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Common.h"
#include "ObjectMgr.h"
#include "World.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "DatabaseEnv.h"
#include "AccountMgr.h"
#include "CellImpl.h"
#include "Chat.h"
#include "GridNotifiersImpl.h"
#include "Language.h"
#include "Log.h"
#include "Opcodes.h"
#include "Player.h"
#include "UpdateMask.h"
#include "SpellMgr.h"
#include "ScriptMgr.h"
#include "ChatLink.h"
bool ChatHandler::load_command_table = true;
// wrapper for old-style handlers
template<bool (ChatHandler::*F)(const char*)>
bool OldHandler(ChatHandler* chatHandler, const char* args)
{
return (chatHandler->*F)(args);
}
// get number of commands in table
static size_t getCommandTableSize(const ChatCommand* commands)
{
if (!commands)
return 0;
size_t count = 0;
while (commands[count].Name != NULL)
count++;
return count;
}
// append source command table to target, return number of appended commands
static size_t appendCommandTable(ChatCommand* target, const ChatCommand* source)
{
const size_t count = getCommandTableSize(source);
if (count)
memcpy(target, source, count * sizeof(ChatCommand));
return count;
}
ChatCommand* ChatHandler::getCommandTable()
{
static ChatCommand banCommandTable[] =
{
{ "account", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleBanAccountCommand>, "", NULL },
{ "character", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleBanCharacterCommand>, "", NULL },
{ "playeraccount", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleBanAccountByCharCommand>, "", NULL },
{ "ip", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleBanIPCommand>, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand baninfoCommandTable[] =
{
{ "account", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleBanInfoAccountCommand>, "", NULL },
{ "character", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleBanInfoCharacterCommand>, "", NULL },
{ "ip", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleBanInfoIPCommand>, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand banlistCommandTable[] =
{
{ "account", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleBanListAccountCommand>, "", NULL },
{ "character", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleBanListCharacterCommand>, "", NULL },
{ "ip", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleBanListIPCommand>, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand channelSetCommandTable[] =
{
{ "ownership", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleChannelSetOwnership>, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand channelCommandTable[] =
{
{ "set", SEC_ADMINISTRATOR, true, NULL, "", channelSetCommandTable },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand groupCommandTable[] =
{
{ "leader", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleGroupLeaderCommand>, "", NULL },
{ "disband", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleGroupDisbandCommand>, "", NULL },
{ "remove", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleGroupRemoveCommand>, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand petCommandTable[] =
{
{ "create", SEC_GAMEMASTER, false, OldHandler<&ChatHandler::HandleCreatePetCommand>, "", NULL },
{ "learn", SEC_GAMEMASTER, false, OldHandler<&ChatHandler::HandlePetLearnCommand>, "", NULL },
{ "unlearn", SEC_GAMEMASTER, false, OldHandler<&ChatHandler::HandlePetUnlearnCommand>, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand pdumpCommandTable[] =
{
{ "load", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandlePDumpLoadCommand>, "", NULL },
{ "write", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandlePDumpWriteCommand>, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand sendCommandTable[] =
{
{ "items", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleSendItemsCommand>, "", NULL },
{ "mail", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleSendMailCommand>, "", NULL },
{ "message", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleSendMessageCommand>, "", NULL },
{ "money", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleSendMoneyCommand>, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand unbanCommandTable[] =
{
{ "account", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleUnBanAccountCommand>, "", NULL },
{ "character", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleUnBanCharacterCommand>, "", NULL },
{ "playeraccount", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleUnBanAccountByCharCommand>, "", NULL },
