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states.rst

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States of the engine

The engine can be in different states.

  1. Is the engine running (=Server or Client started)? -> htme_isStarted returns true
  2. Are we running the server? -> htme_isServer returns true
  3. (Only client) -> Is the client connected to a server? -> htme_clientIsConnected returns true
  4. (Only client) -> Did a connection to the server fail? -> htme_clientConnectionFailed returns true