{ "ip", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleUnBanIPCommand>, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand ticketResponseCommandTable[] =
{
{ "append", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMTicketResponseAppendCommand>, "", NULL },
{ "appendln", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMTicketResponseAppendLnCommand>, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand ticketCommandTable[] =
{
{ "list", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMTicketListCommand>, "", NULL },
{ "onlinelist", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMTicketListOnlineCommand>, "", NULL },
{ "viewname", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMTicketGetByNameCommand>, "", NULL },
{ "viewid", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMTicketGetByIdCommand>, "", NULL },
{ "close", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMTicketCloseByIdCommand>, "", NULL },
{ "closedlist", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMTicketListClosedCommand>, "", NULL },
{ "escalatedlist", SEC_GAMEMASTER, true, OldHandler<&ChatHandler::HandleGMTicketListEscalatedCommand>, "", NULL },
{ "delete", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleGMTicketDeleteByIdCommand>, "", NULL },
{ "reset", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleGMTicketResetCommand>, "", NULL },
{ "assign", SEC_GAMEMASTER, true, OldHandler<&ChatHandler::HandleGMTicketAssignToCommand>, "", NULL },
{ "unassign", SEC_GAMEMASTER, true, OldHandler<&ChatHandler::HandleGMTicketUnAssignCommand>, "", NULL },
{ "comment", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMTicketCommentCommand>, "", NULL },
{ "togglesystem", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleToggleGMTicketSystem>, "", NULL },
{ "escalate", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMTicketEscalateCommand>, "", NULL },
{ "response", SEC_MODERATOR, true, NULL, "", ticketResponseCommandTable },
{ "complete", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMTicketCompleteCommand>, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
{
{ "pdump", SEC_ADMINISTRATOR, true, NULL, "", pdumpCommandTable },
{ "group", SEC_ADMINISTRATOR, false, NULL, "", groupCommandTable },
{ "channel", SEC_ADMINISTRATOR, true, NULL, "", channelCommandTable },
{ "pet", SEC_GAMEMASTER, false, NULL, "", petCommandTable },
{ "ticket", SEC_MODERATOR, false, NULL, "", ticketCommandTable },
{ "aura", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleAuraCommand>, "", NULL },
{ "unaura", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleUnAuraCommand>, "", NULL },
{ "nameannounce", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleNameAnnounceCommand>, "", NULL },
{ "gmnameannounce", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMNameAnnounceCommand>, "", NULL },
{ "announce", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleAnnounceCommand>, "", NULL },
{ "gmannounce", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMAnnounceCommand>, "", NULL },
{ "notify", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleNotifyCommand>, "", NULL },
{ "gmnotify", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMNotifyCommand>, "", NULL },
{ "appear", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleAppearCommand>, "", NULL },
{ "summon", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleSummonCommand>, "", NULL },
{ "groupsummon", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleGroupSummonCommand>, "", NULL },
{ "commands", SEC_PLAYER, true, OldHandler<&ChatHandler::HandleCommandsCommand>, "", NULL },
{ "die", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleDieCommand>, "", NULL },
{ "revive", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleReviveCommand>, "", NULL },
{ "dismount", SEC_PLAYER, false, OldHandler<&ChatHandler::HandleDismountCommand>, "", NULL },
{ "guid", SEC_GAMEMASTER, false, OldHandler<&ChatHandler::HandleGUIDCommand>, "", NULL },
{ "help", SEC_PLAYER, true, OldHandler<&ChatHandler::HandleHelpCommand>, "", NULL },
{ "itemmove", SEC_GAMEMASTER, false, OldHandler<&ChatHandler::HandleItemMoveCommand>, "", NULL },
{ "cooldown", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleCooldownCommand>, "", NULL },
{ "unlearn", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleUnLearnCommand>, "", NULL },
{ "distance", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleGetDistanceCommand>, "", NULL },
{ "recall", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleRecallCommand>, "", NULL },
{ "save", SEC_PLAYER, false, OldHandler<&ChatHandler::HandleSaveCommand>, "", NULL },
{ "saveall", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleSaveAllCommand>, "", NULL },
{ "kick", SEC_GAMEMASTER, true, OldHandler<&ChatHandler::HandleKickPlayerCommand>, "", NULL },
{ "ban", SEC_ADMINISTRATOR, true, NULL, "", banCommandTable },
{ "unban", SEC_ADMINISTRATOR, true, NULL, "", unbanCommandTable },
{ "baninfo", SEC_ADMINISTRATOR, false, NULL, "", baninfoCommandTable },
{ "banlist", SEC_ADMINISTRATOR, true, NULL, "", banlistCommandTable },
{ "start", SEC_PLAYER, false, OldHandler<&ChatHandler::HandleStartCommand>, "", NULL },
{ "taxicheat", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleTaxiCheatCommand>, "", NULL },
{ "linkgrave", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleLinkGraveCommand>, "", NULL },
{ "neargrave", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleNearGraveCommand>, "", NULL },
{ "explorecheat", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleExploreCheatCommand>, "", NULL },
{ "levelup", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleLevelUpCommand>, "", NULL },
{ "showarea", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleShowAreaCommand>, "", NULL },
{ "hidearea", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleHideAreaCommand>, "", NULL },
{ "additem", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleAddItemCommand>, "", NULL },
{ "additemset", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleAddItemSetCommand>, "", NULL },
{ "bank", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleBankCommand>, "", NULL },
{ "wchange", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleChangeWeather>, "", NULL },
{ "maxskill", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleMaxSkillCommand>, "", NULL },
{ "setskill", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleSetSkillCommand>, "", NULL },
{ "whispers", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleWhispersCommand>, "", NULL },
{ "pinfo", SEC_GAMEMASTER, true, OldHandler<&ChatHandler::HandlePInfoCommand>, "", NULL },
{ "respawn", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleRespawnCommand>, "", NULL },
{ "send", SEC_MODERATOR, true, NULL, "", sendCommandTable },
{ "mute", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleMuteCommand>, "", NULL },
{ "unmute", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleUnmuteCommand>, "", NULL },
{ "movegens", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleMovegensCommand>, "", NULL },
{ "cometome", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleComeToMeCommand>, "", NULL },
{ "damage", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleDamageCommand>, "", NULL },
{ "combatstop", SEC_GAMEMASTER, true, OldHandler<&ChatHandler::HandleCombatStopCommand>, "", NULL },
{ "flusharenapoints", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleFlushArenaPointsCommand>, "", NULL },
{ "repairitems", SEC_GAMEMASTER, true, OldHandler<&ChatHandler::HandleRepairitemsCommand>, "", NULL },
{ "waterwalk", SEC_GAMEMASTER, false, OldHandler<&ChatHandler::HandleWaterwalkCommand>, "", NULL },
{ "freeze", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleFreezeCommand>, "", NULL },
{ "unfreeze", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleUnFreezeCommand>, "", NULL },
{ "listfreeze", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleListFreezeCommand>, "", NULL },
{ "possess", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandlePossessCommand>, "", NULL },
{ "unpossess", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleUnPossessCommand>, "", NULL },
{ "bindsight", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleBindSightCommand>, "", NULL },
{ "unbindsight", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleUnbindSightCommand>, "", NULL },
{ "playall", SEC_GAMEMASTER, false, OldHandler<&ChatHandler::HandlePlayAllCommand>, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
// cache for commands, needed because some commands are loaded dynamically through ScriptMgr
// cache is never freed and will show as a memory leak in diagnostic tools
// can't use vector as vector storage is implementation-dependent, eg, there can be alignment gaps between elements
static ChatCommand* commandTableCache = 0;
if (LoadCommandTable())
{
SetLoadCommandTable(false);
{
// count total number of top-level commands
size_t total = getCommandTableSize(commandTable);
std::vector<ChatCommand*> const& dynamic = sScriptMgr->GetChatCommands();
for (std::vector<ChatCommand*>::const_iterator it = dynamic.begin(); it != dynamic.end(); ++it)
total += getCommandTableSize(*it);
total += 1; // ending zero
// cache top-level commands
commandTableCache = (ChatCommand*)malloc(sizeof(ChatCommand) * total);
memset(commandTableCache, 0, sizeof(ChatCommand) * total);
ACE_ASSERT(commandTableCache);
size_t added = appendCommandTable(commandTableCache, commandTable);
for (std::vector<ChatCommand*>::const_iterator it = dynamic.begin(); it != dynamic.end(); ++it)
added += appendCommandTable(commandTableCache + added, *it);
}
PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_COMMANDS);
PreparedQueryResult result = WorldDatabase.Query(stmt);
if (result)
{
do
{
Field* fields = result->Fetch();
std::string name = fields[0].GetString();
SetDataForCommandInTable(commandTableCache, name.c_str(), fields[1].GetUInt8(), fields[2].GetString(), name);
} while (result->NextRow());
}
}
return commandTableCache;
}
std::string ChatHandler::PGetParseString(int32 entry, ...) const
{
const char *format = GetTrinityString(entry);
char str[1024];
va_list ap;
va_start(ap, entry);
vsnprintf(str, 1024, format, ap);
va_end(ap);
return std::string(str);
}
const char *ChatHandler::GetTrinityString(int32 entry) const
{
return m_session->GetTrinityString(entry);
}
bool ChatHandler::isAvailable(ChatCommand const& cmd) const
{
// check security level only for simple command (without child commands)
return m_session->GetSecurity() >= AccountTypes(cmd.SecurityLevel);
}
bool ChatHandler::HasLowerSecurity(Player* target, uint64 guid, bool strong)
{
WorldSession* target_session = NULL;
uint32 target_account = 0;
if (target)
target_session = target->GetSession();
else if (guid)
target_account = sObjectMgr->GetPlayerAccountIdByGUID(guid);
if (!target_session && !target_account)
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return true;
}
return HasLowerSecurityAccount(target_session, target_account, strong);
}
bool ChatHandler::HasLowerSecurityAccount(WorldSession* target, uint32 target_account, bool strong)
{
uint32 target_sec;
// allow everything from console and RA console
if (!m_session)
return false;
// ignore only for non-players for non strong checks (when allow apply command at least to same sec level)
if (!AccountMgr::IsPlayerAccount(m_session->GetSecurity()) && !strong && !sWorld->getBoolConfig(CONFIG_GM_LOWER_SECURITY))
return false;
if (target)
target_sec = target->GetSecurity();
else if (target_account)
target_sec = AccountMgr::GetSecurity(target_account, realmID);
else
return true; // caller must report error for (target == NULL && target_account == 0)
AccountTypes target_ac_sec = AccountTypes(target_sec);
if (m_session->GetSecurity() < target_ac_sec || (strong && m_session->GetSecurity() <= target_ac_sec))
{
SendSysMessage(LANG_YOURS_SECURITY_IS_LOW);
SetSentErrorMessage(true);
return true;
}
return false;
}
bool ChatHandler::hasStringAbbr(const char* name, const char* part)
{
// non "" command
if (*name)
{
// "" part from non-"" command
if (!*part)
return false;
for (;;)
{
if (!*part)
return true;
else if (!*name)
return false;
else if (tolower(*name) != tolower(*part))
return false;
++name; ++part;
}
}
// allow with any for ""
return true;
}
void ChatHandler::SendSysMessage(const char *str)
{
WorldPacket data;
// need copy to prevent corruption by strtok call in LineFromMessage original string
char* buf = strdup(str);
char* pos = buf;
while (char* line = LineFromMessage(pos))
{
FillSystemMessageData(&data, line);
m_session->SendPacket(&data);
}
free(buf);
}
void ChatHandler::SendGlobalSysMessage(const char *str)
{
// Chat output
WorldPacket data;
// need copy to prevent corruption by strtok call in LineFromMessage original string
char* buf = strdup(str);
char* pos = buf;
while (char* line = LineFromMessage(pos))
{
FillSystemMessageData(&data, line);
sWorld->SendGlobalMessage(&data);
}
free(buf);
}
void ChatHandler::SendGlobalGMSysMessage(const char *str)
{
// Chat output
WorldPacket data;
// need copy to prevent corruption by strtok call in LineFromMessage original string
char* buf = strdup(str);
char* pos = buf;
while (char* line = LineFromMessage(pos))
{
FillSystemMessageData(&data, line);
sWorld->SendGlobalGMMessage(&data);
}
free(buf);
}
void ChatHandler::SendSysMessage(int32 entry)
{
SendSysMessage(GetTrinityString(entry));
}
void ChatHandler::PSendSysMessage(int32 entry, ...)
{
const char *format = GetTrinityString(entry);
va_list ap;
char str [2048];
va_start(ap, entry);
vsnprintf(str, 2048, format, ap);
va_end(ap);
SendSysMessage(str);
}
void ChatHandler::PSendSysMessage(const char *format, ...)
{
va_list ap;
char str [2048];
va_start(ap, format);
vsnprintf(str, 2048, format, ap);
va_end(ap);
SendSysMessage(str);
}
bool ChatHandler::ExecuteCommandInTable(ChatCommand* table, const char* text, const std::string& fullcmd)
{
char const* oldtext = text;
std::string cmd = "";
while (*text != ' ' && *text != '\0')
{
cmd += *text;
++text;
}
while (*text == ' ') ++text;
for (uint32 i = 0; table[i].Name != NULL; ++i)
{
if (!hasStringAbbr(table[i].Name, cmd.c_str()))
continue;
bool match = false;
if (strlen(table[i].Name) > cmd.length())
{
for (uint32 j = 0; table[j].Name != NULL; ++j)
{
if (!hasStringAbbr(table[j].Name, cmd.c_str()))
continue;
if (strcmp(table[j].Name, cmd.c_str()) != 0)
continue;
else
{
match = true;
break;
}
}
}
if (match)
continue;
// select subcommand from child commands list
if (table[i].ChildCommands != NULL)
{
if (!ExecuteCommandInTable(table[i].ChildCommands, text, fullcmd))
{
if (text && text[0] != '\0')
SendSysMessage(LANG_NO_SUBCMD);
else
SendSysMessage(LANG_CMD_SYNTAX);
ShowHelpForCommand(table[i].ChildCommands, text);
}
return true;
}
// must be available and have handler
if (!table[i].Handler || !isAvailable(table[i]))
continue;
SetSentErrorMessage(false);
// table[i].Name == "" is special case: send original command to handler
if ((table[i].Handler)(this, table[i].Name[0] != '\0' ? text : oldtext))
{
if (!AccountMgr::IsPlayerAccount(table[i].SecurityLevel))
{
// chat case
if (m_session)
{
Player* p = m_session->GetPlayer();
uint64 sel_guid = p->GetSelection();
sLog->outCommand(m_session->GetAccountId(), "Command: %s [Player: %s (Account: %u) X: %f Y: %f Z: %f Map: %u Selected %s: %s (GUID: %u)]",
fullcmd.c_str(), p->GetName(), m_session->GetAccountId(), p->GetPositionX(), p->GetPositionY(), p->GetPositionZ(), p->GetMapId(),
GetLogNameForGuid(sel_guid), (p->GetSelectedUnit()) ? p->GetSelectedUnit()->GetName() : "", GUID_LOPART(sel_guid));
}
}
}
// some commands have custom error messages. Don't send the default one in these cases.
else if (!HasSentErrorMessage())
{
if (!table[i].Help.empty())
SendSysMessage(table[i].Help.c_str());
else
SendSysMessage(LANG_CMD_SYNTAX);
}
return true;
}
return false;
}
bool ChatHandler::SetDataForCommandInTable(ChatCommand* table, const char* text, uint32 security, std::string const& help, std::string const& fullcommand)
{
std::string cmd = "";
while (*text != ' ' && *text != '\0')
{
cmd += *text;
++text;
}
while (*text == ' ') ++text;
for (uint32 i = 0; table[i].Name != NULL; i++)
{
// for data fill use full explicit command names
if (table[i].Name != cmd)
continue;
// select subcommand from child commands list (including "")
if (table[i].ChildCommands != NULL)
{
if (SetDataForCommandInTable(table[i].ChildCommands, text, security, help, fullcommand))
return true;
else if (*text)
return false;
// fail with "" subcommands, then use normal level up command instead
}
// expected subcommand by full name DB content
else if (*text)
{
sLog->outErrorDb("Table `command` have unexpected subcommand '%s' in command '%s', skip.", text, fullcommand.c_str());
return false;
}
if (table[i].SecurityLevel != security)
sLog->outDetail("Table `command` overwrite for command '%s' default security (%u) by %u", fullcommand.c_str(), table[i].SecurityLevel, security);
table[i].SecurityLevel = security;
table[i].Help = help;
return true;
}
// in case "" command let process by caller
if (!cmd.empty())
{
if (table == getCommandTable())
sLog->outErrorDb("Table `command` have not existed command '%s', skip.", cmd.c_str());
else
sLog->outErrorDb("Table `command` have not existed subcommand '%s' in command '%s', skip.", cmd.c_str(), fullcommand.c_str());
}
return false;
}
int ChatHandler::ParseCommands(const char* text)
{
ASSERT(text);
ASSERT(*text);
std::string fullcmd = text;
if (m_session && AccountMgr::IsPlayerAccount(m_session->GetSecurity()) && !sWorld->getBoolConfig(CONFIG_ALLOW_PLAYER_COMMANDS))
return 0;
/// chat case (.command or !command format)
if (m_session)
{
if (text[0] != '!' && text[0] != '.')
return 0;
}
/// ignore single . and ! in line
if (strlen(text) < 2)
return 0;
// original `text` can't be used. It content destroyed in command code processing.
/// ignore messages staring from many dots.
if ((text[0] == '.' && text[1] == '.') || (text[0] == '!' && text[1] == '!'))
return 0;
/// skip first . or ! (in console allowed use command with . and ! and without its)
if (text[0] == '!' || text[0] == '.')
++text;
if (!ExecuteCommandInTable(getCommandTable(), text, fullcmd))
{
if (m_session && AccountMgr::IsPlayerAccount(m_session->GetSecurity()))
return 0;
SendSysMessage(LANG_NO_CMD);
}
return 1;
}
bool ChatHandler::isValidChatMessage(const char* message)
{
/*
Valid examples:
|cffa335ee|Hitem:812:0:0:0:0:0:0:0:70|h[Glowing Brightwood Staff]|h|r
|cff808080|Hquest:2278:47|h[The Platinum Discs]|h|r
|cffffd000|Htrade:4037:1:150:1:6AAAAAAAAAAAAAAAAAAAAAAOAADAAAAAAAAAAAAAAAAIAAAAAAAAA|h[Engineering]|h|r
|cff4e96f7|Htalent:2232:-1|h[Taste for Blood]|h|r
|cff71d5ff|Hspell:21563|h[Command]|h|r
|cffffd000|Henchant:3919|h[Engineering: Rough Dynamite]|h|r
|cffffff00|Hachievement:546:0000000000000001:0:0:0:-1:0:0:0:0|h[Safe Deposit]|h|r
|cff66bbff|Hglyph:21:762|h[Glyph of Bladestorm]|h|r
| will be escaped to ||
*/
if (strlen(message) > 255)
return false;
// more simple checks
if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) < 3)
{
const char validSequence[6] = "cHhhr";
const char* validSequenceIterator = validSequence;
const std::string validCommands = "cHhr|";
while (*message)
{
// find next pipe command
message = strchr(message, '|');
if (!message)
return true;
++message;
char commandChar = *message;
if (validCommands.find(commandChar) == std::string::npos)
return false;
++message;
// validate sequence
if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) == 2)
{
if (commandChar == *validSequenceIterator)
{
if (validSequenceIterator == validSequence + 4)
validSequenceIterator = validSequence;
else
++validSequenceIterator;
}
else
return false;
}
}
return true;
}
return LinkExtractor(message).IsValidMessage();
}
bool ChatHandler::ShowHelpForSubCommands(ChatCommand* table, char const* cmd, char const* subcmd)
{
std::string list;
for (uint32 i = 0; table[i].Name != NULL; ++i)
{
// must be available (ignore handler existence for show command with possible available subcommands)
if (!isAvailable(table[i]))
continue;
// for empty subcmd show all available
if (*subcmd && !hasStringAbbr(table[i].Name, subcmd))
continue;
if (m_session)
list += "\n ";
else
list += "\n\r ";
list += table[i].Name;
if (table[i].ChildCommands)
list += " ...";
}
if (list.empty())
return false;
if (table == getCommandTable())
{
SendSysMessage(LANG_AVIABLE_CMD);
PSendSysMessage("%s", list.c_str());
}
else
PSendSysMessage(LANG_SUBCMDS_LIST, cmd, list.c_str());
return true;
}
bool ChatHandler::ShowHelpForCommand(ChatCommand* table, const char* cmd)
{
if (*cmd)
{
for (uint32 i = 0; table[i].Name != NULL; ++i)
{
// must be available (ignore handler existence for show command with possible available subcommands)
if (!isAvailable(table[i]))
continue;
if (!hasStringAbbr(table[i].Name, cmd))
continue;
// have subcommand
char const* subcmd = (*cmd) ? strtok(NULL, " ") : "";
if (table[i].ChildCommands && subcmd && *subcmd)
{
if (ShowHelpForCommand(table[i].ChildCommands, subcmd))
return true;
}
if (!table[i].Help.empty())
SendSysMessage(table[i].Help.c_str());
if (table[i].ChildCommands)
if (ShowHelpForSubCommands(table[i].ChildCommands, table[i].Name, subcmd ? subcmd : ""))
return true;
return !table[i].Help.empty();
}
}
else
{
for (uint32 i = 0; table[i].Name != NULL; ++i)
{
// must be available (ignore handler existence for show command with possible available subcommands)
if (!isAvailable(table[i]))
continue;
if (strlen(table[i].Name))
continue;
if (!table[i].Help.empty())
SendSysMessage(table[i].Help.c_str());
if (table[i].ChildCommands)
if (ShowHelpForSubCommands(table[i].ChildCommands, "", ""))
return true;
return !table[i].Help.empty();
}
}
return ShowHelpForSubCommands(table, "", cmd);
}
//Note: target_guid used only in CHAT_MSG_WHISPER_INFORM mode (in this case channelName ignored)
void ChatHandler::FillMessageData(WorldPacket* data, WorldSession* session, uint8 type, uint32 language, const char *channelName, uint64 target_guid, const char *message, Unit* speaker)
{
uint32 messageLength = (message ? strlen(message) : 0) + 1;
data->Initialize(SMSG_MESSAGECHAT, 100); // guess size
*data << uint8(type);
if ((type != CHAT_MSG_CHANNEL && type != CHAT_MSG_WHISPER) || language == LANG_ADDON)
*data << uint32(language);
else
*data << uint32(LANG_UNIVERSAL);
switch (type)
{
case CHAT_MSG_SAY:
case CHAT_MSG_PARTY:
case CHAT_MSG_PARTY_LEADER:
case CHAT_MSG_RAID:
case CHAT_MSG_GUILD:
case CHAT_MSG_OFFICER:
case CHAT_MSG_YELL:
case CHAT_MSG_WHISPER:
case CHAT_MSG_CHANNEL:
case CHAT_MSG_RAID_LEADER:
case CHAT_MSG_RAID_WARNING:
case CHAT_MSG_BG_SYSTEM_NEUTRAL:
case CHAT_MSG_BG_SYSTEM_ALLIANCE:
case CHAT_MSG_BG_SYSTEM_HORDE:
case CHAT_MSG_BATTLEGROUND:
case CHAT_MSG_BATTLEGROUND_LEADER:
target_guid = session ? session->GetPlayer()->GetGUID() : 0;
break;
case CHAT_MSG_MONSTER_SAY:
case CHAT_MSG_MONSTER_PARTY:
case CHAT_MSG_MONSTER_YELL:
case CHAT_MSG_MONSTER_WHISPER:
case CHAT_MSG_MONSTER_EMOTE:
case CHAT_MSG_RAID_BOSS_WHISPER:
case CHAT_MSG_RAID_BOSS_EMOTE:
case CHAT_MSG_BATTLENET:
{
*data << uint64(speaker->GetGUID());
*data << uint32(0); // 2.1.0
*data << uint32(strlen(speaker->GetName()) + 1);
*data << speaker->GetName();
uint64 listener_guid = 0;
*data << uint64(listener_guid);
if (listener_guid && !IS_PLAYER_GUID(listener_guid))
{
*data << uint32(1); // string listener_name_length
*data << uint8(0); // string listener_name
}
*data << uint32(messageLength);
*data << message;
*data << uint8(0);
return;
}
default:
if (type != CHAT_MSG_WHISPER_INFORM && type != CHAT_MSG_IGNORED && type != CHAT_MSG_DND && type != CHAT_MSG_AFK)
target_guid = 0; // only for CHAT_MSG_WHISPER_INFORM used original value target_guid
break;
}
*data << uint64(target_guid); // there 0 for BG messages
*data << uint32(0); // can be chat msg group or something
if (type == CHAT_MSG_CHANNEL)
{
ASSERT(channelName);
*data << channelName;
}
*data << uint64(target_guid);
*data << uint32(messageLength);
*data << message;
if (session != 0 && type != CHAT_MSG_WHISPER_INFORM && type != CHAT_MSG_DND && type != CHAT_MSG_AFK)
*data << uint8(session->GetPlayer()->GetChatTag());
else
*data << uint8(0);
}
Player* ChatHandler::getSelectedPlayer()
{
if (!m_session)
return NULL;
uint64 guid = m_session->GetPlayer()->GetSelection();
if (guid == 0)
return m_session->GetPlayer();
return ObjectAccessor::FindPlayer(guid);
}
Unit* ChatHandler::getSelectedUnit()
{
if (!m_session)
return NULL;
uint64 guid = m_session->GetPlayer()->GetSelection();
if (guid == 0)
return m_session->GetPlayer();
return ObjectAccessor::GetUnit(*m_session->GetPlayer(), guid);
}
WorldObject* ChatHandler::getSelectedObject()
{
if (!m_session)
return NULL;
uint64 guid = m_session->GetPlayer()->GetSelection();
if (guid == 0)
return GetNearbyGameObject();
return ObjectAccessor::GetUnit(*m_session->GetPlayer(), guid);
}
Creature* ChatHandler::getSelectedCreature()
{
if (!m_session)
return NULL;
return ObjectAccessor::GetCreatureOrPetOrVehicle(*m_session->GetPlayer(), m_session->GetPlayer()->GetSelection());
}
char* ChatHandler::extractKeyFromLink(char* text, char const* linkType, char** something1)
{
// skip empty
if (!text)
return NULL;
// skip spaces
while (*text == ' '||*text == '\t'||*text == '\b')
++text;
if (!*text)
return NULL;
// return non link case
if (text[0] != '|')
return strtok(text, " ");
// [name] Shift-click form |color|linkType:key|h[name]|h|r
// or
// [name] Shift-click form |color|linkType:key:something1:...:somethingN|h[name]|h|r
char* check = strtok(text, "|"); // skip color
if (!check)
return NULL; // end of data
char* cLinkType = strtok(NULL, ":"); // linktype
if (!cLinkType)
return NULL; // end of data
if (strcmp(cLinkType, linkType) != 0)
{
strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL, s) use after retturn from function
SendSysMessage(LANG_WRONG_LINK_TYPE);
return NULL;
}
char* cKeys = strtok(NULL, "|"); // extract keys and values
char* cKeysTail = strtok(NULL, "");
char* cKey = strtok(cKeys, ":|"); // extract key
if (something1)
*something1 = strtok(NULL, ":|"); // extract something
strtok(cKeysTail, "]"); // restart scan tail and skip name with possible spaces
strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL, s) use after return from function
return cKey;
}
char* ChatHandler::extractKeyFromLink(char* text, char const* const* linkTypes, int* found_idx, char** something1)
{
// skip empty
if (!text)
return NULL;
// skip spaces
while (*text == ' '||*text == '\t'||*text == '\b')
++text;